What Skills Should Undergrads Have?
kramed8 writes "As a student myself, after reading the recent 'Slam' article on Java I really began to be concerned with the path of my education. I am currently attending a small Canadian University as a 3rd year Computer Science and Business student set to graduate next year. What seems to have troubled me from reading the article and user comments is that I do not feel as confident as I want to be in C, ASM and other related low-level programming topics. I was taught C++ in my introductory courses, with subsequent classes using C# or Java. My education has not been particularly difficult or time consuming to get good grades, so I have spent my free time dabbling in topics and languages that interest me (ie Multiple GUI Toolkits, Python, Linux). How can I spend my free time in the next year to prepare to enter the work place with a proper toolbox of skills? From what I have been told, there are more jobs for Java and Data Warehouse development teams compared to lower-level programmers. As an undergrad, what skills should I be trying to attain now to further my employability in the future?"
Parties and Women right? Oh.. forgot this was /.
You can only be young once, but you can be immature forever.
People skills should not be overlooked. It is important you be able to get people to like you.
Those are my principles, and if you don't like them... well, I have others.
Other than that, the only skills you need are
The hard part: once you learn a thing or three, you need to go back and do #1 and 2 again. Forever.
Yeah, right.
Practice saying "Would you like fries with that"
I wish you the best of luck but unfortunately you're going to see a lot of really good answers and they're all going to be right. Personally I would do whatever I like to do but become more robust with it. Knowing six languages on a beginners level isn't as good as knowing one ot two in-depth.
Dedicated Cthulhu Cultist since 4523 BC.
You will likely get both good and bad opinions in response to this question here on slashdot, but my best advice would be to ask this question of employers that you might be interested in working for.
First s learning personal finances will give you an edge on nearly every other student graduating. Know how to balance your finances, plan, budget, etc.
Second is confidence. Confidence in the skills you do have an ability to gain new ones. Have confidence in interviews especially. Confidence enough to demand more sometimes, too. Confidence directly addresses your questions of how to make yourself more employable.
The skills you need and success in life should follow those two. Actual skills programming have less to do with you getting employed than you may think.
Spelling, grammar, basic math, an understanding of economics, and a knowledge of the outside world.
Slashdot: Playing Favorites Since 1997
Ask not what you can do for your country. Ask what your country did to you
is experience. Look for a job doing something in the field, do your job well, and get a letter of recommendation.
The article yesterday I think was more aimed at people who don't understand that basics of whats going on behind the scenes. For example, its expensive to convert between formats of numbers (int->double etc), or how to use bitmasks/shift bits.
If you can afford the 'free time' see if you can apply for any internships at different large companies. Or see if a smaller one would take the chance with you interning with them. The price is right for them, and you get to tail someone who's more experienced in the field.
You can also look up some open source projects that need assistance (there are many of them that do) and see where you can help on them. Open source projects are a great way to get experience and critiquing your own skills.
You can also learn these three words:
"Hello. Geek Squad."
There are no loopholes. It's either legal or it's not.
One of the biggest things I see when hiring college grads is that while they understand how a computer works, why languages behave the way they do, and what a certain language syntax is, they have very little knowledge of how to actually build applications from initial concept to full delivery. This type of knowledge generally falls into the "Software Engineering" category. Learn how to write and read requirements. Learn how to do formal estimates from requirements. Learn about different software development life cycles. Learn about requirements traceability and testing. Learn about software patterns. A lot of these topics are covered in Masters degrees in Software Engineering, so those are good places to look at for books on it. Here is an example, you can look at the classes to find the books used http://www.cti.depaul.edu/academics/Pages/MSinSoftwareEngineering.aspx
You will, throughout your CS courses and professional/hobby work find out what you really like and you should gravitate towards that. If you are really skilled, then you should be able to pick up what you need to succeed.
That being said, here are the skills I think you should pick up. My only qualifications is that 2.5 years outside of undergrad I am earning $70k+ a year AFTER taxes and have had professional experience on 3 continents(Europe, NA and Asia). Here is the list in no particular order:
1. Pick up a 2nd major. Now of course there are "useful" majors such as science or business, and if that stuff interests you, great, but pick something outside of CS/IT that you REALLY enjoy and go for that. Even if it is film studies. For one, how many chances will you have after college to sit around a bar/coffee shop and discuss whether or not the feds in E.T. represent America's increasing xenophobia after being rattled by Japan in the first real post-war challenge to the US economy?
Secondly, having a 2nd major will catch the attention of recruiters who have to sift through piles of resumes that look the same and can really give you something to talk about at the start of your interview and allow you a pretty good segue into your tech qualifications.
Finally, a second major will allow you to look at problems from a different perspective and help your critical thinking skills, which are in much shorter supply in the IT industry than Java or Python coding experience IMO.
2. Learn another language. Again, there are "useful" languages such as Chinese, Hindi, Korean, Portugese etc., but if you are only learning a language for the money and not because you are interested in the people and culture, you are almost guaranteed to never become fluent. Even languages such as German can help you on the job. If you are working for a company and you and a rival company submit similar proposals for a German contract, and your documentation is in German and theirs English, who do you think is going to win? Plus, from my experience abroad, there is no better way to break the ice with someone in another country than to speak their language. I got a Software Engineering job offer in Connecticut with a small company totally based in Connecticut partially because of my Japanese language skills. The company has to go through a 3rd party to sell their software products in Japan, and they could have really used someone with both a knowledge of the technical side as well as the linguistic side to aid the translators and to double check their work.
3. Study/work abroad. (Shameless plug alert):I found an internship working at an R&D Lab in Japan by working with a group called IAESTE that finds and exchanges internships all around the world. I had to do a lot of work too, for instance I hosted our first intern from Argentina. But after work, there is a lot of drinking! Nothing more fun than a room full of drunk college students from the world over! The internship itself was an amazing experience in terms of both the technical and cultural aspects inside and outside the office. Not to mention I instantly stood out among my peers when it came time for job interviews. It also helped me land the job I have today, working as a software engineer in Germany. Oh yeah, and tons of fun and drinking, cannot stress that enough!
4. Related to the above: work an internship, at home and/or abroad. I also worked in a steel mill writing software, which was a unique experience in itself.
Above all, don't worry about individual technologies. Stay abreast of the news and don't be afraid to dive into something new every few years at the minimum. Oh, and its college, have fun! You have the rest of your life to work your ass off, and you should still work your ass off in college, but the nice thing about college is that for most students, they are young enough to work their asses off AND still have enough energy to go out and party.
Monstar L
I work with Indians all the time in my line of work, and the one thing they are all in agreement about is that their universities are not as good as ours. They simply don't have the education to compete with us, and if they are American-educated, they typically stay in America. The jobs they are getting are basically the equivalent of junior programmer positions, where they're told which module to write and they write it; or lousy maintenance jobs. There will always be a demand for developers who understand other lines of business (e.g., finance, health care, etc.), can work well with people, and have good analytical skills (for analysis, design, etc.).
Which brings me to my suggestion: learn about other lines of business, because most likely you'll be writing software with actual business users. If you limit yourself to only jobs writing software libraries, you might not have as many options.
Often the biggest skill lacking in technical people is they cannot write very well.
I've seen some really bad reports written by fairly good technical people.
Spending several semesters taking writing courses is a much better investment than learning a new language (which you should be able to do on your own and which will happen during your career).
Being able to explain things clearly on paper will put you in an important position in any development group and will lead to the most career growth.
Computer Science is a very general field with many specific applications of that knowledge. The skills needed to excel in one instance might be completely wrong for another instance. You should really evaluate what area you want to work in and learn the skills needed in that area.
Games programming? C/C++, understanding of 3D space, understanding of low level hardware (consoles), etc.
Embedded programming? Tuning, tuning, tuning, and some C/C++
Business Apps? Database skills (Oracle or SQL Server would be my first stops, DB2 a close 3rd), Java or
etc.
The other skills you need you can't learn from a book. You need to learn to integrate with a team. You need to learn how to write a good design spec (and not for a semester long "project", but for a real application that takes upwards of a year to work on). You need to learn to accurately estimate. etc. To learn these, I recommend that you find a very good mentor at your first place of employment and absorb from them.
Layne
The important thing is that you have learned programming initially or at the very least, been taught the fundamentals of some language like C or C++ which will let you understand how things like memory allocation works and how pointers work. If you understand those concepts you will be good. You don't need to be proficient in ASM, but understanding the concepts is important, you should learn that type of thing in an Operating Systems structure class though. Once you have learned the fundamentals of C or C++, I would say to do everything else in an easier language like java or C#, because you shouldn't spend your time focusing on your memory allocation and such when you are just trying to understand the structure of a redblack tree.
How to find folks to interview? Networking. Work your contacts. Good sources include friends of your parents, your friends' parents or their friends, people your professors might know, etc. Or, find local events or societies or clubs that attract folks from your target industry. Or just call up companies you admire. This aspect of the information interview is great training for later in life, when you really want to get a job.
Build a man a fire, he's warm for one night. Set him on fire, and he's warm for the rest of his life.
ISBN-10: 1590593898
Could recommend this book more highly to an up and coming programmer.
This is the first book that we ask our interns to read.
The second book (for those pursuing management positions) is
"Leadership and Self-Deception"
ISBN-10: 1576751740
Oh please. I've worked in the business for a decade. My advice for an emerging undergrad? Remember that you don't know crap.
School is about a foundation. You're worried about what you know about C? You may never in your life program in C. Or you may program in it every day. Either way, you're not going to get your first job based on your college programming experience, not unless you did something so wildly off the charts that you could have programmed it in RPG and people'd still be lining up to hire you.
What you need most to remember is that it's your work once you're out in the world that will define your career. It's a hell of a lot more important to buckle down and learn in the real world, than it is to leave college thinking that you "know" how it's supposed to be.
ad logicam Claiming a proposition is false because it was presented as the conclusion of a fallacious argument.