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BattleBots Delayed, Will Go Brains Over Babes

An anonymous reader writes "We got all excited earlier this week about robo-combat returning to TV with ESPN, but now PopMech super geek Erik Sofge talks to the folks at BattleBots and finds out that because of so many early entries, the competition will be delayed until at least November. The reason? Gone are the babes and predictable wedge fights, in are eager engineering students, a crazy ramp arena and lots of new rules. Worth the wait, or do we miss the Comedy Central version?"

125 comments

  1. Robots? by Bitsy+Boffin · · Score: 4, Insightful

    Pah. The first (and last) time I watched one of these "battle bots" programmes, I was left thinking "where are the robots". All I saw was (somewhat dangerous) remote controlled toys.

    When your battle bot can battle even somewhat autonomously, then I'll watch.

    --
    NZ Electronics Enthusiasts: Check out my Trade Me Listings
    1. Re:Robots? by chuckymonkey · · Score: 3, Insightful

      I think that may be the point of using engineering students in this one instead my relatives. By relatives I mean people that even if they don't have a mullet on the outside, they have one on the inside along with a rusted out Camero hidden in the backyard grass. Engineering students are nerds like us and will naturally gravitate towards autonomy, bonus points to the team that makes their robot detect the amount of damage it has taken and start to act like a helpless injured animal to win sympathy from the other team then turn around and viciously destroy them.

      --
      "Some books contain the machinery required to create and sustain universes."-Tycho
    2. Re:Robots? by More_Cowbell · · Score: 2, Informative
      Here you go. Not quite a television program, I know.

      http://en.wikipedia.org/wiki/Syrano

      Don't think I want to be around to watch when it decides to 'neutralize' some targets personally.

      --
      Experience teaches only the teachable. -AH
    3. Re:Robots? by Chris+Burke · · Score: 4, Insightful

      When your battle bot can battle even somewhat autonomously, then I'll watch.

      We're not even close to being able to have an AI that would be able to adapt to a new opponent with a new weapon system or form of motion. We've been able to make decent autonomous robots that operate in a strictly controlled environment where they can be programmed to expect everything that can happen -- e.g. robots that play soccer, now toss a football at one, or make the floor like a mogul ski slope, and see what it does. Heck, a lot of AIs go completely mental when faced with unknown stimulus.

      So given the practical realities of AI today, you'd essentially have to get rid of all the engineering and design aspects of the robots, and basically have a standard robot so that you could make the necessary assumptions about what enemies it would face. Not that this kind of thing isn't interesting -- I always loved programming crobots which had only one robot with standard abilities. It's just that practically speaking you have to choose between software engineering and hardware engineering, and at this point I just think unique human-controlled fighting machines is more exciting.

      --

      The enemies of Democracy are
    4. Re:Robots? by somersault · · Score: 2, Funny

      Heck, a lot of AIs go completely mental when faced with unknown stimulus. That doesn't just stand for AIs - put your average slashdotter in a room with a naked woman, and prepare to watch the world go mad!
      --
      which is totally what she said
    5. Re:Robots? by _xeno_ · · Score: 2, Interesting

      While I agree that it does seem kind of lame that a show titled "BattleBots" featured no actual robots, I highly doubt that a show featuring autonomous bots would actually be interesting to watch.

      To borrow a quote from bash.org, all you'd end up watching are robots that "collect data about the surrounding environment, then discard it and drive into walls."

      But even assuming that the AI could match the human-controlled bots, it wouldn't make it any more interesting. Instead of watching a bunch of human-controlled wedges attempt to flip each other over, you'd be watching a bunch of computer-controlled wedges attempting to flip each other over. Intellectually more interesting, I suppose, but really no more fun.

      The real problem with BattleBots is that it's just boring. I don't want to watch a bunch of robots attempt to score points on each other and then watch the judges declare one the winner, I want to watch robots destroy each other. In BattleBots, the destruction was generally limited to "something's bent and it no longer moves."

      I doubt BattleBots will ever really be all that interesting. Ultimately it's going to remain a bunch of bots hitting each other until one craps out or time runs out.

      Hopefully I'm wrong and ESPN will surprise me, but BattleBots strikes me as one of those concepts that sounds like fun to watch but proves not to be, regardless of what actually controls the bots.

      --
      You are in a maze of twisty little relative jumps, all alike.
    6. Re:Robots? by chroma · · Score: 3, Interesting

      Why is it that someone always feels the need to say this on EVERY SINGLE BattleBots related thread?

      --

      Your design to a real part online: Big Blue Saw
    7. Re:Robots? by Seumas · · Score: 1

      And all the versions of the show were fucking horrid. They had a bunch of douche bag comedians and third rate television personalities hosting them and the focus was on all the wrong aspects. If they were to approach it in more of a NOVA style than a WWF/Arena Football League style, it might be worth setting the tivo for. As it is, I will never *ever* give these idiots my eyeballs.

    8. Re:Robots? by Jarik_Tentsu · · Score: 1

      Pah. The first (and last) time I watched one of these "battle bots" programmes, I was left thinking "where are the robots". All I saw was (somewhat dangerous) remote controlled toys.

      When your battle bot can battle even somewhat autonomously, then I'll watch. You worry too much about semantics too much.

      Sure, they're not technically robots, but it's still fun watching remote controlled things destroying each other. =P

      ~Jarik
    9. Re:Robots? by bubulubugoth · · Score: 0, Offtopic

      lmao

      --
      Â_Â
    10. Re:Robots? by Rei · · Score: 1

      Not to mention the extra cost and effort barriers greatly limiting the number of participants. And, if the AI has to be *on* the bot itself, they're putting their expensive computing hardware at risk of destruction, adding even more cost.

      I think these changes are great. My two biggest complaints were that they tried to "WWF" it, and that it all degenerated into "Wedge vs. wedge". Sounds like they're fixing both of those problems. An uneven ground surface should indeed deal well with the wedges, as well as encourage more unusual propulsion methods like walkers, snakes, floppers/hoppers, etc. I may well end up watching ESPN for the first time in my life ;)

      --
      That was either the start of something bad or the end of something stupid.
    11. Re:Robots? by Lehk228 · · Score: 1

      you are assuming that the AI is a true AI, instead a well designed expert system could classify enemies. using detailed radar or video analysis you can search for fast moving parts since most weapons will be fast movine, then automatically evade what appears to be the range of motion of said moving part. sure it's more complex than a roomba but it's not impossible.

      --
      Snowden and Manning are heroes.
    12. Re:Robots? by Joe+Tie. · · Score: 2, Insightful

      The lack of destruction was the main thing for me as well. Battlebots, the show with no actual battling going on and no actual robots. On comedy central, but also featuring no comedy. The show failed on so many levels.

      --
      Everything will be taken away from you.
    13. Re:Robots? by that+this+is+not+und · · Score: 1

      Hay. I resemble that! Well, anyhow, I drove a '71 Camaro for about a year, back in 1985 or so. It was a terrible car.

    14. Re:Robots? by Chris+Burke · · Score: 2, Interesting

      you are assuming that the AI is a true AI,

      No, I'm not. I'm talking about "weak" AI, the practical side of machine learning and decision making algorithms. Look at our best robots -- Asimo, the RoboCup, even industrial machinery controllers -- and you'll find systems that operate between passably and impressively in their particular controlled environment, but are fairly useless outside it. Even RoboCup -- soccer playing robots -- only works because all the robots are essentially the same, and the ball and nets are constant, easily identified objects, and the objectives of the match are well defined.

      That's what I'm saying, it would work, but it'd have to be a completely controlled environment without the physical creativity of BattleBots. That would still be a cool thing to see, but it would push the competition almost entirely into the realm of programming. Which isn't as much of a spectator sport, even if geeks like us still think it's awesome.

      using detailed radar or video analysis you can search for fast moving parts since most weapons will be fast movine, then automatically evade what appears to be the range of motion of said moving part. sure it's more complex than a roomba but it's not impossible.

      And until it moved, it would have no idea it was a weapon, and when it stopped moving, it'd lose the weapon, unless it was programmed with algorithms to identify that particular kind of weapon.

      Of course it's not impossible to do all this at some point, and it will be sweet. Like I said, I'm not assuming "strong" AI which we may never create because we don't even know what it would look like, it's more "weak" AI that is really a matter of engineering and algorithms. I just don't see that we are there yet. For now, I think the radio-controlled but creatively designed "robot" combat is cooler, because not only do you see innovative designs and ideas for ways to build robots, there's room for skilled and adaptive piloting to make a difference.

      --

      The enemies of Democracy are
    15. Re:Robots? by bendodge · · Score: 1

      They need to allow energy weapons. That would be really interesting. Perhaps they could only use them after a certain amount of time has passed.

      --
      The government can't save you.
    16. Re:Robots? by chroma · · Score: 2, Funny

      The robots fight using kinetic energy.

      You don't actually think that it's practical to have robots that fight with lasers, do you?

      --

      Your design to a real part online: Big Blue Saw
    17. Re:Robots? by omfglearntoplay · · Score: 0, Offtopic

      It's rather demeaning to say small town people aren't geeky enough to know what they are doing. Stop measuring people by the length of their bad haircut or how thick their glasses are. Geeks and smart people in general come in all shapes and sizes. Let's not forget, with the internet, even the most remote people have access to tons and tons of information, etc.

    18. Re:Robots? by lgw · · Score: 1

      It seems pretty obvious to make a robot that can fight from any orientation. If your robot is defeated jus because it's flipped over or sideways, that hardy seems robust.

      I'd like to make a soccer-ball-shaped robot, with 12 or 20 piston-legs spaced evenly as both propulsion and weapons. The software to make something like that roll around smoothly and predictably would be great fun to write, not to mention making it able to pounce!

      --
      Socialism: a lie told by totalitarians and believed by fools.
    19. Re:Robots? by rockout · · Score: 1

      You must be new he... oh wait a second. Sorry.

      --
      I've learned that they're worthless, so I don't read AC comments anymore.
    20. Re:Robots? by CopaceticOpus · · Score: 2, Interesting

      Engineering students will find the problem of autonomy more interesting, but when it comes down to it, human control is going to give a team the greatest chance of winning. Furthermore, if autonomy is not required, the time spent developing it would be better spent on weapons and defense systems.

      The only way autonomy would happen is if it is required. I'd love to see it as a requirement, but the fact is that controlled machines are going to be more interesting to watch, even if they represent less of a technical achievement.

      Perhaps they could have two subclasses, or have the robots fight one round autonomous and one round remote controlled. I also think each team should be required to release their AI code under the GPL at the start of each competition. That way, after every competition the AI will keep getting better, and new teams won't have to start from scratch.

    21. Re:Robots? by KDR_11k · · Score: 1

      Energy? Before we start looking into energy are guns even allowed? I guess battlebots would be a lot more interesting if the battle was between two remote controlled M1A2 Abrams...

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
    22. Re:Robots? by dookiesan · · Score: 1

      Bonus points for the team whose robot has sympathy for other injured robots!

    23. Re:Robots? by Yvanhoe · · Score: 2, Interesting

      New rules :
      * the first day, every robot fights a simple robot or remote-controlled one, created by the organizers. Those who can fight it are admitted. These challenges are public so that each team can see the other teams' robot in action.
      * 24 before the fight, teams know which robot they will have to fight
      * They have one hour between each battle to change the program of their robot or to input new parameters

      That's approximately what is being done in the European Robotic Cup Eurobot. The intent is not the same as the battle bot : here the robots are in the same arena but must not fight each other, they must accomplish a task more efficiently than the other, possibly by stealing some of the opponent's items or by moving in a way to annoy it. There is a children version of this challenge that involves remote controlled bots, but that's considered as an uninteresting challenge by roboticians.

      Some robots are designed in order to detect the other robot and adapt its strategy accordingly. Most challenges are designed so that a "dumb approach" (with no or few sensors) is still possible but very inefficient.

      --
      The Wise adapts himself to the world. The Fool adapts the world to himself. Therefore, all progress depends on the Fool.
    24. Re:Robots? by chroma · · Score: 1

      I guess I should know better.

      But hey, I did manage to get moderated up.

      --

      Your design to a real part online: Big Blue Saw
    25. Re:Robots? by thePowerOfGrayskull · · Score: 1

      Chuckymonkey, I don't think the apple fell too far from the tree because you still spell "Camero" like a hillbilly. Alrighty then.
    26. Re:Robots? by jamiethehutt · · Score: 1

      We're not even close to being able to have an AI that would be able to adapt to a new opponent with a new weapon system or form of motion.

      Funny that didn't stop the class in my robotics course from making autonomous battle robots (from lego) even though we were forbidden to do so. We managed to make robots that could find each other (pan with an ultrasound distance sensor until something pops out) and fight (like sumo mainly) running their AI on Handy Boards (http://www.handyboard.com/) basically while the professor wasn't looking. So long as the tasks are clearly stated before people start developing I cant think why their should be a problem...

      If your going to have a challenge why not make a real one?

    27. Re:Robots? by RealGrouchy · · Score: 1

      Because the area man who doesn't have a television has the day off?

      - RG>

      --
      Hey pal, this isn't a pleasantforest, so don't waste my time with pleasantries!
  2. Well, being a geek... by Jugalator · · Score: 4, Insightful

    ... it's the bots that turn me on, so I'm not sure I understand what the loss would be.

    (seriously though, I think focusing on the main content instead of "babes" will give the show much better longevity -- while Kari Byron can be pretty in MythBusters, that's not the main reason to why I watch that show)

    --
    Beware: In C++, your friends can see your privates!
    1. Re:Well, being a geek... by palegray.net · · Score: 5, Funny

      Seen on BattleBots fan forums:

      "My God, look how that bot's exoskeleton shines in the moonlight."

      "Those mechanical legs go all the way up, baby."

      "Seeing the lubricating oil spewing from that gouged bot makes me tingle in all the right places."

      "Hot three on one bot action!"

      "Man, those two bots just kept ramming the other one into submission! I had to change my underwear."

    2. Re:Well, being a geek... by ChromeAeonium · · Score: 1

      I agree that loosing the 'babes' is a good thing. Sex sells, but it also waters down what I'm really watching for: expensive toys breaking other expensive toys in the coolest possible manner. I assume that most people were watching for the same reason, not to see the cheerleaders.

    3. Re:Well, being a geek... by Graff · · Score: 0, Offtopic

      I agree that loosing the 'babes' is a good thing.

      Who are you "loosing the babes" on? You can loose those babes my way, I'll take any loose babes you have.

      Now if they are losing the babes then that's an entirely different thing...
    4. Re:Well, being a geek... by garett_spencley · · Score: 1

      "while Kari Byron can be pretty in MythBusters, that's not the main reason to why I watch that show"

      ZOMG do we have a female on slashdot ?

      Anyway speak for yourself.

    5. Re:Well, being a geek... by L7_ · · Score: 2, Funny

      Two Servos, One Battery!

    6. Re:Well, being a geek... by Jugalator · · Score: 0, Offtopic

      I don't know about you, but I did watch MythBusters before she even was on the show. ;-)

      --
      Beware: In C++, your friends can see your privates!
  3. Yes and yes. by urcreepyneighbor · · Score: 2, Funny

    Worth the wait, or do we miss the Comedy Central version? It's worth the wait and we - I, at least - miss the CC version.

    I'd love to see more programming that shows "nerds" / "geeks" / whatever you want to call us in a positive light. We've conquered the public programming sector (PBS, NPR, the cable channels with a scientific bent, etc), but we have made little success in the mainstream programming sector.

    Seeing a pale skin dude (or chic!) on ESPN... workin' a bot... will be a wonderful day.

    And I may actually watch ESPN! (I've got my system setup now so it automatically skips over the channel when surfing.)

    --
    "The fight for freedom has only just begun." - Geert Wilders
    1. Re:Yes and yes. by palegray.net · · Score: 1

      I'd love to see more programming Yeah, me too! Nothing gets me going like spicy compiler action, it turns my floppy into a hard drive. Oh, wait... I think I took that out of context.
    2. Re:Yes and yes. by somersault · · Score: 4, Funny

      Wow, I've never seen a dll linked from that position before! :o

      --
      which is totally what she said
    3. Re:Yes and yes. by bitingduck · · Score: 1

      The Big Bang Theory.

      Both more technically accurate and more entertaining than Numb3rs (another show with geeks in a positive light)

  4. not autonomous, not interested by Hatta · · Score: 1, Flamebait

    I guess the subject says it all. These are just fancy RC cars. I'd be about a million times more interested in seeing the FIRA RoboWorld Cup or RoboCup televised.

    --
    Give me Classic Slashdot or give me death!
    1. Re:not autonomous, not interested by txoof · · Score: 1

      I agree, the FIRA WorldCup or perhaps something similar would be vastly more interesting to watch on a weekly basis. The geek factor would trump the slowness of it all. Also, with the magic of TV, the matches could be sped up and really just run as highlight reels for some of the longer matches.

      --
      This one's tricky. You have to use imaginary numbers, like eleventeen... --Hobbes
    2. Re:not autonomous, not interested by MattHawk · · Score: 1

      There's a rather significant difference between the two. Robo Soccer contestants don't have to deal with levels of kinetic energy that would make a large rifle blush from sheer inadequacy (I'm not joking here - some of the KE numbers on the big spinners are absurd). The sport is already hideously expensive - top contestants can be over $100/lb in just construction, and flying teams and shipping robots isn't cheap, not to mention the possibility (probability?) that a significant percentage of that investment might end up as scrap. I couldn't imagine how expensive things would be when you suddenly have to start factoring in military grade sensor technology just to get electronics gear capable of surviving a fight or two... yeah, that would pretty easily price out anyone without major corporate sponsorship.

    3. Re:not autonomous, not interested by Hatta · · Score: 1

      Sheer kinetic energy doesn't make robots interesting. What makes it interesting are the extremely difficult AI problems one needs to solve to make an autonomous robot. Nova's Great Robot Race was a facinating program to watch for just that reason. Nobody went particularly fast, and I don't even remember if anyone crashed. What I do remember are the teams weighing the tradeoffs between having sensors on a gimble or using software stabilizing routines. Or the problems involved in using stereovision, or getting the machine to combine color data from cameras and distance data from laser sensors to figure out where the road is. That's what's facinating, and remote control bots don't give us any of that. And the thing is, there's already 2 robot soccer leagues out there, all they'd have to do is televise it.

      --
      Give me Classic Slashdot or give me death!
    4. Re:not autonomous, not interested by MattHawk · · Score: 1

      I'm not arguing that the KE is what makes it interesting. I'm arguing that the KE makes it a far, far more difficult engineering problem than most people seen to anticipate. Comparing trying to make a Battlebot autonomous to making a robot soccer robot is an apples and oranges comparison - it's a whole different level of engineering and sophistication.

    5. Re:not autonomous, not interested by chroma · · Score: 1

      The rules don't actually prohibit autonomous bots. Just build your machine with a remote start and stop and bring it to the event.

      --

      Your design to a real part online: Big Blue Saw
    6. Re:not autonomous, not interested by KDR_11k · · Score: 1

      A stop button? Naah, jsut add a kill limit like any serious mad scientist would do.

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
  5. First one suffered from faux excitement by SendBot · · Score: 4, Insightful

    I remember being SO excited for the BB premiere and being totally disappointed at how lame it felt to actually watch it. It was all WWE-style hyperactive and the announcers were just annoying as hell and wouldn't shut up with their inane drivel. I remember one bot had a cheesy head thing mounted on it and they went NUTS when it got knocked off, even though it was just a superficial piece and in no way connected to function of the actual robot.

    Sounds like they're taking the right approach this time!

  6. I hope... by calebt3 · · Score: 1

    Blendo participates.

    1. Re:I hope... by gad_zuki! · · Score: 1

      I hope Linguo participes. "No. Its 'You will blend me.'"

    2. Re:I hope... by meringuoid · · Score: 3, Interesting
      Blendo, from what I've heard, was very similar in concept to a UK robot called Hypnodisc. Big flywheel, all about the angular momentum. Hugely destructive - tears most robots to shreds.

      Trouble was, the robots that rivalled Hypnodisc for the title were always well built and well armoured. So Hypnodisc would utterly destroy the no-hopers, and then when it met the likes of Cassius or Chaos or Razer or Panic Attack it found itself rather worse off. A flywheel weapon relies upon the one-hit kill; it's expensive in energy, so we often saw Hypnodisc running low on power after a few jolts, and left vulnerable. Worse yet, hit something that doesn't yield and you hurt yourself maybe more than the target...

      --
      Real Daleks don't climb stairs - they level the building.
    3. Re:I hope... by Rei · · Score: 1

      That's because it was powered by lead-acid batteries. Nowadays, they'd be powered by things like A123 nanophosphate batteries, which you can get for a rather pricey but still affordable $2/Wh by breaking up Dewalt power tool battery packs. 3 times the energy density, almost twenty times the power density as lead-acid.

      --
      That was either the start of something bad or the end of something stupid.
    4. Re:I hope... by chroma · · Score: 1

      HypnoDisc really isn't that powerful compared to American spinners like Nightmare, Megabyte, and Phrizbee/Shrederator.

      --

      Your design to a real part online: Big Blue Saw
  7. Till the fighting is autonomous, I don't care by spagthorpe · · Score: 0, Troll

    Watching some people running RC cars around a battle arena has zero interest for me. I watched the first episode back when it started, and then would occasionally hit it channel surfing, and it was lame IMHO. I understand what goes in to building the bots, and yes, that has some geek factor to it. Good job on the construction guys.

    I would much rather see people putting some time into some programming, and letting the bots fight each other based on it. Anyone who grew up playing something like http://en.wikipedia.org/wiki/Robotwar, knows that it doesn't have to be anything super sophisticated, you don't need neuralnets and/or computer vision to pull this off. Sometimes a simple search and destroy algorithm can work. I guess it might not have the instant gratification if immediate combat a energy-drink infused audience might require. I think it could start an entire new generation into thinking about machine interaction, and who knows what kind of solutions could come out of it.

    Call me when it gets interesting.

    --

    WWJD -- What Would Jimi Do?
    (Smash amp, burn guitar, take home the groupies)

    1. Re:Till the fighting is autonomous, I don't care by servoled · · Score: 1

      Personally I'd rather have something happen rather than watching a robot drive into a wall repeatedly or start attacking a box for no good reason. AI just isn't up to the level where the average joe with a bit of technical knowledge can build a fighting robot which will actualy do anything of value.

      Could it be done? Sure, but your going to need a much bigger budget to do it.

      --
      "I have a porkchop, you have a porkchop. I have a veal, you have a veal".
    2. Re:Till the fighting is autonomous, I don't care by sakusha · · Score: 1

      Oh, the old show had its moments. I remember one particularly deadly battlebot, it had a spinning steel blade on top, like an inverted lawn mower. It would just cut the opponents to pieces. It was a pretty brilliant design, it was so low that in order to get under the blade to kill it or invert it, you had to get close enough for it to rip you to shreds.
      Other designs were obviously intended to be crowd-pleasers, tall robots with spinning circular saws or huge claws that looked great but performed badly. Oh but when they did manage to get a few blows in, it was spectacular.

      Anyway, the article is pretty accurate about the old show, it did go down the tubes with too much talk and not enough battles. I think I clocked one episode and there was about 3 minutes of actual battling in a half-hour show.

    3. Re:Till the fighting is autonomous, I don't care by Belial6 · · Score: 1

      I hear you. I would actually be more interested if they made a standard bot that they supplied to contestants, and the only customization the contestants could do is put on logos and load the software. Heck, they could even make them humanoid torsos on caterpillar track bases. Give them arms and head. Then let them clutch midevil weapons. Put "soft spots" on them where a hydrolic line could be cut that would immobilize body parts. And, as you say, make it all autonomous. Maybe have rounds where the bot goes back to the corner, and the "coach" can "give advice" by uploading new tactics.

      That would make cool robot battles. It would have plenty of destruction, and still have the proper geek factor.

    4. Re:Till the fighting is autonomous, I don't care by chroma · · Score: 1

      >I remember one particularly deadly battlebot, it had a spinning steel blade on top,
      >like an inverted lawn mower. It would just cut the opponents to pieces.

      You're probably thinking of Hazard: http://www.teamdelta.com/hazard/hazard-main.htm

      --

      Your design to a real part online: Big Blue Saw
    5. Re:Till the fighting is autonomous, I don't care by chroma · · Score: 1

      Hey, BattleBots is planning having an 'open' category this time around where they'll try to match up similar robots that don't really belong in the standard competition. So build a couple bots like that and enter them.

      --

      Your design to a real part online: Big Blue Saw
  8. Funny you mention Mythbusters by Manfesto · · Score: 5, Informative

    As much of their crew are former competitors in the BattleBots league. http://en.wikipedia.org/wiki/Deadblow http://en.wikipedia.org/wiki/Blendo Grant's bot was Deadblow - it ranked #2 in the middleweight division and had quite the badass hammer (I remember it putting holes in a number of competitors). Jamie and Adam's robot was Blendo, and my favorite quote from the wikipedia page: "Blades attached to the shell caused grievous damage to its opponents, removing bodywork and in some instances causing them to be thrown over the Lexan safety shields into the audience. After two fights it was deemed too hazardous to compete by the event supervisors and the insurance company. It was given co-champion status in exchange for withdrawing from the competition."

    1. Re:Funny you mention Mythbusters by Anonymous Coward · · Score: 0

      Did your battlebots ever come up against imported Robot Wars contestants? Hypnodisc was great fun to watch, even up against wedges.
      Oh, we had babes but in the shape of Philippa Forester, closer to Kari than booth babes.

    2. Re:Funny you mention Mythbusters by Joe+Tie. · · Score: 1

      I love how it was removed from competition for the crime of actually being interesting to watch.

      --
      Everything will be taken away from you.
    3. Re:Funny you mention Mythbusters by chroma · · Score: 1

      Several bots competed in both UK RW and BB. Big Brother and Razer come to mind. Neither did particularly well, both having been optimized for the different environment of the UK arena.

      --

      Your design to a real part online: Big Blue Saw
    4. Re:Funny you mention Mythbusters by thePowerOfGrayskull · · Score: 1

      I love how it was removed from competition for the crime of actually being interesting to watch. Plus, you know, that minor thing where it was an actual danger to the people watching.
  9. Yeahh.... by Dilapidated_Notion · · Score: 1

    Yeah... but am I crazy, or didn't Carmen Electra host? She at least made the show more tolerable. But yes, with some actual serious robots, the show might actually find some sort of engineering student cult following. Especially if they actually got a host that new what a servo was. (and got carmen back)

    1. Re:Yeahh.... by Jonah+Hex · · Score: 1

      She did, for the last season, and my circle thought she sucked.

      Jonah Hex

    2. Re:Yeahh.... by glavenoid · · Score: 4, Funny

      Especially if they actually got a host that new what a servo was. (and got carmen back) Or, better yet, they could let Tom Servo host!!
      --
      I, for one, am looking forward to the inevitable /. beta rollout fallout.
    3. Re:Yeahh.... by jollyreaper · · Score: 1

      Or, better yet, they could let Tom Servo host!! That would actually be hysterical. Crow, Tom Servo, and a smart woman who's being forced to play a dumb announcer by the scheming exec who wants to make Battlebots huge worldwide entertainment. Basically you have a comedy show wrapped around the bot battles, the same way MST3K had skits wrapped around the cheesy movies. In fact, scrap the entire "real robot competition" angle and fake the whole fights with elaborate puppetry and s'plosion's. Guest announcing spots would be from other famous robots in media. And there would be a competing Botbattle league they're constantly making digs against even as they're losing against them in the ratings.

      Or.....we could just have gay little RC cars gently bumping against each other while pumped up hosts try to make it sound more exciting than it really is, just marking their time until they get a shot at a real sports show.
      --
      Kwisatz Haderach
      Sell the spice to CHOAM
      This Mahdi took Shaddam's Throne
    4. Re:Yeahh.... by triffid_98 · · Score: 1

      TV's Frank!
      TV's Frank!
      TV's Frank!

    5. Re:Yeahh.... by Anonymous Coward · · Score: 0

      Nice thought, but I'd hate to see Jim Mallon make any more money off of MST's talent. He's a classic exploiter, and he was a dick even after they all broke up.

    6. Re:Yeahh.... by Antique+Geekmeister · · Score: 1

      Get the female assistant host from the US version of JunkYard Wars. She was a hot blonde, wore some great leather outfits, and she was clearly as smart as some of the contestants if not as well-educated. She was also vastly smarter than the primary host, and clearly so.

    7. Re:Yeahh.... by puppet10 · · Score: 1

      Have the little RC cars competing and then have a 20 pound sledge come in from the side of the screen and pound one into oblivion then go on how wonderful the other 'bot' was in defeating its opponent so devastatingly.

      --
      -------- This space intentionally left blank --------
    8. Re:Yeahh.... by Anonymous Coward · · Score: 0

      thought she sucked. Well, yeah, that's the idea. That's precisely what you were supposed to be imagining.
  10. I was really disappointed by txoof · · Score: 2, Insightful

    I was really disappointed with the Battle Bots on CC. I never could get into the episodes; they all felt really staged and predictable. The winner was always decided quickly and rarely had much trouble ascending through the ranks.

    Also, the mayhem was just too limited. I wanted more sparks, more dismembered, twitching robot bits laying on the arena floor.

    What I'd really like to see is different divisions, RC controlled robots with killer death-hammers, saws and drills. And another division with AI bots that triumph creatively. It would be cool to see a "survival of the fittest" type competition where the robots competed for resources in the form of tokens or light or something along those lines.

    Whatever the new version is, I really don't want to see any more bimbos nor hear any more annoying play-by-play. I want innovation, creativity, sparks and most of all, destruction!

    --
    This one's tricky. You have to use imaginary numbers, like eleventeen... --Hobbes
  11. Guns for Autonomy by pQueue · · Score: 1

    Give the robots big guns and take away the audience. Shooting at a moving target while your moving will be a lot easier with some level of autonomy. The key is to make the weapons so devastating that the first one to make contact will usually win. This type of competition will favor machines that make some of their own decisions without direct human control. Autonomy will be necessary but not mandated.

  12. CC Version Cool Despite Producers Worst Efforts by hardburn · · Score: 3, Interesting

    First off, what did Comedy Central have to do with fighting robots? ESPN I sort of get (they call Poker a "sport", so I guess battlebots can be one, too), but why Comedy Central.

    More to the point, I miss Battle Bots being televised, but I don't miss Comedy Central. The announcers were annoying, Carmen Electra was pointless, and they spent too much airtime dithering about nothing. The worst of it was that the camera angles and microphone pickup made the bots look like toys. Many of these machines took a team of guys to lift them out of the travel van and get them into the arena. Every year, they thickened the lexan around the arena, and every year, something managed to pierce it. These are nasty machines, but they never looked more powerful than an unmodded nerf gun.

    --
    Not a typewriter
    1. Re:CC Version Cool Despite Producers Worst Efforts by LynnwoodRooster · · Score: 0, Offtopic
      Carmen Electra was pointless

      Hello - EYECANDY! Dude, you are SO not a man...

      --
      Browsing at +1 - no ACs, I ignore their posts. So refreshing!
  13. UK Robot Wars by hack++slash · · Score: 2, Interesting

    I absolutely loved Robot Wars when it was shown here in the UK, one of the tv hilights of the week for me, seeing machines bash the shit out of each other is much more entertaining than any boxing match or wrestling match.

    I'd heard about Battle Bots in the midst of watching Robot Wars and eventually one of the tv stations here aired a few shows, what a complete let down it was! there was some serious hostility of the opponents being portrayed on screen, wether it was real or staged it just felt nasty compared to the UK's Robot Wars where the teams would help each other out because they were mainly there for the whole entertainment & experience, not to gloat over their wins.

    I would hope there's more friendly rivalry in the upcoming Battle Bots instead of nasty "I'm better than you" type taunts & attitude, but being an American show I don't hold out much hope, except perhaps that someone will torrent the shows because I really miss seeing robots beat the crap out of each other, half because of the fights and strategy involved and half because I love seeing the ingenuity and designs of the robots.

    --
    To do something right, you often have to roll up your sleeves and get busy.
    1. Re:UK Robot Wars by meringuoid · · Score: 2, Insightful

      To a great extent it was simply not the done thing to completely demolish an opponent's robot. Even if it was shit, it represented a huge investment of effort, and most teams had at least one little kid involved - you don't want to make the geek-in-training cry, now, do you? This may have been encouraged further by the fact that BBC special effects had put together a squad of house robots that were enormously over any legitimate weight limits. If you think you've built a super-tough robot, try your hand against those, eh? Tearing apart a flimsy no-hoper impresses nobody. Slicing Matilda to shreds as part of your victory celebration lets you go down as roboteering legends.

      --
      Real Daleks don't climb stairs - they level the building.
    2. Re:UK Robot Wars by chroma · · Score: 1

      Most of the American competitors are, in fact, friends. Teams go a long way to help each other out. I've met some wonderfully intelligent and creative people through robot fighting.

      --

      Your design to a real part online: Big Blue Saw
    3. Re:UK Robot Wars by chroma · · Score: 1

      i considered working on a robot for RW till I realised that there was no visible sponsorship allowed No real prize money, and no merchandising money either. You didn't even get to keep the trophy if you won.

      --

      Your design to a real part online: Big Blue Saw
    4. Re:UK Robot Wars by MooUK · · Score: 1

      Apart from being huge and heavy, though, the house robots weren't really that impressive compared to the cream of the competitors' designs. Even in the first series they didn't always win, and the entrants generally improved.

      I may need to hunt down and watch some robot wars now. Damn you! ;)

    5. Re:UK Robot Wars by Stevecrox · · Score: 1

      I think the most important thing about Battle bots was how pathetic they were. During the international Robot Wars competitions there were a few American robots which were simply anihilated. You'd have some uber geek who'd spent $10k on making a robot that stuggled to go through glass and the americans would go crazy for it.

      Robot wars was great you saw real progressions in designs as the series went on, from self righting mechanisms (thank you road block and chaos 2), to better protection (thank you hypnodisk for what you did too matilda) to new and interesting weapons (Razor) and there was always that occasional bit of contreversy (Tornado Vs Razor.)

      I've watched the occasional episode of battlebots on comedy central and it doesn't seem like anyone ever learnt anything, the emphasis also seemed to be on expense rather than ability. Robots in the later seasons were no better than the early seasons.

    6. Re:UK Robot Wars by chroma · · Score: 1

      Really, you have no idea what you're talking about. I won't go into the detail, but I'll just point out that Team Logicom, from Florida, USA, brought one of their bots, a spinner, over to RW UK. They were told that it was too powerful and wouldn't be able to compete.

      --

      Your design to a real part online: Big Blue Saw
    7. Re:UK Robot Wars by Stevecrox · · Score: 1

      Too powerfull? There are certain rules about entering a robot wars competition one of those being a weight limit of 100KG's and a weapon system which won't damage the safety perimeter (as well as a few other rules.) After looking at their robots on their web page and doing a bit of googling on battlebots rules. The heavyweight class would be appropriate for robot wars the super heavyweight being to heavy. So my guess is that either they brought a super heavyweight which was too heavy, or the disc contained enough weight to shatter the arena walls (which would need to be more than 10KG at 10,000rpm (hynodisc)) or it is the robot I'm about to mention which doesn't make it to the semi finals.

      If you goto their own website http://www.teamlogicom.com/ and look at the robot "The Revolutionist" competed in robot wars twice and won neither in fact their own page suggests they went out fairly early on in the first competition. Going to wikipedia and looking for robot wars http://en.wikipedia.org/wiki/Robot_Wars if you scroll through the entry you'll come accross the world championship results, comparing this with tv.com's episode summary http://www.tv.com/robot-wars-extreme-warriors/the-robot-wars-world-championship/episode/162581/summary.html you'll find their revolutionist robot failed to make the semi-finals in any of the events. During the second world championship America managed to reach runner up and semi finals. If you bother to read the match summary's (same tv guide link above) you'll notice the drillzilla spends the entire time running away from Razor. BTW Manta was the best robot the USA ever put forward and it would have lost against Tornado (a bit more googling shows the motors aren't as powerfull.)

      Feel free to go into details about how I'm wrong I loved robot wars when it was on.

    8. Re:UK Robot Wars by Oktober+Sunset · · Score: 1

      Most of battle bots was ridiculous show boating and playing to the camera, encouraged by the stupid commentators and in the first season a constant obsession with babes. It had the air of a lame wrestling show, I dunno about the later series, but thats how the first series was.

    9. Re:UK Robot Wars by chroma · · Score: 1

      I think Robot Wars is great too.

      I heard the story directly from Brian Nave of Team Logicom, but I'm sure you could find the tale on the RFL or BattleBots forums on Delphiforums.com. Team Logicom has a variety of robots; I believe the machine in question was in or near the 220 pound class. The fact that the RW producers were worried about it damaging the arena should tell you something.

      I think your analysis is, indeed, flawed. You could just as easily look at the RW UK robots/teams that competed at BB and see that they didn't do so well, either. The fact is, the UK robots were designed for the UK arena, with many more arena hazards and the house robots. This makes spinners much harder to operate. Move the US machines to the RWUK arena, and they do much worse. The converse is also true.

      I will point out that the US has produced far more machines in a variety of weight classes and events.

      --

      Your design to a real part online: Big Blue Saw
  14. Re:I don't miss Comedy Central by Anonymous Coward · · Score: 0

    Watch again. There's no actual fighting. What you're watching is a loosely choreographed dance. In the sense that the moves are intricate* and technically demanding, but they're not particularly timed to music or necessarily even a particular order.

    *some of them. There seems to be an awful lot of "stomp the mat and punch the air while the other guy leaps backward" wherein the aforementioned punch doesn't end up anywhere near a position that could be misunderstood as having actually connected.

  15. being nostalgic by Pvt.+Cthulhu · · Score: 2, Interesting

    some of my favorite matches had only-a-wedge-on-wheels bots! it was funny watching them take one or two hits from a pneumatic pick hammer and stop working, or even better, get flipped over and impaled again.

  16. Perhaps I should reconsider by IndustrialComplex · · Score: 1

    Well when I said that I'd offer my suggestions for free in the old thread I didn't think they actually would.

    Oh well, my payment will be in the form of a show that I'll definately be watching.

    --
    Out of modpoints but really liked a post? 1BDkF6TtmmeZ3yqXbz9yhdYVqRYnwFoXDj
  17. Guns, please by Loke+the+Dog · · Score: 1

    Put some of these into fights:

    http://en.wikipedia.org/wiki/Foster-Miller_TALON

    And I would watch it.

  18. Is Grant Imahara coming back? by OrochimaruVoldemort · · Score: 0

    a remade deadblow would be fun to see.

    --
    If people can get past, can they get future? Best way to confuse a stoner
  19. Obligatory robotronica reference by Spy+der+Mann · · Score: 1

    Tin Can Hitman - Robotronica

    He won't take your money, he just wants your life
    Collecting on your bounty just for being alive
    Shock you with his sockets, empty out your pockets,
    The police look for a clue but all they will find is you -

    He uses the night to sneak past your sight
    Ninjas and pirates, they've got nothing on this guy
    He's sneaky and quiet, so keep your house lit
    Careful where you step, careful where you sit, 'cuz

    (chorus)
    He's a Tin-Can Hitman, try to catch him if you can
    Secret robo-agent with a secret robo-plan;
    Don't you dare get in his way,
    Or he'll take you out with his death-ray!

    Tin-Can Hitman, try to catch him if you can
    Secret robo-agent with a secret robo-plan;
    Keep your windows shut, lock your doors air-tight,
    'Cuz Tin-Can Hitman's comin' for you tonight!

    Ask him if he's heard of my friend Robot Joe,
    He won't tell you anything 'cuz nobody knows
    Look over your shoulder, keep a watchful eye,
    He will blame it on you while your friend lays there to die

    Everyone will tell you that he's out of control
    He won't stop till everyone's a robot doin' what they're told
    Someone stop him before he seals our fate,
    But God, oh no, it's too late, here comes:

    (chorus)
    The Tin-Can Hitman, try to catch him if you can
    Secret robo-agent with a secret robo-plan;
    Don't you dare get in his way,
    Or he'll take you out with his death-ray!

    Tin-Can Hitman, try to catch him if you can
    Secret robo-agent with a secret robo-plan;
    Keep your windows shut, lock your doors air-tight,
    'Cuz Tin-Can Hitman's comin' for you tonight!

    (chorus repeat)


    And the obligatory youtube link:
    http://www.youtube.com/watch?v=jFQ4X8g2byU
  20. Comedy Central Version by dunezone · · Score: 3, Interesting

    The Comedy Central version was just pathetic. At first it started off talking about the robots, but slowly turned into a joke. I blame both the contestants and Comedy Central. I blame Comedy Central for taking the show and taking away the nerdy aspects and instead focusing on marketing the show to more people and they did a pretty bad job at that with my next reason.

    I blame the contestants for not letting their robots get smashed to bits. Most battles ended with the winner giving pity to the other contestant. Only a few battles featured the other robot getting destroyed. I wanted to see the robots fight to the death. Its like the money shot of the show. They first discuss the robot and how it works, all the aspects behind building it, etc. Then they go at it. I know alot of hardwork go into building these but seriously, when you put your machine in a arena full of dangerous obstacles and a competing robot, do you expect it to come out peacefully.

    The majority of battles ended with a robot malfunctioning on the first blow and then if it didn't work after 30-60 seconds they ended the round.

    1. Re:Comedy Central Version by chroma · · Score: 1

      It's a tournament, and often you really need to save your bot for the next round, even if you win. Plus most of the better robots aren't that easy to destroy.

      --

      Your design to a real part online: Big Blue Saw
    2. Re:Comedy Central Version by CAIMLAS · · Score: 1

      We need more battle bots with acetylene torches attached. And fewer bots built with the "tanker" approach - ie, more agile or fast bots with different movement techniques employed. If they had teams build the bots exclusively for fighting - ie, not necessarily to win, though that'd be neat - not only would the fights be more fun to watch, with less predictable outcomes, but we'd see more unique bots, I think.

      For instance, I don't think I ever saw a lightweight "spider" bot which employed flame/heat as a weapon (napalm paintballs? :P). Something that could effectively 'cook' an opponent bot while remaining out of harm's way through effective/quick avoidance techniques would, I think, stand a good chance of winning.

      --
      ~/ssh slashdot.org ssh: connect to host slashdot.org port 22: too many beers
  21. Brains over Babes... by LuNa7ic · · Score: 1

    Would it be so hard to find both in the same package?

    --
    *runs*
    1. Re:Brains over Babes... by m0ng0l · · Score: 1

      Asia Carrera?
      See #2 on this link: http://www.cracked.com/article_15753_p2.html :-)

      --
      Do you see the FNORDS? I refuse to post anonymously, as I am fireproof!
  22. I disagree. by jd · · Score: 4, Interesting
    The Micromouse tournaments have had systems that can navigate unfamiliar and changeable environments for something like 30+ years. Robot Table-Tennis has been going on for well over 15 years now and competitors can aim at (and hit) very dynamic targets. Robot Soccer is progressing to the point where multiple machines can target an individual object in an environment of moving targets. Open Source code available from NASA simplifies the development of mission-oriented robot devices. Open Source code available from various other groups simplifies the development of autonomous vehicles.

    Given where student robotics already is, and given the software availability, what more can you possibly need for a perfectly viable autonomous robot league for Battlebots?

    --
    It's a small world and it smells funny; I'd buy another if it wasn't for the money; Take back what I paid (SoM)
    1. Re:I disagree. by Boronx · · Score: 1

      Soccer leads to one cool thing you could do with autonomous battle bots (as if autonomy shouldn't be enough to interest slashdot nerds): have armies of them fight.

    2. Re:I disagree. by Antique+Geekmeister · · Score: 1

      Robot ping-pong has its own risks. It's a well-defined task with well-defined objects and goals. Even so, I've heard a famous story of Marvin Minsky walking by such a system and having his balding head detected as a ping-pong ball, and only its confusion about the size of the ball and its distance from the optical system prevented him from being decapitated.

  23. Real Mayhem by domatic · · Score: 1

    I'll take everything everyone else has said about autonomy...that is being an actual robot...as given. You want to get me to watch? Lose the Lexan encased "arena" and the studio audience.

    Put the thing somewhere like the Bonneville salt flats and make it anything goes. And I do mean "anything": strong corrosives, blowtorches, missile weapons, guns, woodchippers, explosives , or anything else destructive the builders can think of. I've seen all the hammers, wedges, and spinny things I care to. Bring on some real robot war .

  24. Wish List for Robot Combat Show by pyro_peter_911 · · Score: 3, Interesting
    • Bonus mass allowance for autonomous robots. Remote control is neat and all that, but real robots have senors and logic (and flamethrowers)
    • Bonus mass allowance for legged robots. Additionally, there should be terrain features that favor legged bots over wheeled bots. Steps and potholes come to mind. Potholes with flamethrowers.
    • Large bonus mass allowance for bipedal legged robots. Hey, if you can make a bot walk and smash things then you're doing alright. If it walks and carries a flamethrower it is just about ideal.
    • A venue where flame and projectile weapons are safe (and encouraged). The ultimate bots from the previous incarnation of the series tended towards those that stored up huge amounts of angular momentum. Without the ability to counter this huge offensive potential with countermeasures such as nets or chains or flails these bots were almost unstoppable. I'm not sure how a flamethrower would help here, but flamethrowers make for great TV.
    Finally, using the aforementioned flamethrowers, get rid of the WWE style announcers.

    Peter

    1. Re:Wish List for Robot Combat Show by chroma · · Score: 1

      BB already has/had a bonus for walkers. It didn't really help. I would prefer to see a separate walker tournament.

      Flamethrowers do look cool, but you'd have to allow a weight bonus for them, as they don't do squat against metal armor.

      --

      Your design to a real part online: Big Blue Saw
    2. Re:Wish List for Robot Combat Show by Fifth+Earth · · Score: 2, Interesting

      As mentioned, there is bonus mass for walking robots. but it's not big enough and the rules defining a "walking" robot are very strict. The bonus in Battlebots is only 50% extra, and the walking system can have no continuously rotating parts, so any sort cam-based or eccentric driveshaft-based movement is totally out. Bear in mind, you have to deal with not only increased complexity, but also walking systems are generally more fragile than wheels, making them doubly unnatractive. There was only ever one robot I can think of that matched these rules, which was Mechadon (seriously worth a Google search to see), but it was an art-robot, not seriously intended to win, and it was later unable to compete because the weight limit rules were changed. Before the "no rotary parts" rule, there were a few others (Man Of War, early versions of Son of Whyachi), and Pretty Little Hate Machine to name a few) but these rotary-based "walkers" tended to stretch the limits of what might be considered "walking". Which is why the rules were changed. A 100% weight bonus would probably be enough to entice builders to seriously consider a walking robot. But that's an awful lot--it means a superheavyweight walker would be 680 lbs. On another subject, the uneven arena is a great idea. Actually, I've had a related concept for a while--"off road" events, held in dirt-floored arenas. The uneven surface would discourage wedges, and the organizers wouldn't have to worry nearly so much about damage to the arena floor (notably, in the case of The Judge, a very cool hammer-bot that unfortunately would literally put a hole in the floor of the arena every time it missed--and that's usually 1/4" steel plate, folks).

    3. Re:Wish List for Robot Combat Show by Fifth+Earth · · Score: 1

      On further reflection, there's a few errors in there. One, the formatting is borked, for some reason, so sorry about not paragraph breaks. Two, I meant Whyachi, not Son of Whyachi. Sorry. Should have hit preview, I know.

    4. Re:Wish List for Robot Combat Show by theantix · · Score: 1

      You guys are close, but here's the cigar: allow *only* walking robots into the competition. This would solve many of the problems that plague the last version of battlebots:
      * walking implies falling, which would allow for variations on KO rules
      * walking reduces the impression that these are just gussied up RC cars
      * maybe it's just me, but robots lumbering around a course just seems more... interesting.

      --
      501 Not Implemented
  25. Ah! by jd · · Score: 2, Funny

    You mean we should have Warhammer: 4000 volts?

    --
    It's a small world and it smells funny; I'd buy another if it wasn't for the money; Take back what I paid (SoM)
  26. The rules make it rather boring by Rix · · Score: 1

    Where are the EMP guns? Hell, where are the guns, period?

    There's no reason people have to be particularly close to the action, so take the gloves off.

  27. Lemme guess by bruce_the_loon · · Score: 0, Offtopic

    Mullet?

    Sorry, just too tempting by half.

    --
    Trying to become famous by taking photos. Visit my homepage please.
  28. who cares by robi2106 · · Score: 1

    I haven't watched since they got rid of Bill Nye. That took the credibility out of what was left. Then he was replaced with a dumber than dirt face with boobs to get more teenage viewers. Hear that? That is the sound of any actual enthusiast switching the channel.

  29. This is horrible!!! by shaitand · · Score: 1

    Engineering students is good, but bring back the damn babes!!!

  30. Bad commentators by the+grace+of+R'hllor · · Score: 2, Insightful

    That's what destroyed BattleBots in comparison to Robot Wars, the wrestling style comments. Highly fake, highly American, and highly annoying.

    Why would I want to see some bulky duo of Americans talking about robots fighting, when I could actually watch robots fighting? The commentators are necessary if you want to take something that is essentially dull, and make it exciting, such as American Football (great moments of tactical play interspersing boring, short maneuvering). But in this case... Robots! FIGHTING! Not dull!

  31. Erik Sofge? Super Geek? by Pedrito · · Score: 1

    Sofge is a contrarian jerk whose only goal is to stir up messes so that he can gain from the attention. This is the "super geek" who blasted the Wii and, as a way of demonstrating a complete inability to connect the dots, he bashed Gary Gygax after Gygax's death. His bashing of Gygax was monumentally stupid because his argument was essentially this: There are much better RPGs than Dungeons and Dragons today, therefore, we ought to remember Gygax as the guy who invented the shitty RPG. He seems to completely miss the fact that none of the games which he talks about as being better than D&D, would likely exist had it not been for Gygax, who pretty much invented the genre. That's like arguing we should remember Thomas Edison as the guy who invented shitty lightbulbs or Henry Ford as the guy who made shitty cars just because there are better versions of those products available today.

    As far as I'm concerned, Sofge is no geek. He just likes to stir things up for attention. I'm not going to follow links to his stories anymore and whenever his name is mentioned, I'm going to raise these issues. Not because I have any specific place in my heart for Gygax or the Wii, but because I'm not going to support someone whose writings are largely there just to be controversial and to get the writer attention.

    1. Re:Erik Sofge? Super Geek? by 72beetle · · Score: 1

      What a dumb reason to bash Gygax. A much better one is that he stole the credit for everything that made D&D great, and only begrudgingly granted co-creator credit to settle a lawsuit.

      On topic - I hope Mauler comes back. That bot never realized its potential. It fucking atomized bowling balls, just couldn't ever really get it together on the competition floor.

      --
      -Those who dance are considered insane by those who can't hear the music.
  32. Strategy over design by RogueWarrior65 · · Score: 1

    Given that the last Battlebot Wars resulted in a thousand robots of essentially similar design (i.e. wedge), emphasizing strategy and tactics over design by requiring entrants to start with the same basic platform makes for a much more interesting show. For example, all robots should look something like this: http://www.northernlightstactical.com/TurboTortoise/Accessories.htm and be equipped with remotely operated paintball guns. The arena should be outdoors on dirt. There will be various and sundry obstacles to navigate around. The object will be to hit your opponent with paintballs.

  33. Definitely a dumbing down problem... by irving47 · · Score: 1

    It just got worse when Carmen Electra came in. The "set of giant golden nuts" jokes just kept making it worse and then they had the stupid mini-music videos with her just gyrating around. Sure, let her interview the people, but put her in an autoshop jumpsuit or something.
    The announcers weren't that bad... I know people complained about them, but they kept things moving fairly smoothly.... Bill Nye was in the first (or second or both??) season, and under-used... He could have had a better role...
    This is going to be a time where online content can really supplement the show and make it interesting for the geeks who want to see the interviews with the builders and some of the inner workings that won't make it onto ESPN.

    --
    I had a sucky sig.
  34. What we really need... by Bones3D_mac · · Score: 1

    ....isn't another WWE style robot combat show with little substance beyond being a fancy radio controlled car. Instead, how about bringing us shows with robot competitions where true ingenuity, intelligence and cunning are the major attraction vs a bigger hammer or spike on a wedge.

    For example, did anyone ever watch "Robot Rivals" on the DIY channel over the last couple years? Not only did you get robotic competition, you got to watch each team construct a robot specific to each task with a fully stocked supply shelf as well as incorporating a common household item into their design as part of it's overall functions... sort of like the Junkyard Wars series on Discovery Channel. The contestants on each team were even students from competing universities who actually know what the hell they're doing.

    If you want autonomy, how about putting a deeper spotlight on DARPA-style challenges? Most of the shows you see on this stuff is far too focused on the results of the challenges, and not nearly enough on the concept, planning and development stages. These challenges probably do far more to advance the field of robotics and artificial intelligence than any box on wheels wielding a sawblade ever will.

    Finally, how about getting the viewers more involved with modernized versions of Mind Rover or encouraging more people to pick up a game and simulation tool like Unity, and getting them to develop competative AIs for it?

    There's a lot of ways one could go with this, but as long as money/ratings is a primary concern, I'm afraid many of them will go largely unused as far as the general public is concerned.

    --


    8==8 Bones 8==8