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AMD Fusion Details Leaked

negRo_slim writes "AMD has pushed Fusion as one of the main reasons to justify its acquisition of ATI. Since then, AMD's finances have changed colors and are now deep in the red, the top management has changed, and Fusion still isn't anything AMD wants to discuss in detail. But there are always 'industry sources' and these sources have told us that Fusion is likely to be introduced as a half-node chip."

27 of 94 comments (clear)

  1. fusion leak? by Red+Flayer · · Score: 4, Funny

    Great, we finally get cold fusion working (by a chip manufacturer? really?) and the first I hear of it, there's been a leak.

    Now we'll never get the NIMBY's to allows us to build fusion reactors.

    --
    "Trolls they were, but filled with the evil will of their master: a fell race..." -- J.R.R. Tolkien on Olog-hai
    1. Re:fusion leak? by Profane+MuthaFucka · · Score: 2, Funny

      You mean his condition was upgraded from dead to serious? No wonder he always played God in the movies.

      --
      Fascism trolls keeping me up every night. When I starts a preachin', he HITS ME WITH HIS REICH!
  2. Just one question... by Anonymous Coward · · Score: 2, Interesting

    WTF is a "half-node chip"?

    1. Re:Just one question... by mpapet · · Score: 4, Informative

      FTFA: "As Fusion is shaping up right, we should expect the chip be become the first half-node CPU (between 45 and 32 nm)"

      --
      http://www.maxineudall.com/2010/02/should-economists-be-sued-for-malpractice.html
  3. Anyone with more knowledge explain this to me by the_humeister · · Score: 2, Interesting

    What's the point in putting the GPU on the same die as the CPU? Doesn't it just then get access to slower main memory vs. a discreet video card with faster memory? Motherboards won't have on-board video anymore? This is all rather confusing.

    1. Re:Anyone with more knowledge explain this to me by cnettel · · Score: 5, Interesting

      A higher level of integration makes sense for laptops. Putting the GPU with the CPU also makes a lot more sense when we consider that the CPU these days also means the place closest to the memory controllers.

      In addition, you have an interconnect between the two which is far faster than anything else available today. However, there is no code today that will use it explicitly, the whole paradigm of a GPU is that you do not read data back to the CPU.

      So, for now, the benefits are really physical size and cost. A CPU-integrated graphics core can be better than one placed on the motherboard when you have an integrated memory controller, but a separate card with dedicated RAM should beat both, as long as you do not expect a new "chatty" paradigm of GPU usage.

    2. Re:Anyone with more knowledge explain this to me by BlackSnake112 · · Score: 2, Funny

      Maybe a chip with a huge amount of cache on it?

      Think of a chip with the CPU, GPU, 2-4GB of DDR5 (or more like DDR20 when it happens) cache on it.

      Someone more informed could say what the speed of the cache is. I just know that it is fast. If there was a chip with a few gig of this fast cache on it, it could make a nice system. Then again, it all depends on how it is implemented.

    3. Re:Anyone with more knowledge explain this to me by HickNinja · · Score: 3, Interesting

      I think the chatty paradigm of GPU usage will be more fine-grained "stream computing." When the latency between CPU and GPU is lower, and you share the same cache, the penalty for setting up and launching stream computing tasks on the GPU becomes lower, enabling more things to be accelerated this way.

      The old way, you only really got benefits from stream computing if you were able to set up a massive job for the GPU, set it on its task, wait for completion, and then get the results. Now, maybe new classes of apps become more feasible.

    4. Re:Anyone with more knowledge explain this to me by Chris+Burke · · Score: 4, Interesting

      So, for now, the benefits are really physical size and cost.

      Power, more than size. Off-chip buses like Hypertransport are fairly power intensive, and now CPUGPU communication won't have to leave the chip. Depending on how they do the integration with the memory controller, it could also mean that less of the chip needs to be active when doing nothing more than screen refreshes from the frame buffer. But the HT link is a pretty big deal power-wise.

      --

      The enemies of Democracy are
    5. Re:Anyone with more knowledge explain this to me by pseudorand · · Score: 2, Interesting

      there is no code today that will use it explicitly, the whole paradigm of a GPU is that you do not read data back to the CPU.

      Perhaps you should look into GPGPU and CUDA. Most of what most people do with computers involves one-way traffic to the GPU, but a small and sometimes well-funded subset of us have bigger plans than video games for the massive parallelization the GPU provides.

      It will be interesting to see if the Nvidia/Intel and AMD/ATI alliances will kill progress in this direction and make us all wait for Intel and AMD to figure out a way to market 256 threads of execution to consumers who won't ever need it, but perhaps it will bring about innovations that remove todays bottlenecks, such as host/device bandwidth instead.

    6. Re:Anyone with more knowledge explain this to me by Joe+The+Dragon · · Score: 2, Interesting

      1. It has a very high speed link low lag link to the cpu
      2. It can hook in to the ram controller in the cpu and maybe even have it's own later.
      3. It can work with a real video card in the system.
      4. In a 2+ system you can have a full cpu in socket and and gpu + cpu in the other one.

    7. Re:Anyone with more knowledge explain this to me by cnettel · · Score: 2, Interesting

      Can't this code be put in the driver?

      Not really, as I see it. The driver should naturally be written to use the faster bus, but the availability of this communication channel could be used for doing some special effect stages on the CPU and then hand the data back (assuming that the effect for some reason cannot be implemented as a shader). Some kind of dynamic off-loading if the GPU turns out to be the bottleneck could be handled in driver, and that would surely be interesting, but the traditional cores would be a very minor addition to the total performance. It's like having a broadband link, but everyone except for a few academics are just providing dial-up content.

    8. Re:Anyone with more knowledge explain this to me by maynard · · Score: 2, Interesting

      > The old way, you only really got benefits from stream computing if you were
      > able to set up a massive job for the GPU, set it on its task, wait for
      > completion, and then get the results. Now, maybe new classes of apps become
      > more feasible.

      Yes. I think this is more a response to Cell than to Intel. You'll note that Cell has a very high bandwidth interconnect between the main CPU and its slave stream processors. This is the same idea. And if they implement a good double precision float in those stream units, I predict it will become very desirable for scientific computing.

  4. AMDs problem. by LWATCDR · · Score: 5, Insightful

    Was the rush to both a native quad core and quad core on the desktop.
    Desktops matter less than less these days. Notebooks are more and more important. You don't put quad core in notebooks yet.
    If AMD can pull off Fusion and have it compete with Intel in the laptop space they may actually do well again.
    There current problem is they are not competing with the ATOM yet. The netbook may be the next big battle ground. Most people don't want a faster machine anymore. And most laptop users don't want faster laptop. What they want is one that runs longer and is smaller and lighter.

    --
    See my blog http://ilovecookes.blogspot.com/ for light hearted technical information.
    1. Re:AMDs problem. by nxtw · · Score: 4, Interesting

      Thats interesting, because I'm typing this on my quad-core laptop.. www.pcmicroworks.com www.sager.com www.dell.com/xps

      Quadcore laptops arent even rare anymore. Expensive, yes, but still pretty common..

      Yes, they are still rare. The few "laptops" with quad-core CPUs are using power-hungry desktop or server class CPUs and weigh over >10 lbs. You won't see a quad-core CPU in a traditional (less than 7 lbs.) laptop until these hit the market in the near future.

    2. Re:AMDs problem. by LWATCDR · · Score: 3, Insightful

      Gamers are like sports car buyers.
      They are few, not a large profit base, and only important for their halo effect.
      Now the manufactures do make some good money off the games because they soak them and get to recoup a large section of their RnD.
      What gamers really help with is the Halo effect. A lot of gamers will buy Intel not because they are going to get the top of the line CPU but because they dream of someday getting that top of the line CPU so they buy a motherboard that will work with it.
      Intel has better and faster CPUs but I will be that even with that most gamers are still buying dual-core cpus.

      Oh and gamers don't buy the most expensive hardware. The HPC have them beat. Those are the people that really push out some bucks.
      You think a top of the line gaming rig is expensive. Price a top of the line IBM POWER system :)

      --
      See my blog http://ilovecookes.blogspot.com/ for light hearted technical information.
    3. Re:AMDs problem. by Spatial · · Score: 5, Funny

      duel core

      I prefer joust core myself.

  5. Cost and Performance info? by Kohath · · Score: 4, Informative

    Without cost and performance (speed) info, this is not really interesting.

    Facts in the story:

    - AMD using TSMC
    - AMD using 40nm instead of 45 or 32
    - DirectX 10.1 support with the R800 engine on the chip.

    None of this matters unless it does something better and/or cheaper than some other option.

    1. Re:Cost and Performance info? by eebra82 · · Score: 2, Interesting
      You forgot the most important piece:

      The first Fusion processor is code-named Shrike, which will, if our sources are right, consist of a dual-core Phenom CPU and an ATI RV800 GPU core. This news is actually a big surprise, as Shrike was originally rumored to debut as a combination of a dual-core Kuma CPU and a RV710-based graphics unit.

      And just because you don't care about this news does not mean that everybody else will agree with you.

    2. Re:Cost and Performance info? by Wesley+Felter · · Score: 4, Informative

      No, the article says a Bulldozer-based Fusion chip will be fabbed by TSMC. AMD will probably make the non-fused Bulldozer itself.

  6. Half-Node? by abshnasko · · Score: 2, Interesting

    I did a google search on this topic but I can't really determine the significance of what a 'half-node' processor is. Is there something inherently special about it? Can someone more knowledgeable about processors explain this?

    1. Re:Half-Node? by karvind · · Score: 4, Informative

      AMD has multiple "nodes" per technology. So in 45nm itself, they have 7 to 9 nodes. Each node represents performance improvement over the previous one by using new technology innovations. It is still 45nm technology, but you may add, for example, higher stress liner to improve mobility, hence more current and hence performance. It doesn't change any of the basic groundrules. These nodes are typically in 3-6 months range (rather than 18 month as said by Moore's law). But then these nodes don't really improve performance by 2x either. The first node is the hardest - get the ground rules right, get a yielding process etc. Once the foundation is set, it is relatively easier to experiment with new process technologies.

  7. WARNING LAST MEASURE by computerman413 · · Score: 3, Informative

    Don't click.

  8. The Interesting Tidbit by Slaimus · · Score: 2, Interesting

    I think the most interesting tidbit is that TSMC will support SOI in the future instead of just bulk CMOS. That is quite an investment they are making, and will encourage more fab-less semiconductor companies to adopt SOI instead of just those working with IBM.

  9. That's a weird definition of node... by slew · · Score: 5, Informative

    I can't comment if your description of a "node" is true for AMD or not, but the rest of the silicon industry (via the ITRS roadmap) labels technology nodes like 90nm, 65nm, 45nm, 32nm, 32nm, 16nm, etc, etc...

    Historically, the ITRS used the term "technology node" to attempt to provide a single, simple indicator of overall industry progress in IC technology by defining it to be the smallest half-pitch of contacted metal lines on any product (usually DRAM), but they have since abandoned this practice of declaring technology nodes (because various parameters are now scaling at widely different rates). Nowdays, in the rest of the semiconductor industry a node often corresponds to some major process enabling technology (e.g., TSMC 45nm combined 193nm immersion photolithography, strained silicon and extreme low-k inter-metal dielectric material).

    If you meant that AMD has 7-9 different nodes that evolved from the 45nm node, I guess that's consistant with this too, but not that consistant with everyone elses' use of "node", they would probably call that a "half-node". If you meant that AMD's 45nm technology uses up to 7 to 9 different scaling factors from other technology nodes I guess that is consistant with this too, but I don't think that's standard industry usage of the word "node".

    AFAIK, the industry uses the term "half-node" when the somewhere between the main nodes (e.g., at TSMC, 40nm is considered a half-node from 45nm). Normally a half-node is created by some sort of parametric scaling of some of the features of a regular process node to achieve higher transistor density (generally something theoretically in-reach of a regular process node, by tweaking scaling by different amounts). Of course there are usually several different variety of 1/2 nodes (low leakage, high speed variants, etc) developed. But that's no different than the fact there are many different variants at a particular node in any case.

    Often process technology folks design something like a 45nm technology node and after they are comfortable with being able to yield it, they spend some time to tweak it to see if they can get a shrink and if the tweakage good enough, they market it as another "half-node" design point. This is a pretty good tradeoff since they can offer a "shrink" to customer using the main node as a cost reduction exercise or a way to scale customized parts of their designs (e.g., cells, rams, I/O pads) w/o radical redesigns (which might happen between major technology shifts) giving a good !/$ for their engineering efforts.

    The reason why many folks think it's weird to design something that probably has a lot of custom stuff like a CPU-GPU hybrid in a half-node is that new things take a long time to design and with processes technology a moving target, it's nice to be able to schedule in a "shrink" and get a low effort cost reduction during the useful sellable lifetime for a product. By starting production in a half-node, to get a cost reduction worth the engineering effort, you'll probably have to redesign/layout the chip in the next technology node (say 32nm which may have lots of different non-compatible features and take lots of effort like a new high-k gate dielectric).