New Racing Simulation Distances Itself From Gamers
waderoush writes "In an unusual move that could alienate a large segment of potential customers, iRacing.com, an online racing simulation company that opened its site to the public on August 26, is calling its system a 'driver development tool' that isn't designed for PC or console gamers. 'We don't think of ourselves as a game company,' says one exec. 'World of Warcraft has a real appeal...But our system is more serious, frankly. If you are serious about racing, our product is for you, because getting on a [simulated] track with a full field of other drivers and racing against them safely involves as much commitment and time investment as if you went to racing school.' In fact, to distinguish its system from MMOs, the company has come up with a new acronym to describe its simulation: MMIS, for 'massively multiparticipant Internet sport.'"
I think you can.
Come on. Oh we are too good to be called a game, but come play it. Give me a break.
'MMIS, for 'massively multiparticipant Internet sport.' That is one hell of a tongue twister.
Anything and Everything about the Net
New MMO startup is completely full of itself, wants to sell you overpriced hardware.
It's clear that this is a game, they're just targeting it to people who normally sneer at "gamers", and who have a lot of disposable income.
I read the internet for the articles.
Stop taking yourself so seriously and lighten up a little bit. Requiring a subscription and a racing wheel should be enough to weed out the mad 1337 gamers. Do you really think all the WoW people are going to suddenly poo their pants over a racing game?
If driving in a hot car for 5 hours @188MPH isn't considered a sport... ...sitting in front of your computer for 5 hours DEFINITELY IS.
If you are serious about racing, our product is for you, because getting on a [simulated] track with a full field of other drivers and racing against them safely involves as much commitment and time investment as if you went to racing school.
I don't know about you, but nothing gets my adrenaline running like feeling those virtual G's I pull when taking sharp turns. I mean, seriously, that shit is more realistic than driving my sports car on the open roads.
I like how these guys think. I too am producing a serious online simulation project that isn't really aimed at lowly "gamers".
My "iShitting" bowel movement simulation is an exciting new way to experience the joy of a good crap with thousands of friends from all around the world. iShitting will allow serious shitters to compete in such areas as Stench, Log Size, Color, and Composition (with bonus points awarded for visible undigested food, gum, etc). World of Warcraft has a real appeal... but seriously, folks, do you think that somebody who pretends to be an elf has what it takes to produce (and survive) the truly gargantuan masterpieces that professional shitters are famous for? Get real.
For the sake of realism, iShitting requires a full-size USB or Bluetooth toilet controller. iShitting will not support any gamepad, keyboard and mouse, wireless wand and nunchuk, Spaceball, trackball, joystick or paddles.
Like the good folks at iRacing, I also feel that iShitting should not be called a simple MMO. I have devised my own clever acronym that captures all that iShitting is: MMSGBMBMSOPF (Massively Multishitter Stinky Gigantic Brown Messy Bowel Movement Simulated Online Production Facility).
Oh, so it takes less time than actually playing WoW.
"because getting on a [simulated] track with a full field of other drivers and racing against them safely involves as much commitment and time investment as if you went to racing school"
So you truley believe that:
buying a $50 USB steering wheel
paying $10/month for your racing game
racing from the comfort of your home in your underwear
the biggest fear of dying is malnutrition
Equates to:
renting a $200,000 racecar or using your own car
flying or driving to a racetrack and renting it for $50-$1000
suiting up with flameretardant clothes, full face helmet, full body restraints
feeling G forces, pure adrenaline, and the fear of bursting into flames at any moment
Of course, why didn't I see it!
1) iRacing buys rights/code/everthing related to NASCAR Racing 2003, Sierra/Papyrus's final great NASCAR sim.
2) They then chase off a lot of modders for the game (who were making custom tracks, etc), threatening legal action etc etc. (see: http://forum.tmcarthur.net/viewtopic.php?t=52) After meeting resistance, their lawyers presumably move on to more productive activities, like kicking puppies.
3) Now, years later, they finally get around to releasing a new "racing simulation" based on what's now 6 year old code. And they want people to pay out the bum for it.
4) rFactor is probably better anyway.
Good luck with that, guys.