Gaming is King of Online Entertainment
A study done by the market research firm Parks Associates shows that online games are the biggest draw for internet-based entertainment. Online games, including MMOGs, casual games, and free-to-play virtual worlds, had a bigger draw even that social networking sites or YouTube. Some 34% of US internet consumers played online games at least once a week in the second quarter of 2007. "Furthermore, the number of people playing games online seems to be growing by leaps and bounds. Parks' research found that the year-over-year growth rate for frequent online gamers was 79 percent, which easily trumps the growth rate for users of social networking (46 percent). That said, the growth rate for frequent users of video streaming sites was a whopping 123 percent, and that 'could pose a significant challenge to the gaming industry in capturing the online leisure time of Internet users,' Parks cautioned."
I want to see the breakdown between Casual Gaming (like Miniclip) versus MMO's (Warcraft). I don't see hardcore gaming being as big as Youtube, but a quick click game doesn't sound farfetched.
I'd assume that would be pretty high too.
I'm willing to bet that once you add porn into the mix, the numbers change.
"The Internet is for Porn" (30-second clip is visually work-safe, but the audio may not be)
File under 'M' for 'Manic ranting'
It's mostly just self-indulgence; masturbation by another name.
I piss off bigots.
This comment makes me want to question the entire study. Sure everyone including grandma is watching youtube these days but it's not like people go there and watch 1 minute clips for hours and hours. It sounds like they ignored time spent on an activity completely.
I can't fathom how that would change the numbers but it seems like something they shouldn't of ignored.
As subject says, I won't play anything made to originally require Real Player. UGH Yes, I do have Real Alternative installed...
I play an MMO (EVE) while browsing social networks, watching videos(myspace/youtube)and instant messaging my friends all at once...ad-free. Besides paying for the MMO or buying the latest expansion for my favorite online games, how do they plan to squeeze an extra penny from people like me?
You constantly struggle for self improvement - and it shows.
Hooray for bad Engrish on fortune cookies
I spend most of my time playing games, but none of the ones you pay for. I just play simple browser games like Awakened Lands. These types of games are great for when you want to have fun but don't want to spend cash or invest hours at a time online. Do they even count this type of game, or is it just the games that people know of like WoW?
It's not surprising, because most online videos are clips, or at best small-screened streaming shows. It's basically a question of time versus availability - I may only have 2 hours a day where I can game/watch TV etc, and if I did want to watch a show that I don't own/isn't on DVD, I'd have to download it on BT, which prevents me using the 2 hours there and then.
It's quite a non-article as well. Games vs short clips & Myspace? Eh. Let the big players allow me to purchase (by microfee hopefully, although I doubt they'd be so generous) the ability to stream and watch something right away, and then measure that against using the net for gaming, and then there might be an article worth reading.
Between the falling angel and the rising ape
I would suggest you read this book. Masturbation it may be, but as your childhood has proven. Masturbation is very important.