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DX10 - How Far Have We Come?

MojoKid writes "When DirectX 10 was first introduced to the market by graphics manufacturers and subsequently supported by Windows Vista, it was generally understood that adoption by game developers was going to be more of a slow migration than a quick flip of a switch. That said, nearly a year later, the question is how far have we come? An article at the HotHardware site showcases many of the most popular DX10-capable game engines, like Bioshock , World In Conflict , Call of Juarez, Lost Planet, and Company of Heroes, and features current image quality comparisons versus DX9 modes with each. The article also details performance levels across many of the more popular graphics cards, from both the mid-range and high-end." PC Perspective has a similar look at DX10 performance.

3 of 210 comments (clear)

  1. Re:Just as far as it needs to to displace OpenGL. by xZgf6xHx2uhoAj9D · · Score: 0, Redundant

    What a coincidence! DirectX also covers the behaviour of joypads, keyboards, sound and 3D. It's almost as if DirectX were in competition with SDL and OpenGL, exactly like the GP said!

  2. Re:DX9 looks better? by FoolsGold · · Score: 0, Redundant

    Nothing much, but I see you've already been marked as a troll. Slashdot is not representative of the real world.

  3. Re:DX9 looks better? by Nullav · · Score: 0, Redundant

    Cars have 8-sided wheels? I'd say most wheels at least have 1,000 sides.

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    I just read Slashdot for the articles.