HoloVizio 3D, Holodeck 1.0 to Some, Makes Its Debut
TaeKwonDood writes to tell us that another step towards Star Trek's Holodeck technology has been taken with the advent of HoloVizio 3D. Allowing users to see and manipulate objects in 3D without the assistance of goggles, this distributed system shows a lot of promise. "The HoloVizio is a 3-D screen that will allow designers to visualize true 3-D models of cars, engines or components. Better yet, gesture recognition means that observers can manipulate the models by waving their hands in front of the screen. The function offers enormous scope for collaboration across the globe."
The HoloVizio is a 3-D screen that will allow designers to visualize true 3-D models
I'd like to order up one Cindy Crawford, one of the brunette woman from the Mercury ads, and one of that hot chick in Accounting.
of cars, engines or components.
Oh.
Also, it sounds kinda lame... CRS4 also developed rendering and visualisation software that may reveal the artistic secrets of the great masters, like Michelangelo. A scan of his famous David revealed that the eyes diverge. You can see the same effects if you look at a picture taken from the right angle. It isn't revolutionary, it sounds an awful lot like an awful lot of hype!
Allowing users to see and manipulate objects in 3D without the assistance of goggles...
You mean these 3D goggles I bought for HoloVizio - they do nothing?
The function offers enormous scope for collaboration across the globe.
It looks like they need enormous scopes to just display the images, let alone collaberate. As for that guy "manipulating" the Rubic's cube... well, let's just say the gesture recognition needs a lot of work. It looked a lot like he was just following the movements of the cube, rather than the other way around.
When our name is on the back of your car, we're behind you all the way!
according to their site the 3D effect works for multiple views. whether or not each viewer sees a different perspective is unclear, but wasn't the Wii hack for a single view?
It looks exactly like everything else in the 2D medium that it is being presented in.
Looking at the demo video (comment below) and reading TFA, it looked more like a gesture response on a 2D screen than anything approaching a holodeck. More like Tom Cruise's display selection used in "Minority Report"
In any case, the guy in the video looked like he was following the movement of the Rubic's cube, not guiding it. If you were a VC, I would suggest investigating this a lot more - it seems to be more vapourware than something that's ready for prime time.
myke
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But this article is light on the details. How does it work, what will it cost, when will it be available, is it even viable for mass production? 3D displays have been "any day now" for years, gonna need convincing to believe that this one's anything other than just another one of the numerous attempts that are hyped all over the place but never actually amount to anything.
Hell, I'd be happy with head tracking, I mean come on, it's been demonstrated by some guy using a bloody wii remote, why can't we even get a proper working implementation of that for games and 3d modeling software and whatnot?
Nobody expects the British Columbia Human Rights Tribunal.
...more like Holodeck 0.01.
When I can spray a truffle-shuffling Chunk with my tommy gun, then we'll start talking about release candidates.
I've been waiting some 20 years for home virtual reality and yet I still can't go into a shop and buy an immersive virtual reality games system or even a decent Head Mounted Display that has anything like human field of view. I'd like to be able to walk around games like Oblivion and look up at a huge castle by tilting my head back, giving me a real sense of how small I am in the world. I could buy a HMD now, but the FOV is like tunnel vision and so is hardly immersive. In fact FOV rather than stereo viewing is probably the most important thing for immersion since your binocular vision breaks down quite quickly over distance.
I wonder how many more years we are going to have to wait. It's really annoying since we have the computer power now (Compared to the Dactyl Nightmare cube graphics days) , but the visual hardware is lagging far behind and there doesn't seem to be much will to bring VR to the masses.
Close your eyes. Now imagine that you are on the balcony of mountaintop villa in Italy. The scenery is breathtaking-- the snowcapped peaks off in the distance, the hustle of the beautiful, palm-tree-lined streets below. The ocean pounding the cliffs to the west. Standing beside you is Cindy Crawford. She's pulls your head toward her, and kisses you full on the mouth, reminding you that you need to be looking at her and not the village... Now let your imagination carry you away.
There. Home virtual reality. And it was FREE even.
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http://www.crs4.it/vic/data/papers/ieeevr2006ws-holo.pdf
No jokes about Captain Picard saying "Come!". Okay? :)
Heck with all that Star Trek sex rubbish! The true geek-gasm these things should give you is the potential for the Ultimate Star Wars Lightsaber game! Construct something like the Wiimote controller, but with lightsaber designs from the Star Wars movies. Throw in some gesture recognition for some force powers, and you have the ultimate geek game. Imagine it -- immersive 3D effects with physics, you holding a lightsaber, or gesturing to telekinetically deflect objects.
Dave & Busters would make a killing on those! I wonder how many Jedi would show up in costume robes?
I've been waiting 35 years for working X-Ray glasses. :-(
No, it's all the rest of them.
How can I believe you when you tell me what I don't want to hear?
I think most people here don't see what's actually going on... This is a real 3d, like imax, but without the glasses and since you're all viewing it on a 2d screen, of course you can't see the 3d!!. They are using holograms to achieve real 3D. I know no one reads TFA but still, some of the comments today aren't of slashdot level.
"Make it so baby. Uh yeah. Right there baby. Engage ENGAAAGGGE.
This doesn't work like the usual autostereoscopic 3D monitors. A few seconds in Google lead me to their site: http://holografika.com/index.php?option=com_content&task=view&id=29&Itemid=63 Note the described operation, and also the interesting claim that "There's no contradiction between eye-convergence and focusing"--this is not the case with 3D shutterglasses or normal autostereoscopic monitors.
"Politicians and diapers must be changed often, and for the same reason."