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Diablo III Designer Defends New Look and Feel

In response to a fair amount of angry outcry at the new look and feel for Diablo III, designer Jay Wilson has critiqued some fan-altered screenshots and defended the new style. "The key thing to remember here is that this has been Photoshopped. This isn't created by the engine. Though it looks really cool, it's almost impossible to do in a 3D engine because you can't have lighting that smart and run on systems that are reasonable. If we could do that, we probably would in a few of the dungeons."

2 of 371 comments (clear)

  1. To dark by Drakin020 · · Score: 0, Redundant

    I think a lot of the user created images are just to dark. Seriously it shouldn't be pitch black 5 feet away from your character. Some of those images were just over done. However I do think the rainbow in that one image in the article is a bit cheesy....

    --
    The greatest revenge in life is massive success.
  2. Re:Its Blizzard by Annymouse+Cowherd · · Score: 0, Redundant

    Except they could easily make the game look more like what people wanted it to look like by reducing the lighting and desaturating the textures a bit, it wouldn't require more polygons or processing power. The whole thing about shadows is the only thing that they couldn't really do without much higher system requirements.