Prognosticating Deus Ex 3
Deus Ex is a big deal(tm) for PC gamers, and the news of Deus Ex 3 now being on the way is well worth celebrating. Rock, Paper, Shotgun takes it to (perhaps) an unhealthy level. Kieron Gillen starts with the brand-new trailer, analyzes the imagery from the piece, and jumps off into an intensely detailed theory session about what the newest chapter set in our dystopic future might entail. "In a list, the themes are fairly striking - we hit the primary icons of the human body and perfection in nature, with Da Vinci's work as the perpetual primary shorthand. The other trend is that of social upheaval and prejudice - the signs are all deliberately retro, harking back to the more obvious prejudice and societal injustices. The key bit relevant to the plot is the Biopolitic vote of 2027, which places it twenty-five years before the start of the first Deus Ex game. Which would imply prequel or (as an outside bet, which is a shame, as it's my preferred option) alternate time-line story."
Yes, you can dance to Radiohead.
I think the chance well get a good deus ex is just bad.
Who can contewst that Deus Ex 2 was a total artistic and commercial failure? I enjoyed hurling bodies around -- a novel and new gameplay feature -- but only for a comic effect. Deus Ex 2 certainly doesn't deserve a sequel, and such a poorly developed franchise certainly doesn't warrant a press release-like "Prognosticating" zonkpost.
If the story's being sponsored to support Slashdot, at least disclose that, Zonk!
...if and only if they promise it's not going to be some half-assed PC/platform mutant like Deus Ex 2. :P
But I'm afraid that at the moment both are still overwhelmed by fear.
The most interesting new rumor today: I see that someone at Wikipedia claims to have noticed "coop" as one of the listed features on a Deus Ex 3 whiteboard on the Eidos Montreal webpage. This could mean, in decreasing order of probability:
A. Cooperative multiplayer was an idea they were tossing around but eventually dropped when they realized how much extra work it would be for the designers.
B. The "storyline" is so noninteractive and linear that it can be played either in single player or coop without too much extra work (i.e. they're just using the "Deus Ex" name to sell more copies).
C. They're managing to take the complex universe, huge multipath levels, engaging writing and interactive branching of the original Deus Ex story to make something which is just as brilliant but which still works seamlessly when you and your friends/significant other play together.
I'm pretty sure C can't be true... I mean, the "Baldur's Gate" games only pulled it off because even the single player game included a party of characters... but I WANT TO BELIEVE.
Deus Ex - Warren Spector = don't really care. Especially not enough to read another pretentious article by that anal wart Kieron Gillen.
Rob
. . . than jibber-jabber over far-flung theories about a game that isn't going to come out before Christmas. There are far better things to discuss at the moment.
;-P
Now, discussing how so few are posting on this thread might be worth even an Anonymous Coward piping in for one quick jab!
Geeks have something better to do that geek out about something geeky? Whaaaaat?
All the techniques ever used to make men moral have been themselves thoroughly immoral... (Nietzsche)
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"Every artist is a cannibal, every poet is a thief."
"Well, yeah, it's a big deal. I think though that the /. crowd blew most of its load on the article that was posted about the original announcement. Crazy kids these days (tm) who think that good games started with Halo and ended with World of Warcraft need to get back to their roots..."
And yet you all forget the story we had last week about all the new games coming out this month and last. Just about wet yourselves over that.
Geeks have something better to do that geek out about something geeky? Whaaaaat?
Yeah, we have to finish our grammar- and spelling-naziing before we are allowed to do that. :P
Why all the DX2 hating? I remember picking up the xbox version for cheap a while after it was new and it still seemed pretty fun. I thought it was fairly comparable to the first game and didnt seem as dumbed down for consoles as Bioshock was compared to System shock 2.
The only thing you can conclude from this trailer is that video game trailers are now being generated by the same VoiceOver 3000 Random Voiceover Writing Machine that seems to generate every film trailer. All that's missing are the phrases, "In a world where..." and "Now, one man must..."
Arr! Read The Government Manual for New Pirates!
So this is great news. If they want me to buy it, it'd better work on GNU/Linux though.
I stopped liking that game after I asked for Deus Ex II for Christmas. I asked my mom for it, and she whapped me across the face hard.
I was completely shocked and scared by that, until I realized that asking my mom for "Deus Ex II" sounds a lot like I was asking to "Do Sex Too".
What kind of fucking name is that for a game? Right up there with Windows Sex Pee.
can we get to kick Gunther Hermann as a baby? I mean, there's *gotta* be a reason why he became such a brutal f*ckwad.
If you loved Deus Ex, BioShock is your game.
Considering the games are all about Conspiracy Theories, is it really so wrong to examine everything about the game *as* a conspiracy theory?
I'm going to stay reservedly interested until I see more, like a proper demo. But I won't discount it outright just because Spector's not involved. After all, neither is Witchboy, which can only be a good thing.
If you loved System Shock, maybe. I'm a big fan of Deus Ex, it was one of the first games that left a mark on me. And I can't think positively of BioShock. All that ever comes to mind are its flaws.
Perhaps I just hold games like that to different, higher standard.
Not getting your face slapped... the benefits of a classical education.
Dee - Us Ex
Proper pronunciations will also save you from going into EB and having the clerk reply "sorry we don't carry 'Dude sex 3'"
for reference
The phrase deus ex machina (Latin IPA: [deus eks makina] (literally "god out of a machine") describes an artificial, or improbable character, device, or event introduced suddenly in a work of fiction or drama to resolve a situation or untangle a plot (e.g. an angel suddenly appearing to solve problems).