Hellgate Beta's In-Game Ads Raise Eyebrows
ari wins writes "IGN.com has up a post discussing the new EA/Flagship game Hellgate: London, and the in-game advertisements it includes to facilitate targeted marketing. Though ads in games aren't exactly new, some Beta testers are objecting to their apparently off-putting presence. Users have also noted that accepting the game's EULA means you submit to the collection of 'technical and related information that identifies your computer, including without limitation your Internet Protocol address, operating system, application software and peripheral hardware'."
Now that there's a game out there with targeted marketing, the best way to take it down as well as the financial motivation to do it again is simple (but takes a lot of help):
Buy it, wait a week or so, and return it. Then buy it somewhere else, wait a week or so, and return it. If just 5000 people were to do this 5 times each, it could destroy the percieved marketability, and it would be attributed to targeting issue. Enough people wasting enough time of enough computer stores, and computer stores would be best off not carrying it.
Then the investors / decision makers who committed to this sickness get discliplined / lose money, and new investors get scared to do this again.
Does it say anywhere on the box, "WARNING: This game includes in-game advertising and requires live monitoring of computer information?" Or are there massive amounts of consumers that are going to be shocked to discover that their game requires adware? There's a big difference between "Hey, we warned you" and "Turn around and grab your ankles".
Second question: Anyone know how much this kind of live uploading of advertisements would affect online performance?
If a game costs 50$ why the hell should there be ads in it? Who actually puts up with this enough to even make the idea look like something we would tolerate?
Sigs are too short to say anything truly profound so read the above post instead.
I've been playing the beta for a week now, and even though I knew about the ads before I started playing, I still haven't noticed them at all while playing when I wasn't specifically looking for them. IIRC, they're limited to "stations" where are basically the towns from Diablo 2. Since these are basically subway stations, you expect to see ads there, and they aren't obtrusive at all, so they feel like part of the environment rather than being a jarring experience.
Hellgate is not the game to make an outrage over, because the ads in it are so tastefully done that they feel right.
There actually are some pretty good reasons to put ads in games. In fact, having ads in games (to a point) can be a win/win for both the software company, which gets more money, and the user, who gets more realism. For instance, if you play a game in a city setting, one would expect realistic ads on billboards, bulletin boards, walls, etc (as opposed to crappy old games where you would race cars through a city, for instance, and every billboard would say "Midway!", which got old really quick). And speaking of racing games, what kind of a NASCAR game would you have if there weren't ads plastered all over the cars? I think having ads in a game is great for realism and cost defrayment (maybe you don't need as many people to buy a game for developers to be willing to make it, since they will also get ad money). As long as they put the ads in context within the game, this is a great thing.
Now, I should say I haven't seen this beta so I don't know if they are crossing the line and putting ads out of context. If every third person in a crowd is wearing an NVIDIA shirt, that is out of context and pretty ridiculous. Also, if performance suffers from downloading new ads for the game or something, that is bad too. But if performance doesn't suffer, downloading new ads could be good. After all, billboards, walls, etc change their ads in real life, so why shouldn't a game? That ads realism and variety to the landscape.
Beware of bugs in the above code; I have only proved it correct, not tried it.