Cell-based "Roadrunner" Tops Elusive Petaflop Mark
prunedude writes "The NY times is reporting that an American military supercomputer, assembled from components originally designed for video game machines, is more than twice as fast as the previous fastest supercomputer, the I.B.M. BlueGene/L. To put the performance of the machine in perspective, Thomas P. D'Agostino, the administrator of the National Nuclear Security Administration, said that if all six billion people on earth used hand calculators and performed calculations 24 hours a day and seven days a week, it would take them 46 years to do what the Roadrunner can in one day."
It will be used for nuclear weapons simulations - primarily for investigating issues related to how warheads will perform as they age.
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Before it does weapons simulations, it will first work on some scientific problems, like model testing to predict climate change.
After it's done with that (I wonder how they will determine what done is...), it will go classified and do nuke simulations.
If one looks at http://www.top500.org/ list and compare the CPU frequencies of the top supercomputers - all BlueGene CPUs were running at less than a GHz. And it seemed those low power cores were key to HPC (high performance computing). Cell and opteron - both run at multiple GHz and (presumably consume more power). IBM still has next generation of BlueGene/Q in works and is also for +Petaflop computation.
Military taking the lead on computing as usual. Why is the military so much more progressive (with practical results) than any other institution of government?
Are you kidding?
I don't respond to AC's.
This is actually based on Cell 2 or as IBM marketing likes to say it "Cell eXtreme"!
Cell 1 (the Playstation chip) didn't have the double precision floating performance to achieve the petaflop mark; Cell 2 is far better on that front.
What? You want a sig?
No, not at all scary. It's apparently twice is fast as the BlueGene/L, which apparently set a record of 478.2 teraFLOPS. Let's assume it takes 1 floating-point operation to test a single key, which is a gross underestimate. We'll thus assume the Roadrunner can test 10^15 keys per second. Testing 2^128 keys would then take about 10^16 years.
Things move fast in technology Jethro, including this 2nd gen of the CELL proc, this is what you missed:
Double Precision FP - 190TFLOPS (5 times faster than 1st CELL)
Memory: Expanded to 32gb
Memory: DDR2 instead of Rambus
65nm (I know, I know, but it's better than 90nm)
Forget thrust, drag, lift and weight. Airplanes fly because of money.
You're precisely correct. Cell's strength is in very predictable workloads (ones it can perform without branch mispredict penalties), very parallelizable workloads (ones that can be distributed over 6-8 SPU's / SPC's) that fit within 256 KB of local storage per SPU (manually managed cache, mapped to main memory). The non-double precision floating point enhanced version's (the version in the PS3) strength is further limited to integer and single precision floating point workloads. Roadrunner's Cell-DP eliminates that last limitation. While video games, encryption, nuke simulations and anything else that involves matrix manipulation can really stretch their legs on such a beast, general purpose computing won't find a benefit.