Diablo III Designer Defends New Look and Feel
In response to a fair amount of angry outcry at the new look and feel for Diablo III, designer Jay Wilson has critiqued some fan-altered screenshots and defended the new style. "The key thing to remember here is that this has been Photoshopped. This isn't created by the engine. Though it looks really cool, it's almost impossible to do in a 3D engine because you can't have lighting that smart and run on systems that are reasonable. If we could do that, we probably would in a few of the dungeons."
"We are too lazy to make a scalable engine because we know you'll buy whatever we pump out anyway."
:/
Sad fact: they are right. I will buy it.
I think that title is VERY telling for Blizzard's future challenges.
WoW is cartoon-y. Its cute. Very soft fantasy.
Diablo is not, and never has been.
Nor has Starcraft, for that matter.
Since WoW is a behemoth now, everything Blizzard ever does will be compared to it. This, to me at least, means they should focus on making things have a very distinct feel. Otherwise, the comparisons will be the killer.
"Yeah, Diablo III was okay, but it just wasn't WoW..." probably isn't something they want to hear.