Mythic Launches Warhammer Online
After four days of "head-start" players getting the run of the servers, Warhammer Online launched today to the rest of the public. Mythic took the opportunity to explain why they think World of Warcraft players should give them a chance, highlighting their focus on PvP (or Realm-vs-Realm in this case), and their desire to keep time-intensive activities to a minimum. Creative director Paul Barnett says it's "a bit like Batman." 1.5 million copies of the game have already been sent to retailers, so they're clearly expecting a solid launch. The folks over at Massively have developed an excellent series of guides for players looking to get into the game. They explain and contrast general career choices and look at individual classes as well. They also have a variety of interviews and descriptions of gameplay.
No, it is not a game for PvE carebears who want to slay internet dragons at 3 in the morning.
"Sufferin' succotash."
Played during the open beta through FilePlanet. Very much WOW like. Reskinned and touched up a bit. Ran into a ton of bugs, which I did submit. Hope they fix them for people that will be playing this.
The only thing I saw in this game that was outstandingly unique were the open public quests. Those were actually quite a bit of fun, IF you could get enough people to do them with you, or IF there were enough people in the general area. I also found it extremely humorous that higher level toons couldn't gank lower levels. If the higher level to was too high, they ran around as an easy to kill chicken! I just about died laughing the first time I saw this.
... though it's not EAs or anyone else fault except Apples that Apple don't try to make macs and os x good for games.. Well, maybe all the stupid mac fanboys which yells "omg i'm so fucking pro I don't need games, in fact I hate games, I have penis, macs is not for games, buy a PC if you like games!!"... like it would somehow magically hurt them if macs could run games as well. Mac fanboys are a weird species.
I (unfortunately) have first hand experience with this gaming 'company'. This is the same company that discriminates against different religions in their games. Mythic should stick to what they were pathetic at, Dark Age of Camelot.