Freeware FPS Alien Arena 2007 Reviewed
Alienkillerrace writes "Linux.com has reviewed the brand new release of Alien Arena 2007, giving it a glowing review. 'New Alien Arena 6.10 blows away its FPS competition' claims that Alien Arena is now the very best of the freeware FPS games, surpassing even Tremulous."
Tremulous is a really good game. If Alien Arena 2007 better than that according to this guy, then it's at least worth checking out. /me is BruceCambellsGhost on Tremulous
This is less a review, and more a HOWTO. There's nothing there that isn't in the readme, and the only opinion is on the last line proclaiming that it is better than Tremulous. And even that has no justification.
(E-) Must try harder.
No warning that linux.com and /. are owned by same company?
Riiiight, because having access to the source makes a games soooooo much better to play.
getting it for free does though. Especially when you spend the money on weed and play while high.
What if Tetris was invented by Nazis?
docs/license.txt:
It is only permissible to distrubute the game data(models, maps, textures, sound, etc) as a whole, and with the intention of being used with Alien Arena. It is not permissible to distribute individual portions or items of the game data without express consent from COR Entertainment. [...] Under no circumstances ALIEN ARENA 2007 as a whole be sold or used for profit, without express consent from COR Entertainment.
If you want a free-as-in-speech shooter that rocks, try Nexuiz.
OS Reviews: Free and Open Source Software
This reflects the great deficiency regarding design. XNA/MS Game Studio all have predefined stuff that gets used often. In the OSS world such presets do not exist, however. In addition, anything that does not relate to programming often just does not exist in the OSS realm. I'm talking about 2D/3D graphics artists, game designers (no, most game programmers are NOT prepared for this task), musicians, sound FX guys etc.
Many artists will make things for money ONLY. The altruistic spirit of OSS does not translate well to game art (with a few exceptions). Usually, the artists doing things for free are usually the bad ones, and the ones demanding lots of cash are the real deal. But without the latter, any game looks and sounds 1995ish, no matter how good the code is.
So, if you want GOOD game art, start donating.
This sig does not contain any SCO code.
Linux Programmers have shown incredible technical skill. The issue is artists. It is very hard for F/OSS people to get art designers. Art Designers tend not to be F/OSS and not as knowlegeable to the technical side of things to help develop the beauty side of things.
Wolf:ET is the best freeware FPS released. Quite possibly the best PC game released. Also, half of the articles praise should be directed to the engine, not the game.
Linux: Allowing geeks to afford herb since '91
Just disrupt the deflector shield with a tachyon burst.
There's line of "football" Quake mods called Quake Pong by the way.
The goal of the game is to push around a huge steel ball into the opponents goal, hitting it with ballistic weapons to give it kinetic energy.
URLs :
Original QPong mod for Quake II. (Had wquite a few laughs with that one)
Newer QPong Arena mod for Quake 3. (Didn't test it).
"Sufficiently advanced satire is indistinguishable from reality." - [Tips: 1DrYakQDKCQ6y52z6QbnkxHXAocMZJE61o ]
There is no entry on Apple Downloads or de-facto download standard site, Versiontracker too. If they submitted it to Softpedia, those guys would even review it. Using Apple downloads site for years, I know they would advertise it on front page as it is open source and uses OS X technologies.
I know it sounds lame but they should use Digg etc. like dynamic sites to advertise their game/work. One iPhone story less, would work for everyone