Slashdot Mirror


DX10 - How Far Have We Come?

MojoKid writes "When DirectX 10 was first introduced to the market by graphics manufacturers and subsequently supported by Windows Vista, it was generally understood that adoption by game developers was going to be more of a slow migration than a quick flip of a switch. That said, nearly a year later, the question is how far have we come? An article at the HotHardware site showcases many of the most popular DX10-capable game engines, like Bioshock , World In Conflict , Call of Juarez, Lost Planet, and Company of Heroes, and features current image quality comparisons versus DX9 modes with each. The article also details performance levels across many of the more popular graphics cards, from both the mid-range and high-end." PC Perspective has a similar look at DX10 performance.

2 of 210 comments (clear)

  1. directx? by Neuropol · · Score: 0, Offtopic

    it took me a few minutes to remember what the hell DirectX actually was.

    I was like, there's nothing in Linux that requires it, so wtf is it?

  2. Re:Motion by UncleTogie · · Score: 0, Offtopic

    A bit off topic maybe, but it will be interesting how Apple will compare to DX10 & Vista when OS 10.5 is out in a month or so.

    ...and how many of the games listed in the article review will run on Mac, natively? Jus' curious, as we'd want it to be a fair comparison...

    Heck, as I don't own one, I'm rather curious to see how many popular game titles are also available on Mac. Anyone?

    --
    Don't tell me to get a life. I'm a gamer; I have LOTS of lives!