DX10 - How Far Have We Come?
MojoKid writes "When DirectX 10 was first introduced to the market by graphics
manufacturers and subsequently supported by Windows Vista, it was generally
understood that adoption by game developers was going to be more of a slow
migration than a quick flip of a switch. That said, nearly a year later, the
question is how far have we come? An article at the
HotHardware site showcases many of the most popular DX10-capable game
engines, like
Bioshock ,
World In Conflict , Call of Juarez, Lost Planet, and
Company of Heroes, and features current image quality comparisons versus DX9
modes with each. The article
also details
performance levels across many of the more popular graphics
cards, from both the mid-range and high-end." PC Perspective has a similar look at DX10 performance.
it took me a few minutes to remember what the hell DirectX actually was.
I was like, there's nothing in Linux that requires it, so wtf is it?
...and how many of the games listed in the article review will run on Mac, natively? Jus' curious, as we'd want it to be a fair comparison...
Heck, as I don't own one, I'm rather curious to see how many popular game titles are also available on Mac. Anyone?
Don't tell me to get a life. I'm a gamer; I have LOTS of lives!