The Importance of Portal
Team Fortress 2 and Episode Two may have been more anticipated elements of Valve's Orange Box offering, but it's the charmingly small Portal that's been getting a lot of attention in the last few days. MTV's Multiplayer blog thinks the game has the move of the year, and the Gamers with Jobs site offers up a convincing argument why Portal represents a significant step forward for storytelling in games: "Portal is an object lesson in interactive storytelling. We in the media are so fond of shaking our heads, scratching our beards and looking for the "art" in videogames. Well it's time for us all to shut the hell up. This is it. It's in this finely crafted, lovingly rendered piece of short-story literature. Honestly, I'd be surprised if the authors themselves see it as the accomplishment it is. It's a simple set of mechanics, a few pages of sound-booth dialog, a handful of textures and repetitive level designs. But then, a novel is only made up of 26 letters, black ink and white paper. And most artists of lasting brilliance don't recognize the importance of their own work. And how many now-revered musicians and painters died unknown and broke?" If you still haven't heard it, Jonathan Coulton's 'Still Alive' (the ending theme to Portal) has been in my head for over a week now. Just try to get it out of yours.
I purchased the Orange Box primarily for Episode 2 of Half Life. After all, that was the main event. However it was Portal that impressed me the most. It wasn't just the original concept of game play, nor even the intriguing (and somewhat creepy) story. That game was just plain different. The puzzles were all quite challenging, but never annoying or frustrating, and the story unfolded in such a manner where you just had to continue to find out more. No one watching you in all the observation rooms? That's odd. The cake is a lie?? What does that mean? What is up with this computer? In the beginning you think there is no story, it's just a collection of physics puzzles showing off the portal trick. Imagine the surprise when you find out the story is really quite engaging (and again, somewhat creepy). Portal is short, but it was by far the most enjoyable part of the Orange Box. I really hope they continue this series somehow.... now off for some cake ;)
For those interested a 2D version of this game portal can be played here
Same team wrote an earlier version of this two years ago.
http://en.wikipedia.org/wiki/Narbacular_Drop
http://www.nuclearmonkeysoftware.com/
Life is irony, and nothing ever goes as planned.
No, this is not a troll. I really want to know because the game looks great. Will it run under WINE or Cedega? Is there a native Linux version?
Learning HOW to think is more important than learning WHAT to think.