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Freeware FPS Alien Arena 2007 Reviewed

Alienkillerrace writes "Linux.com has reviewed the brand new release of Alien Arena 2007, giving it a glowing review. 'New Alien Arena 6.10 blows away its FPS competition' claims that Alien Arena is now the very best of the freeware FPS games, surpassing even Tremulous."

34 of 158 comments (clear)

  1. Better than Tremulous ? by mikesum · · Score: 4, Informative

    Tremulous is a really good game. If Alien Arena 2007 better than that according to this guy, then it's at least worth checking out. /me is BruceCambellsGhost on Tremulous

    1. Re:Better than Tremulous ? by BiggyP · · Score: 3, Interesting

      There's no way you can compare AA and Tremulous, Alien Arena is a simple and uninspiring FPS deathmatcher and always will be, Tremulous wins hands down for those with the mental capacity to play it.

    2. Re:Better than Tremulous ? by generic-nickname596 · · Score: 5, Interesting

      Yes, I would love to hear in what ways Alien Arena surpasses Tremulous. Tremulous is one of the most interesting team action games I have ever played, far surpassing Counter-Strike and its cronies. I have never played AA, and the article is very low on details. Some of the innovations of Tremulous include wall-walking, strategy elements and a balanced two-class system reminescent of Starcraft. The aliens play like nothing you've ever tried before, except maybe that they are somewhat inspired by Alien vs. Predator. These stats are quite an opponent to match, but nothing would be better than the sorry state of Free Software gaming getting better.

      A lot of the more interesting free software games are in fact based on the GPLed Quake 3 engine. There is a pattern here...maybe we could improve things by liberating more commercial gaming software? It's either that, or someone with authority has to take a lot more responsibility in designing tools for creating open-source games. I'm thinking something along the lines of procedural content generation, the major problem is creating all the models we need for a real game. There are many awesome things happening in academia on this subject right now, for example http://www.vision.ee.ethz.ch/~pmueller/wiki/CityEngine/PaperBuildings from SIGGRAPH 2006. We all agree that most free software games don't work out, right? For all the interesting aspects in Tux Racer, it isn't nearly up to the standards of commercial software, and masterpieces like Tremulous are the exception in OSS.

      I'm afraid I have to go off topic for a moment. But this is a thing I have been thinking a lot about lately, and I haven't heard it discussed in here before. I promise it is highly relevant to the task at hand.

      The Mozilla Foundation is swimming in money from its Firefox ad programs, and I have seen little information indicating that they are using the money for the good of the entire Free Software movement. In fact, I have heard little information at all indicating what they are doing with all of their millions, except for the obvious team of programmers that are working on Mozilla software. This is one arena where the Mozilla Foundation could be much more active in participating: donating money to ransoming out commercial software. I am certain there is a lot of valuable code out there that could do good things for the open-source gaming environment. Firefox is unique in the free software world in being able to bring in huge amounts of revenue, so in my opinion the Mozilla Foundation has an obligation to help out and be more generous with their cash reserves. Firefox is free software, and its benefits should belong to all of us. We are all on the same team here!

      Any thoughts? I feel that these things aren't talked about nearly as loudly as they should be, these are all important problems to both the Free Software movement and to nerds in general. Are there any big Mozilla players in here who might have some good answers?

  2. While the game looks interesting... by Stuidge · · Score: 5, Insightful

    This is less a review, and more a HOWTO. There's nothing there that isn't in the readme, and the only opinion is on the last line proclaiming that it is better than Tremulous. And even that has no justification.

    (E-) Must try harder.

  3. Wait by Kelz · · Score: 3, Informative

    No warning that linux.com and /. are owned by same company?

    1. Re:Wait by bl8n8r · · Score: 3, Funny

      If you know, you don't need to be told. If you don't know, you won't notice.

      --
      boycott slashdot February 10th - 17th check out: altSlashdot.org
    2. Re:Wait by pcgabe · · Score: 2, Funny

      If you have it, you don't need it.
      If you need it, you don't have it.
      If you have it, you need more of it.
      If you have more of it, you don't need less of it!

      You need it to get it, and you certainly need it to get more of it, but if you don't already have any of it to begin with, you can't get any of it to get started, which means you really have no idea how to get it in the first place, do you?

      You can share it, sure.
      You can even stockpile it if you'd like.
      But you can't fake it.
      Flaunting it, needing it, wishing for it... the point is, if you've never had any of it, ever, people just seem to know.

      --
      Don't put advice in your sig.
  4. Re:hmm by Anonymous Coward · · Score: 2, Insightful

    Counter-strike is opensource/freeware now? Including the engine? Wow I really should come out of my cave more often.

  5. Re:A bit of variety wouldn't hurt by TheRaven64 · · Score: 2, Funny

    There was a football mod for the original Quake. You had to kick a head (complete with blood trails) to the other goal. As I recall, players were armed with axes, to allow fouls.

    --
    I am TheRaven on Soylent News
  6. Re:hmm by Nomaxxx · · Score: 2, Informative

    Alien Arena looks more like Quake 3 / Unreal Tournament than Counter-Strike. Personally, I like Alien Arena better. ;)

  7. Re:hmm by beardz · · Score: 4, Insightful

    Riiiight, because having access to the source makes a games soooooo much better to play.

  8. the very best of the freeware FPS games ? by skzo · · Score: 2, Informative

    what about warsow !? or even wop ? i find them a lot better than Alien Arena.

    1. Re: the very best of the freeware FPS games ? by Hackeron · · Score: 2, Interesting

      And what about Enemy Territory? -- not opensource, but freeware. And the variety of mods available for it like True Combat. I tried this Alien Arena game and it feels like quake2 with new textures - very outdated...

      Enemy Territory while based on the Quake 3 engine, doesn't feel like quake3 at all, this game feels like quake 2 :(

  9. Re: Football vs fútbol by wuputah · · Score: 2, Funny

    Association, American, or Canadian?

    --
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  10. Re:hmm by Oktober+Sunset · · Score: 4, Funny

    getting it for free does though. Especially when you spend the money on weed and play while high.

  11. Re:A bit of variety wouldn't hurt by xoundmind · · Score: 2, Informative

    OK, its not football, but it is the only Quake-based chess game I know of:
    CHESS III ARENA

  12. Ok... by TheNetAvenger · · Score: 2, Insightful

    Ok, I don't truly mind that the majority of FOSS software has a geek mindset and the UIs tend to reflect and look like the UIs of the Win9x era.

    However, can we ever get to the point that the 'best' horse that gets trotted out for OSS Gaming looks like the era of games released for Windows95?

    It is just not possible for a high end gaming production to be FOSS?

    One further sad note... I have seen games developed by newbie gaming developers that are picking up XNA and MS Game Studio and producing higher quality games in terms of playability and especially in the area of graphics/audio.

    Can't we do better than your neighbors kids and his/her friends designing an XNA came in C# that runs on their PC and the XBox 360 as well?

    PS. You should really have a 'review' of the game, when you write an article 'reviewing' a game, and not just a quick intro of key commands.

    1. Re:Ok... by ardor · · Score: 3, Insightful

      This reflects the great deficiency regarding design. XNA/MS Game Studio all have predefined stuff that gets used often. In the OSS world such presets do not exist, however. In addition, anything that does not relate to programming often just does not exist in the OSS realm. I'm talking about 2D/3D graphics artists, game designers (no, most game programmers are NOT prepared for this task), musicians, sound FX guys etc.

      Many artists will make things for money ONLY. The altruistic spirit of OSS does not translate well to game art (with a few exceptions). Usually, the artists doing things for free are usually the bad ones, and the ones demanding lots of cash are the real deal. But without the latter, any game looks and sounds 1995ish, no matter how good the code is.

      So, if you want GOOD game art, start donating.

      --
      This sig does not contain any SCO code.
    2. Re:Ok... by sammyF70 · · Score: 2, Interesting

      Check out Scorched3D. *VERY* fun game, and the latest version looks just great.
      Armagetron Advanced is also a great free game, even though the grafics may not be your cup of vodka.

      Additionally, you might find some very fun and good looking games by checking open source game- or 3D- engines. The showcase forum at ogre3D is a good start.

      The point is: there are some great looking, fun Open Source games out there they don't get reviewed or advertised in such a way that you'll hear about them often.

      --
      "DRM is like the Ford Pinto: it's a smooth ride, right up the point at which it explodes and ruins your day."-C.Doctorow
    3. Re:Ok... by Ford+Prefect · · Score: 2, Funny

      Many artists will make things for money ONLY. The altruistic spirit of OSS does not translate well to game art (with a few exceptions). Usually, the artists doing things for free are usually the bad ones, and the ones demanding lots of cash are the real deal. But without the latter, any game looks and sounds 1995ish, no matter how good the code is.

      What about the eleventy billion people working on free modifications for commercial games? Yes, plenty of that is Bad Art, but there are some fantastic bits of work out there.

      The motivations aren't purely financial, either - I've seen a lot of people get jobs as the result of mod work, but I've also seen people already employed in the games industry contribute stuff back to free mods. I think half of Natural Selection was built that way - it acquired fantastic voice acting, music, audio, animations, models and textures as a result. Altruism? Kinda. The whole place seems built on old boys' networks.

      So if you want good game art? Stop mucking about in the world of open source and programming, and try looking at the game mods world!
      --
      Tedious Bloggy Stuff - hooray?
  13. Re:What license is it released under? by hweimer · · Score: 4, Informative

    docs/license.txt:

    It is only permissible to distrubute the game data(models, maps, textures, sound, etc) as a whole, and with the intention of being used with Alien Arena. It is not permissible to distribute individual portions or items of the game data without express consent from COR Entertainment. [...] Under no circumstances ALIEN ARENA 2007 as a whole be sold or used for profit, without express consent from COR Entertainment.

    If you want a free-as-in-speech shooter that rocks, try Nexuiz.

    --
    OS Reviews: Free and Open Source Software
  14. Artists by Zombie+Ryushu · · Score: 3, Interesting

    Linux Programmers have shown incredible technical skill. The issue is artists. It is very hard for F/OSS people to get art designers. Art Designers tend not to be F/OSS and not as knowlegeable to the technical side of things to help develop the beauty side of things.

  15. Wolf ET!!! by Dersaidin · · Score: 3, Insightful

    Wolf:ET is the best freeware FPS released. Quite possibly the best PC game released. Also, half of the articles praise should be directed to the engine, not the game.

  16. This story was accepted? by Aabra · · Score: 2, Interesting

    Don't get me wrong, personally I love articles like this. They worked hard to create a new versoin and want more people to try out the game. Getting the story posted on Slashdot helps get the word out. Considering the game is free I've got absolutely no problem with it. It's just frustrating for me that when I've submitted stories regarding new versions of Skulltag (another freeware game, which yes - also runs on linux) they've always been rejected. Is a Doom 2 port not considered cool enough these days?

  17. Marketing dept. snuck one in? by PIPBoy3000 · · Score: 2, Funny

    After yesterday's CmdrTaco interview, it sounds like he's locked in a constant struggle with the marketing department. Perhaps this was a battle lost? Or maybe their evil mind-control rays are finally starting to work?

  18. Re:hmm by Ticklemonster · · Score: 2, Interesting

    I'm still waiting for Unreal Tournament to be open source. I like it way better than other games based on the simple fact that I can sit down, raise cain for a few maps, then leave. I don't have time to learn a bunch of stuff just to play a game, but I do have time to sit down, get an adrenaline rush, then get up and walk away. I understand the draw that the other more complicated games have, but they aren't for me due to time restraints. I have AA on here (Ubuntu) and it's every bit as good as Q3 ever was. (a simple duh will suffice here). Frag on.

    --
    Karma: Bad is the liberal way of saying this guy won't drink the kool aid here on slash dot. I wear my Karma with pride
  19. Re:hmm by Anonymous Coward · · Score: 2, Informative
  20. The new linux tagline by kwabbles · · Score: 5, Funny

    Linux: Allowing geeks to afford herb since '91

    --
    Just disrupt the deflector shield with a tachyon burst.
  21. Linux.com Rating System by Blakey+Rat · · Score: 2, Funny

    Controls: 5 pts.
    Graphics: 5 pts.
    Sound: 3 pts.
    Music: 2 pts.
    Story: 5 pts.
    Multiplayer (if applicable): 5 pts.
    Runs on Linux: 50,000 pts.

  22. Re:OSS games need more graphical artists by grumbel · · Score: 2, Insightful

    ### Many otherwise excellent games have poorly designed characters,

    Could you name them? Most of the free software games I know have poorly designed 'everything', its not a issue of graphics, its an issue that goes from bad code, over to the lack of tools right down to the complete lack of a solid core game design (aka nobody knows what the hell they actually want to accomplish). So fixing the graphics would help little to nothing to create a compelling game.

  23. Re:hmm by Brian+Gordon · · Score: 2, Funny

    You are kidding. Quake was unplayable after the source was released. People could compile in their own hardcoded aimbots!

  24. Quake Pong by DrYak · · Score: 3, Informative

    There's line of "football" Quake mods called Quake Pong by the way.

    The goal of the game is to push around a huge steel ball into the opponents goal, hitting it with ballistic weapons to give it kinetic energy.

    URLs :
    Original QPong mod for Quake II. (Had wquite a few laughs with that one)
    Newer QPong Arena mod for Quake 3. (Didn't test it).

    --
    "Sufficiently advanced satire is indistinguishable from reality." - [Tips: 1DrYakQDKCQ6y52z6QbnkxHXAocMZJE61o ]
  25. Re:OSS games need more graphical artists by Ilgaz · · Score: 3, Informative

    While we already have very good to excellent 3d games as Sauerbraten and Nexuiz, we still are behind commercial software companies in the graphical area. Many otherwise excellent games have poorly designed characters, maps, weapons etc. In the last two years the gap shrunk, but IMO more work is needed. PR is a huge problem too. I check Mac news, download sites every day and I had no clue a game like "Sauerbraten" exists and it can even be binary (dmg) downloaded from Sourceforge.

    There is no entry on Apple Downloads or de-facto download standard site, Versiontracker too. If they submitted it to Softpedia, those guys would even review it. Using Apple downloads site for years, I know they would advertise it on front page as it is open source and uses OS X technologies.

    I know it sounds lame but they should use Digg etc. like dynamic sites to advertise their game/work. One iPhone story less, would work for everyone ;)
  26. Re:Warsow by Timbo · · Score: 2, Insightful

    Who is being bitter? It's not me. I don't really understand why you don't get this. It's utterly hypocritical to go complaining about other people posting links to whatever games they like when YOUR post to a GLOBAL website PUBLICLY denounces one particular game in favour of your own. Now this doesn't really bother me in itself, I just find it a bit rich that you apparently want some kind of moratorium on other people posting their own thoughts on whatever game they like, when you're seemingly allowed to say whatever you like.

    "When Tremulous was reviewed by this same guy last year, you didn't see *me* posting links to Alien Arena and trashing Trem."

    Is the insinuation here that I have been trashing Alien Arena? I certainly don't remember doing so, maybe you can point it out. The only people that are making judgemental comments here are the players themselves; these are the people that you're ultimately trying to appease. If you're not satisfying them, you need to address their concerns, rather than criticising and blaming other developers.

    And another thing. You have a pretty strong victim complex going on there. You seem to think that it's only Alien Arena which gets criticism. Look at any other news posting for any other game and you'll find the same repetitive drone of "this game sucks! X is much better!". Get over it, that's just the way it is. By complaining about this phenomenon, you do yourself no favours. You're not engendering yourself toward the players and especially not to other developers. Just let it wash over you and concentrate on making the game better.