The Gamer's Bill of Rights
Edge Magazine is running a piece by Brad Wardell, CEO of game developer Stardock, in which he presents a "Gamer's Bill of Rights." Stardock teamed up with Gas Powered Games to develop a list of ideals they think all game publishers should follow. Some are rather basic operational guidelines (not requiring a disc to play, minimum requirements that make sense), and some are aimed at repairing the damaged relationship between game companies and customers ("Gamers shall have the right to not be treated as potential criminals by developers or publishers"). Wishful thinking or not, it will be interesting to see if they manage to get other publishers to sign on.
not have to pay fo...wait what?
They do what they preach. Galactic Civilizations I, II and their expansions were always released like that, and they were highly successful.
I really don't see the "wishful thinking" part. Their model actually works. People who pirate aren't gonna be stopped by copy protections. The only effect those protections have is to annoy the hell out of the paying customers.
The Raven
Brad Wardell is also calling for:
* Ponies for everyone
* Sunshine and rainbows, everyday
* World peace out of the power of love
And in his most daring position of them all:
* He's AGAINST kicking puppies
Gamers shall have the right to modify their games to alter their singleplayer experience.
Just disrupt the deflector shield with a tachyon burst.
"#9 Gamers shall have the right to demand that a single-player game not force them to be connected to the Internet every time they wish to play."
I don't want to EVER have to connect to the Internet to play a game after I buy it. Product activation, DRM, Steam - these are all the reasons why I have stopped buying games. And I used to buy a lot of them.
I'm still curious as hell over whether Half Life 2 is as good as Half Life 1. But I'll never know, because Valve doesn't want to allow me to buy it.
Like I said on GamePolitics, here's one additional "gamer right" that Stardock wouldn't like (their EULA forbids it), but which I think is essential:
"Gamers shall have the right to sell their copy of the game to somebody else, provided they remove any copies of the game from their own systems upon doing so."
"In prison you just have to shut your eyes and take it. Here you have to shut your eyes and give it."
Well that's crazy. I have, sitting on my desk, a purchased copy of Rainbow 6 Vegas 2. I uninstalled it about 30 minutes after installing it. My computer far exceeds (as in 400% or more) the minimum specifications. The game still ran like crap. So I took it off and will never buy a game from that publisher again. I am not going to go through the hassle of trying for a refund. I am not going to go through the hassle of telling them I will never buy one of their games again. They won't listen anyway. So, it will sit here on my desk with my beer on top of it. Expensive coaster? Yeah, but I don't care :-)
Thou shalt listen to your customers.
So that's eight passes, one unknown and one late resubmission. They are doing comparatively well.
When Argumentum ad Hominem falls short, try Argumentum ad Matrem