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NVIDIA To Enable PhysX For Full Line of GPUs

MojoKid brings news from HotHardware that NVIDIA will be enabling PhysX for some of its newest graphics cards in an upcoming driver release. Support for the full GeForce 8/9 line will be added gradually. NVIDIA acquired PhysX creator AGEIA earlier this year.

22 of 140 comments (clear)

  1. Re:Linux Support by jandrese · · Score: 4, Funny

    And hopefully some Linux game/app will come out that can use it.

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    I read the internet for the articles.
  2. Hentai by jaguth · · Score: 5, Funny

    Maybe we'll finally see some realistic physics with fantasy tentacle rape hentai games. Is it just me, or do the current tentacle rape game physics seem way off?

    1. Re:Hentai by FeepingCreature · · Score: 5, Funny

      It's a problem with the underlying ragdoll representation.
      They're having difficulties realistically modelling penetration. Close contact like that tends to lead to numerical instabilities in physics engines. There's not much Physx can do to help, though.

    2. Re:Hentai by maz2331 · · Score: 4, Insightful

      That's just disturbing.

    3. Re:Hentai by Minwee · · Score: 5, Funny

      That's why there are teams of researchers working night and day to improve the state of tentacle modeling.

      If you have what it takes to advance the state of the art there could be a big government grant and a PhD in it for you.

  3. Re:PhysX? by aliquis · · Score: 5, Informative

    http://en.wikipedia.org/wiki/PhysX

    Realtime hardware accelerated physics. Used to be on a separate expensive board which few games supported but Nvidia are implementing it on CUDA so it can run on their graphic cards instead.

  4. Re:PhysX? by arbiter1 · · Score: 4, Insightful

    nvidia bought out he company so they own it and can put it on their cards, games that decide to add support for it it will benefit nvidia.

  5. Re:Linux Support by gujo-odori · · Score: 4, Funny

    And hopefully when it does I'll get first post in the /. article about it.

  6. Re:I didn't RTFA by somersault · · Score: 4, Funny

    Mmmmm.. hardware accelerated litter..

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    which is totally what she said
  7. Re:Works on just the one card? by lantastik · · Score: 4, Informative

    That's not true at all. It works in a single card configuration as well. Modern GPUs have more than enough spare parallel processing power to chug away at some physics operations. Guys are already modifying the beta drivers to test it out on their Geforce 8 cards. The OP in this thread is using a single card configuration:
    http://forums.overclockers.com.au/showthread.php?t=689718

  8. Re:Linux Support by Gewalt · · Score: 5, Funny

    iduno, I'm inclined to believe his post was more useful than yours... or mine...

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    Modding Trolls +1 inciteful since 1999
  9. Re:I called it by ruiner13 · · Score: 4, Funny

    Awesome! Would you like a medal or a monument? What stocks should I buy next week? Who will become the next president, oh wise prophet?

    --

    today is spelling optional day.

  10. Re:Does anyone else remember... by neokushan · · Score: 4, Insightful

    Unreal 3 is an engine that's used on LOTS of games - technically ALL of them have PhysX support, so no, not "just" Unreal 3, because there is no game called Unreal 3.

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    +1 IDisagreeSoHeMustBeATrollOrAnAstroturferOrAShill
  11. Re:I called it by neveragain4181 · · Score: 5, Funny

    Hi

    We need an address for your 'Sarcastic Achievement - Level 3' certificate - you'll have to pay postage, but I'm sure you won't mind that, right?

    Ned Again
    COO - Sarcasm Society
    Level 5 Sarcasm Ninja (certified)

  12. Re:I didn't RTFA by bmo · · Score: 4, Funny

    "Having bullet casings, leaves, newspapers and the like drop and swirl around in response to player actions is actually pretty nifty from an immersion standpoint"

    That's it. I'm done with immersion games. I'm going outside to stand in the rain. Back later.

    --
    BM0

  13. Re:Linux Support by keithjr · · Score: 4, Interesting

    That's not a useless comment at all unless I'm missing something. UT3 hasn't been able to put out the long-promised Linux driver because AGEIA is being so unwilling to release the license grapple hold they have over the PhysX engine. This is a legitimate concern. Unless their stance changes, Linux drivers will not be possible.

  14. Re:Linux Support by carlmenezes · · Score: 4, Funny

    And hopefully the /. article won't be a dupe.

    --
    Find a job you like and you will never work a day in your life.
  15. Re:Works on just the one card? by Kazymyr · · Score: 5, Informative

    Yes, it works on one card. I have enabled it on my 8800GT earlier today. The CUDA/PhysX layer gets time-sliced access to the card. Yes, it will drop framerates by about 10%.

    OTOH if you have 2 cards, you can dedicate one to CUDA and one to rendering so there won't be a hit. The cards need to NOT be in SLI (if they're in SLI, the driver sees only one GPU, and it will time-slice it like it does with a single card). This is actually the preferred configuration.

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    I hadn't known there were so many idiots in the world until I started using the Internet -Stanislaw Lem
  16. Re:Linux Support by Arethan · · Score: 4, Funny

    And hopefully the comments in the article won't all be attempts at +5, Funny.

  17. Re:Linux Support by 3vi1 · · Score: 4, Funny

    And hopefully the story wont be posted 4/1/2009.

    -J

  18. Re:I didn't RTFA by amRadioHed · · Score: 4, Funny

    particularly for a game that's essentially set in something that resembles the real, modern world Because leaves didn't drop and swirl before modern times?
    --
    We hope your rules and wisdom choke you / Now we are one in everlasting peace
  19. Re:I didn't RTFA by ya+really · · Score: 4, Interesting

    There hasn't been for a while, that's why buying a quad-core CPU is largely useless for gamers and one of the best uses of a dual-core CPU is running a single-threaded application alongside Windows.

    Not exactly true, all of the Unreal Tournament Edition 3 engine games consistantly use all four cores in my Intel Q6600 with over a dozen threads spaced throughout my cores. The most notible examples would be UTE3, Bioshock and Mass Effect, 3 of the biggest games of 2007 and 2008. I can typically max out settings for UTE3 engine games.

    On the other hand, performance demanding games like Crysis are total doucebags and peg just one core and sometimes using one more if it feels like it every now and then. Although it's not a very good comparison since there's so many different factors involved, I would gather to say that if crysis took an approach of optimizing better for duo and quad core cpus, their publisher would have far less complaints about performance from gamers.