Duke Nukem Forever Preview On Jace Hall Show
An anonymous reader writes "The Jace Hall Show launched today on Sony's Crackle with a real gameplay preview of Duke Nukem Forever. Jace Hall is a former video game producer and Warner Bros exec and apparently this is his foray into online celebrity. DNF is 12 years in development ... it might be real after all." And if you have had enough self-indulgent gaming-news patter, another reader says "If you want to simply skip right ahead, it's about 4:20 in."
Never. Because it will bomb.
Why? What if it's good? Doesn't matter. It can't live up to the expectations. However good it may be, somewhere in the resume there will be the line "well, it has X, but after Y years of waiting, you could expect something more than just Z, and they could have taken that extra months to iron out the W".
We used to have a Bill of Rights. Now, with the rights gone, all we have left is the bill.
I'm not going to install Flash 9 just to watch some DNF video, sorry.
Looks like another darkly lit space alien shooter based on the Doom engine. I've seen enough of that with Doom 3, Quake 4, and Prey.
Sigs are for Terrorists.
I suppose it will run on a Linux Desktop, right? And the online edition will run from a secure Windows server...
Why don't they use an actual VIDEO format for videos? Those swf-based players are hit and miss, and usually miss.
Circumcision is child abuse.
We've always got HURD and WinFS.
Duke3d was software rendered, the voodoo 3 didnt even exist until nearly 4 years later.
;)
Stop pretending you were allowed to touch daddys pc
You guys never got the joke. DNF = Did Not Finish. It's a term used in track, swimming, etc.
Maybe our interest cannot extend past the demo, because we've actually waited these 12 years.
I'm 25, so that means I was about 12 when DN3D was popular. Are you honestly saying that the 12-year-olds of today will not buy and play the game regardless of its development history?
Ignore this signature. By order.
Oddly enough, a sufficient amount of time has passed to let the ghost of oldschool Duke Nukem fade away. The result is that, much in the same way that TF2 took so freaking long that the people originally looking forward to it grew up, got jobs, had kids, joined the Masons, and died - leaving a largely new batch of people who weren't that familiar with the original context the game arose from. So to with DNF, I suspect. Let's be honest here - the average 22 year old kid who sees a review of DNF on some game site in six months isnt going to have the 12 years of expectation and context that the rest of us might have. The result? I suspect DNF will actually do just fine. We all went from growing expectations over time, to mocking it, to effectively forgetting about it and moving on. DNF is now a game for a new wodge of users, who won't be all that familiar with its history. DNF has gone on long enough that, like TF2, the clock has actually kind of reset.
Delayed, over and over... Multiple trailers and gameplay videos shown, some with features that never made it into the actual game, most of which were just cool, and made you want the game now...
Original game was a bestseller, a genre-defining blockbuster, with the kind of ending that demands a sequel... Sequel came out ten years after the original, and was at least five years in development. I'd expect the anticipation would be at least as hard to match.
Can you guess?
Half-Life 2.
Oh, and they did it again, to a lesser extent, with Team Fortress 2.
Now, it's possible Duke Nukem Forever may never be released. Maybe it will be a Windows Vista, and suck so much that most people would rather play Duke Nukem 3D.
But I see no reason why it couldn't be released, and be every bit what we expect -- especially when most of us don't have expectations much higher than yours.
Don't thank God, thank a doctor!
I believe they've decided to scrap the current version of DNF again, and rework it as an MMORPG...
The sad thing is, if they announced such today, I really wouldn't be surprised anymore.