Ray Tracing To Debut in DirectX 11
crazyeyes writes "This is breaking news. Microsoft has not only decided to support ray tracing in DirectX 11, but they will also be basing it on Intel's x86 ray-tracing technology and get this ... it will be out by the end of the year!
In this article, we will examine what ray tracing is all about and why it would be superior to the current raster-based technology. As for performance, well, let Intel dazzle you with some numbers. Here's a quote from the article: 'You need not worry about your old raster-based DirectX 10 or older games or graphics cards. DirectX 11 will continue to support rasterization. It just includes support for ray-tracing as well. There will be two DirectX 11 modes, based on support by the application and the hardware.'"
The "revision date" of the article is listed as 01-04-2008 (which is pretty much anywhere outside the United States way of saying 04-01-2008). This is obviously an April Fool's joke, just read the last page with the comments from the various companies.
Oh, sorry, I forgot nobody actually reads articles on Slashdot, this is merely a forum for complaints!
"To strive, to seek, to find, and not to yield." - Tennyson
http://www.techarp.com/showarticle.aspx?artno=526&pgno=2 (The pgno counter starts from 0 so 2 mean page 3)
There's no way the companies mentioned would say anything like that.
At least your getting modded up!
:)
Look at the treatment I got when I pointed this out.
http://slashdot.org/comments.pl?sid=144546&cid=12110111
It is by caffeine alone I set my mind in motion, It is by the beans of Java that thoughts acquire speed, The hands acqui
GNU/Linux has had realtime ray tracing for a year now, even though it seems like an obvious joke when announced for Windows. That's something people would like to know and some good information that can come out of this bad joke.
Take your crazy Twitter hate and modpoint games someplace else. They are getting in the way of the conversation here.
http://slashdot.org/comments.pl?sid=216934&cid=17629948