New Racing Simulation Distances Itself From Gamers
waderoush writes "In an unusual move that could alienate a large segment of potential customers, iRacing.com, an online racing simulation company that opened its site to the public on August 26, is calling its system a 'driver development tool' that isn't designed for PC or console gamers. 'We don't think of ourselves as a game company,' says one exec. 'World of Warcraft has a real appeal...But our system is more serious, frankly. If you are serious about racing, our product is for you, because getting on a [simulated] track with a full field of other drivers and racing against them safely involves as much commitment and time investment as if you went to racing school.' In fact, to distinguish its system from MMOs, the company has come up with a new acronym to describe its simulation: MMIS, for 'massively multiparticipant Internet sport.'"
I think you can.
Come on. Oh we are too good to be called a game, but come play it. Give me a break.
New MMO startup is completely full of itself, wants to sell you overpriced hardware.
It's clear that this is a game, they're just targeting it to people who normally sneer at "gamers", and who have a lot of disposable income.
I read the internet for the articles.
If driving in a hot car for 5 hours @188MPH isn't considered a sport... ...sitting in front of your computer for 5 hours DEFINITELY IS.
"because getting on a [simulated] track with a full field of other drivers and racing against them safely involves as much commitment and time investment as if you went to racing school"
So you truley believe that:
buying a $50 USB steering wheel
paying $10/month for your racing game
racing from the comfort of your home in your underwear
the biggest fear of dying is malnutrition
Equates to:
renting a $200,000 racecar or using your own car
flying or driving to a racetrack and renting it for $50-$1000
suiting up with flameretardant clothes, full face helmet, full body restraints
feeling G forces, pure adrenaline, and the fear of bursting into flames at any moment
Of course, why didn't I see it!
1) iRacing buys rights/code/everthing related to NASCAR Racing 2003, Sierra/Papyrus's final great NASCAR sim.
2) They then chase off a lot of modders for the game (who were making custom tracks, etc), threatening legal action etc etc. (see: http://forum.tmcarthur.net/viewtopic.php?t=52) After meeting resistance, their lawyers presumably move on to more productive activities, like kicking puppies.
3) Now, years later, they finally get around to releasing a new "racing simulation" based on what's now 6 year old code. And they want people to pay out the bum for it.
4) rFactor is probably better anyway.
Good luck with that, guys.