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Former EA Chicago Employee Speaks Out

The closing of EA Chicago came as a bit of a surprise to everyone, including EA Chicago employees. Still dealing with the layoff, an anonymous EA Chicago employee laid out what it was like in the last days to 1up. He touched on the cold reaction to the closure from online readers, and the reality of EA expectations: "In Gibeau's memo, he cited the low chance of short term profitability as an overarching reason for shutting down EA Chicago. Our source claims the company simply had impractical expectations. 'I believe we were never given a fair shake. Fight Night was a huge success,' he said, but 'Def Jam was another story. The estimates for Def Jam's sales were extremely unrealistic for the game. Even if it had done well it would have never hit the unrealistic goals and projections that the marketing department made.'" Update: 11/12 21:31 GMT by Z : Corrected link. Additionally, the folks at Infinity Ward have now offered ex-EA Chicagoans the chance to work with them.

4 of 48 comments (clear)

  1. Other links by mikael · · Score: 5, Informative
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    Vintage computer adverts: http://www.vintageadbrowser.com/computers-and-software-ads
  2. How to kill innovation by bflynn · · Score: 5, Insightful

    Shame, shame, shame.

    Innovation might be EA's mantra, but their actions are fighting against it. When you're working in the fields of innovation, for every spectacular success, there will be at least one spectacular failure. And probably many more than one. If you're not willing to accept those failures as the cost of innovation, then you have no business calling yourself an innovative company. EA just told every one of their developers "don't take a risk. Do it the safe way."

    If you want to blame anyone, blame the management. With proper technique, they should have known well before final production which games would make it and which would flop. EA is obviously a company on the decline.

    Brian

    1. Re:How to kill innovation by Bobartig · · Score: 5, Informative

      Spore, Dead Space, Army of Two, Crysis, Boogie etc. etc. EA is as innovative as any of the next top 5 major publishers (which is not very). It's not like you're singling out EA in any way with your comment. You're just describing the current state of the gaming industry.

      Look at Activision, 2K, Ubisoft, THQ and how many sequels and franchise spin offs they publish. THQ spits out endless terrible movie franchise titles, which are uniformly bad.

      EA cranks out a million sports titles, but that's just their exclusive licenses. Every company has their franchises, and any company that could get their hands on EA's sports franchises would do exactly what EA is doing with them.

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      This is where I get my recommended daily allowance of "Foot in Mouth."
  3. Re:MARKETING DEPARTMENT !!! by DarthTeufel · · Score: 5, Interesting

    I agree with your sentiment. I once had to lay off 20% of our production plant because marketing/sales couldn't meet the goals they laid out justifying the capex. Most depressing day of my life hands down.

    Since then, I've made it my personal crusade to call bullshit on Sales and Marketing. I got an accounting degree, but most of the people not smart enough to get a real business degree got a marketing degree.

    While a necessary part of the business, I absolutely hate them.