Codemasters Receives Exclusive Formula One Rights
bigmouth_strikes writes "A few weeks ago it was announced that British game developers Codemasters have received the exclusive right to develop and publish video games using the "Formula One" brand name. This was after Sony and Formula One Management didn't renew their contract that have made the Playstation platform the only choice for gamers wanting "official" games since 2003. The earlier Sony exclusive right and decision to only release for the Playstation platform has led to active fan-created content for various racing simulation engines, such as rFactor for the PC. The official Formula One website has a brief interview/promo piece with Codemasters CEO Rod Cousens about their hopes and intentions for the game and platforms — which will include Xbox 360 and Wii. The company is targeting an initial release in 2009."
Too bad they only want exclusive rights so they can have a kickass sounding game cheat code product.
Always got "Phormula 1". Wonder if you could get away with that?
For God's sake make a decent GP sim for PC. Grand Prix 5, to be precise.
Formula One lends itself to precisely the type of things that PCs are great at - high resolution graphics, precise control, and accurate physical modelling.
I am yet to play an F1 game on console that didn't feel like an arcade game.
Read Pynchon.
Interestingly, this seems to only apply to the "Formula 1" brand itself, so other games can certainly include F1 cars, so long as they don't use the F1 organization's name. I guess F1 doesn't actually hold any rights to the cars themselves--which makes sense, but then recent years have shown very little usually makes sense when it comes to copyrights/trademarks/patents.
Certainly nice for those independent game developers anyway, especially Live for Speed, which has an officially sanctioned version of BMW Sauber's 2006 F1 car (as well as BMW's V1 Championship car), which they're using via a deal with BMW Motorsport itself.
they gave Formula One rights to the people of Micro Machines?
There should be a feature where you can assume the role of FIA President Max Mosley in a multi-hour orgy with prostitutes in which Nazi scenes are recreated.
It's as if playing the "official" game somehow makes it more fun? Right.
They pay a lot of money up front for the branding, but the game is 9/10 times a meh to meh.5
The content drives actual sales; the marketing only drives hype.
Hype tends to dissipate rapidly come release day. Start working on that knockoff sequel...
I'd just like to say that F1 World Grand Prix for the N64 was and remains my favourite racing game of all-time. The graphics overlays as well as the announcer's voice mimicked the real TV broadcast almost perfectly, and the tracks were - to my untrained eye - accurate. The physics were realistic, or at least not arcade-like.
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Great game. Still looking for a used copy of it to play on my old machine, as it happens
The English word fart is one of the oldest words in the English vocabulary.
Fuck "the official F1 games". Make me a GOOD game, I don't give a shit what it is "the official game" of. Those three words are almost always an indication of a terrible game.
Hopefully there's a Max Mosley hot coffee mini-game.
Many Codemasters racing sims pivot the cars on a central axis, especially their off-road driving ones. It's atrociously bad in this day and age. From 3rd person it looks ridiculous, and in first person the lack of proper weight transfer and 4 corner independent suspension makes feeling the motion of the car impossible. Its less noticeable (maybe even absent) in their track racing games, but still inexcusable. I'll pass.
Couldn't FIA have found a better developer than Codemasters? Did nobody else want the Formula One brand? After playing the demo for Overlord and forcing myself to finish Clive Barker's Jericho, you couldn't pay me enough to rent a Codemasters game, let alone buy one.
I write sci-fi for metalheads