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Prototyping 50 Games in One Semester

StarEmperor writes "Gamasutra has a good feature about four grad students who created 50 games in one semester. The article presents their insights about game design, evaluating gameplay, and generally what makes for a fun game."

3 of 72 comments (clear)

  1. [OT] Glitch in the matrix by LiquidCoooled · · Score: -1, Offtopic

    Hmmm, i just refreshed slash and "Does ballmer need to go" was at the top.

    I thought hmmm dupe time.
    Then I noticed EVERYTHING from today was gone.
    ahhh well, its back now.

    --
    liqbase :: faster than paper
    1. Re:[OT] Glitch in the matrix by TypoNAM · · Score: 0, Offtopic

      I saw it too when I read your post and refreshed the main page (got to love tabbed browsing). I had to refresh the main page twice to get it to show up correctly again with all today's posts. But yeah it only showed yesterday's posts when I originally hit refresh. I wonder if it is an internal cluster bug where an old cached generated page somehow got pushed forward and then overwritten a few moments later maybe? Who knows... CmdrTaco?

      --
      This space is not for rent.
  2. Re:nice try buddy by Anonymous Coward · · Score: -1, Offtopic

    The Experimental Gameplay Project has a lot of really unique game concepts like this. There are not varying degrees of uniqueness, there is either one or more than one of something. So their concepts are either unique or not, they cannot be really unique.