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Mega Man 9 Released, DLC announced

Today Capcom released Mega Man 9, the franchise's return to the 8-bit styles of the '90s. It's currently available for the Wii, and will be coming to the Playstation Network and Xbox Live soon. Capcom also announced some upcoming downloadable content, which will include extra difficulty modes and a stage that never ends, in which you are endlessly attacked. It will also give you the option of playing as Proto Man. Unfortunately, since the game is available through downloads only, the awesome box art will not be available to the public. Gamesradar has some screenshots and boss pictures.

87 comments

  1. Tired ol' Mega Man by Ethanol-fueled · · Score: 0, Troll

    This game is only a way to play old-skool Mega-man on the newer platforms and it isn't the first MM game to do it.

    Nothing new to see here, move along.

    On the other hand, there are so many damn characters that they could start a Mega Man MMORPG -- would it be called a MMMMORPG? :)

    1. Re:Tired ol' Mega Man by theprophetofmephisto · · Score: 2, Insightful

      you're missing the point - while i'm personally not a retro gamer, there are a myriad of people who are still speedrunning their old cartridges into the ground. this is an excellent chance to do stuff again on a console as opposed to just emulating it. you'll be able to track scores in real time, download content...it sounds really cool, actually. don't just hate cause it's m$ =)

      --
      composition | performance | education | music
    2. Re:Tired ol' Mega Man by Golddess · · Score: 1

      don't just hate cause it's m$ =)

      Did I miss something? When did Microsoft buy Capcom?

      --
      "I'm not sure I like the fugnutish tone you used in your post!" -RogL (608926)-
    3. Re:Tired ol' Mega Man by Boogaroo · · Score: 1

      This game is only a way to play old-skool Mega-man on the newer platforms and it isn't the first MM game to do it.

      This is not the only way. Remember, the Wii can play Gamecube games, so you can just get a Megaman Anniversary Collection for the Gamecube to play.

    4. Re:Tired ol' Mega Man by Hatta · · Score: 3, Informative

      Um, no. This isn't a rehash of old mega man games, this is a brand new game in the classic 8 bit style. If you're a mega man fan, you've probably played the hell out of the old ones anyway, so a new mega man is actually a big deal.

      With any luck this will prove that there's still a market for classic 2d game play. With the Wii's virtual console doing so well, and updates of classic franchises like 1942, it's a pretty good time to be a retro gamer.

      Personally, I'd really like to play this game, but buying a Wii or Xbox 360 for what's essentially an 8 bit game seems like a bit of overkill. Anyone know if this is going to make it to the PC?

      --
      Give me Classic Slashdot or give me death!
    5. Re:Tired ol' Mega Man by theprophetofmephisto · · Score: 1

      it's xbox live that it's being released on, which is owned and operated by microsoft.

      --
      composition | performance | education | music
    6. Re:Tired ol' Mega Man by Krilomir · · Score: 3, Informative

      Actually it's released on WiiWare first. The other releases are ports.

    7. Re:Tired ol' Mega Man by philspear · · Score: 1

      The "tired ol' megaman" would be the "newer" 3d one. I tried to play one of the newer ones, megaman X#KD_: or something like that (what's the japanese fascination with putting random letters after a title to make a new series? Gundam, okay, Gundam SD? Why not just "The next gundam" or "Gundam: viciously beating a dead horse to the point of making it into red pulp." Long tangent there...)

      Uh... anyway, I tried to play it, and it made no sense.

      There are some 2d franchises which can be successfully brought into the 3rd dimension. Metroid was one. But the vast majority of them turn out to be crap. For some reason, the parent companies refuse to accept the results of many failed experiments. The 3d castlevanias continue to be mediocre at best. The 2d ones are great. Mortal Kombat also was not much fun in 3d. Megaman is the same way. Whatever it was I was playing was an abomination that should have been killed early. Glad to see that capcom is seeing the light.

    8. Re:Tired ol' Mega Man by CRiMSON · · Score: 1

      I think he meant don't hate on Live, since Microsoft does have a say in the price of content on the Market place (I believe..)

      --
      oogly boogly!
    9. Re:Tired ol' Mega Man by mattack2 · · Score: 1

      It's also available for (at least) the PS2 & Xbox. e.g. ahref=http://www.amazon.com/Mega-Man-Anniversary-Collection-Playstation-2/dp/B00019HNNCrel=url2html-14131http://www.amazon.com/Mega-Man-Anniversary-Collection-Playstation-2/dp/B00019HNNC>
      But I should have paid attention to reviews.. The game is HELLA hard.

    10. Re:Tired ol' Mega Man by CronoCloud · · Score: 1

      If you want a good 3D Mega Man, try Mega Man Legends for the PS1. Imagine Doom, crossed with Tomb Raider, crossed with an RPG. the MML games (MML 1 and 2 and the Tron Bonne game) are the only Mega Man games I like.

    11. Re:Tired ol' Mega Man by mattack2 · · Score: 1

      http://www.amazon.com/Mega-Man-Anniversary-Collection-Playstation-2/dp/B00019HNNC
      Aaah, if there's a space after url: before the http part... it messes up.

    12. Re:Tired ol' Mega Man by philspear · · Score: 1

      Well, great, except why they gotta mess with it like that? There are still plenty of things they could have done with 2d. If they wanted to make a franchise that was doom crossed with tomb raider crossed with an RPG... first of all that sounds like complete crap, but second why not make up a new franchise?

      If it's quality, you're going to get bites even without brand name recognition. If it's crap, you're just going to ruin a good franchise until you "bring it back old school."

    13. Re:Tired ol' Mega Man by Anonymous Coward · · Score: 0

      make a franchise that was doom crossed with tomb raider crossed with an RPG... first of all that sounds like complete crap...

      Sounds like Castlevania to me.

    14. Re:Tired ol' Mega Man by KDR_11k · · Score: 1

      Why szhouldn't they have tried some 3d? It's not like there's some kind of huge magical barrier that you have to take one side of, you can make either as much as you want.

      Besides, almost all of the recent and semi-recent Megaman games are 2d (though some use polygons to render the 2d).

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
    15. Re:Tired ol' Mega Man by philspear · · Score: 1

      Castlevania FPS on mars: the only way Konami could make the 3d series any worse!

    16. Re:Tired ol' Mega Man by philspear · · Score: 1

      Why szhouldn't they have tried some 3d?

      They did. It was crap. They shouldn't KEEP trying it after it didn't work.

    17. Re:Tired ol' Mega Man by Clovis42 · · Score: 1

      Personally, I'd really like to play this game, but buying a Wii or Xbox 360 for what's essentially an 8 bit game seems like a bit of overkill.

      Is avoiding "overkill" worth an extra $50? The XBox 360 is now selling for $200.00, while the Wii, if you can find one at retail, is $250.00.

      --
      Clovis
      ^ Clovis, look! It's that guy you are!
    18. Re:Tired ol' Mega Man by Hatta · · Score: 1

      IMO, anything over $100 for a game console is too much. I still have my hands full with my Saturn and N64, so it would be silly to spring for a new console right now. In 5-10 years, the current gen consoles will be cheap as shit, and Mega Man 9 will be just as fun as it ever was.

      --
      Give me Classic Slashdot or give me death!
    19. Re:Tired ol' Mega Man by Anonymous Coward · · Score: 0

      Metroid in 2d was better in my opinion. I can't get the hang of the 3d. I'm a pretty lousy 3d gamer but can finish mario 1 at high speed. The display seems to be too cluttered most of the time and jumping in 3d is just too hard.

      The only 3d games I can control correctly are halflife and zelda. I'm looking forward to a pc version. And if they're not making one, then hopefully it can be played in one of the console emulators.

    20. Re:Tired ol' Mega Man by Anonymous Coward · · Score: 1, Insightful

      With any luck this will prove that there's still a market for classic 2d game play. With the Wii's virtual console doing so well, and updates of classic franchises like 1942, it's a pretty good time to be a retro gamer.

      Hell yes.

      Gradius and R-Type both have new installments coming out as downloads! Similar to this megaman 9.

      Not to mention Contra 4 (for DS) is the best sidescrolling game in the history of the world.

    21. Re:Tired ol' Mega Man by yanos · · Score: 1

      And I will add that the Wii and PS3 version are much more viable than the xbox360 one because of the terrible, terrible dpad of the 360 controller.

    22. Re:Tired ol' Mega Man by KDR_11k · · Score: 1

      They stopped, didn't they? I only recall the Megaman Legends games (Zelda-like, pretty good), X Command Mission (RPG, not that bad) and X7 (supposedly awful) being 3d, everything else was 2d with X8 and Network Transmission using 3d models to depict that 2d. The entire Zero and ZX series are 2d, the original never got a 3d version AFAIK (though plenty of bad 2d ones), only X had a 3d iteration. So it's not like Sega or Konami who keep bashing their head into the same old wall.

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
    23. Re:Tired ol' Mega Man by 0p7imu5_P2im3 · · Score: 1

      It sounds like you played Megaman X7. That game was a horrid piece of filth that should never have polluted the franchise.

      I don't think you played Megaman X8, however. Not many people bought it because of the insult that was X7. (I think Capcom has been using alternating teams on their Megaman X series, because typically the odd numbered games sucked if you flip X5 and X6.)

      Megaman X8 was the epitome of side-scrolling 3d shooters... not that this is a very large genre... but it was very true to the original Megaman franchise (Megaman and Megaman X) except using 3d graphics. It was arguably one of the top 3, if not my favorite, Megaman.

      --
      Resistance is futile. Your technological distinctiveness will be added to our own. You will become one with the morgue
  2. Re:fp by wampus · · Score: 0, Offtopic

    Present it.

  3. DLC ready at launch? by Winckle · · Score: 3, Interesting

    Talk about nickel and diming your customers, announcing DLC for a downloadable title, before it is even launched.

    1. Re:DLC ready at launch? by Anonymous Coward · · Score: 0

      Talk about nickel and diming your customers, announcing DLC for a downloadable title, before it is even launched.

      yeah guy that makes total sense

  4. Bah by nawcom · · Score: 1

    Read through the DailyRadar comments and it's full of people who have never played a Megaman/Rockmangame in their lives due to age. Christ on a stick, I'm 23 and I'm already telling geeks to get off my lawn! The shitlet geeks are either growing too fast or are getting dumber by the year. *shakes cane*

    1. Re:Bah by nawcom · · Score: 1

      bahh! GamesRadar.

    2. Re:Bah by Pazy · · Score: 1

      Its because the medium moves to fast, at like 12 years old (2002) I was trying to tell people there was a game before Soul Caliber (Soul Blade incidently) and in my mind it was better. Or when they died in a game and assumed it was a pile of crud that the gaming standard was to rape you silly to make a 30 minute game last months/years and they have it easy. Ill take my cane any day so I can twat anyone who says Golden Axe dosent rock or that it dosent exist :)

  5. 3drealms needs to come out with DNF side stroller by Joe+The+Dragon · · Score: 1

    3drealms needs to come out with the Duke nukem forever side stroller and was due after duke3d

  6. Game is Defective by Design by Zombie+Ryushu · · Score: 5, Informative

    You have to BUY the privilige of playing as ProtoMan, sliding and Mega Buster with real money. The game only costs $10, but I've heard that playing as ProtoMan will cost you $4, and sliding will cost you $2.

    No, just Hell no. I will not pay for something I can do for free since Mega Man 3

    1. Re:Game is Defective by Design by philspear · · Score: 2, Insightful

      Let's be more specific here: the content delivery is defective. It's not the game itself.

    2. Re:Game is Defective by Design by Anonymous Coward · · Score: 1, Informative

      Proto Man is actually $2, with shield and sliding and all.

    3. Re:Game is Defective by Design by denmarkw00t · · Score: 1

      Yes - I bought the game (though $10 for a slightly-crippled megaman, ouch) and I have to say it is quite fun. It is a bummer that DLC will be so pricey (why not an extremely high amount of bolts as an alternative a la Gunbound?), but still worth it so far - and damn hard, for now - Dr. Light was right when he said that its been awhile.

    4. Re:Game is Defective by Design by Zombie+Ryushu · · Score: 1

      What I am against is the fact I have to pay extra for it.

      I'm not saying they should go through all the trouble of releasing a NES Cart. But this could have been done as a PSX or PSX2 CD/DVD Complete with box art and everything. But no. Its a money grab. No box art. No manual. Just a DRMed up the as download with limitless little extras to keep you paying more and more.

    5. Re:Game is Defective by Design by Snowspinner · · Score: 1

      You get, for $10 a game. A perfectly playable, fun game.

      For a few dollars here and there, you can, if you choose, get add-ons to the game. But if you do not do any of this, you get a game.

      Personally, I bought the game, and I am going to play the game. I probably won't get any of the DLC, though I might snatch up extra levels if the price is right. I have no concept of why this is a problem for people. Do you regularly complain when you buy a season of television on DVD that the subsequent episodes aren't included for free?

    6. Re:Game is Defective by Design by Snowspinner · · Score: 1

      You've been able to play new levels of Mega Man for free since Mega Man 3?

      Seriously. The game is clearly designed to be playable without sliding and charged shots. Yeah, there are spots where I miss charged shots, and I've encountered so far one bolt that clearly needs sliding to get to it, but you know what? The best game in the series had neither charged shots nor sliding.

      You get a fully playable game for $10. It's fun. If you liked MM 1-6, you'll like it. I advise against cutting off your nose to spite your face.

    7. Re:Game is Defective by Design by Christopher+Rogers · · Score: 4, Insightful

      Perhaps you would rather pay $40 for the entire package like a regular game?

    8. Re:Game is Defective by Design by Zombie+Ryushu · · Score: 1

      I don't own an X-box, I own a Playstation 2

    9. Re:Game is Defective by Design by Zombie+Ryushu · · Score: 1

      Look in to Rockman no Constancy.

    10. Re:Game is Defective by Design by wampus · · Score: 1, Insightful

      So the reason you aren't getting the game is because you can't, not for whatever bitchwailing reason you posted about. Understood.

    11. Re:Game is Defective by Design by Zombie+Ryushu · · Score: 1

      Thats what I just said isn't it?

    12. Re:Game is Defective by Design by Anonymous Coward · · Score: 0

      Bionic Commando Rearmed is an excellent value at $10. Mega Man 9 is the same price, and was probably produced for a lot less. I had a hard time paying $10 for that (I would have preferred $8) but with the DLC bringing it up above $15? That's pretty shitty, I won't be buying it.

    13. Re:Game is Defective by Design by magus_melchior · · Score: 1

      Yeah, Capcom is taking the "downloadable add-ons" idea to an extreme that is unacceptably wrong.

      The sad thing is, I suspect many Japanese will buy the game anyway. Some will refuse the add-ons out of frugality or pride in their skills. What I hope that they will not do is design the game to require some of those add-ons at certain points in the game. That would be even more wrong.

      --
      "We are Microsoft. You shall be assimilated. Competition is futile."
    14. Re:Game is Defective by Design by Anonymous Coward · · Score: 0

      So instead of $10 + $4 + $2 = $16, you would rather spend $40 on it?

      Are you a retard or do you just have rich parents?

    15. Re:Game is Defective by Design by BTWR · · Score: 2, Insightful

      What I am against is the fact I have to pay extra for it.

      I'm not saying they should go through all the trouble of releasing a NES Cart. But this could have been done as a PSX or PSX2 CD/DVD Complete with box art and everything. But no. Its a money grab. No box art. No manual. Just a DRMed up the as download with limitless little extras to keep you paying more and more.


      Um, this is a video game. It's not rice. I love Mega Man, but they have every right to sell it for $500 if they want to.

      They made Mega Man cost, with all the bells, $12. I mean, you can't buy a new game for $12 today... ever. They're usually $50-$60, and sometimes as cheap brand-new as $30 or even $20. So essentially, you're still getting 10 hours of xbox fun, but for only $12. Do you really care that the "markup" from the game's budget is higher for them? Do you get pissed off paying $10 for a Dark Knight ticket and then having to pay the same to see Juno? I mean, Dark Knight gave me $200 million of awesome IMAX film, great special effects, all for $10. And Juno? It was a nice film, but only cost them $10 million to make, and I still have to pay $10? That's so unfair!

      That, in a nutshell, is my argument why this is stupid. It's a $12 game. Or $10 for the fully-functional, but non-special edition version.

    16. Re:Game is Defective by Design by Snowspinner · · Score: 1

      I've played it. A ROM hack has nothing on a new game.

    17. Re:Game is Defective by Design by BenoitRen · · Score: 1

      What you heard is false. Proto Man only costs $2, and you can't buy sliding and charging. The fact is that Proto Man can slide and charge.

    18. Re:Game is Defective by Design by BenoitRen · · Score: 1

      You have to pay extra for an extra feature. The logic is mind-blowing!

    19. Re:Game is Defective by Design by Mark+Programmer · · Score: 1

      All you're saying is that you aren't willing to spend $16 on a new Megaman game that features the sliding and Mega Buster game mechanics, and the option to play as Protoman.

      That's up to you, but if I recall correctly I spent more than $16 on Megaman 3, back in the day.

      --

      Take care,
      Mark

      There is a solution...

    20. Re:Game is Defective by Design by Mark+Programmer · · Score: 1

      In all fairness, you can buy a new game for $12 and less today. The downloadable content channels (XBLA, WiiWare, etc.) have allowed the game developers to cut out the brick-and-mortar distribution channel and pass the cost savings on to the consumer. That's what makes downloadable content so great.

      But if people think that they're "nickel-and-dimed" by $6 content, maybe it becomes more economically sensible to jack the cost up to $50 again? That's why I can't fathom what people are thinking when they complain about getting "nickel-and-dimed" by games that cost less than games on a store shelf.

      --

      Take care,
      Mark

      There is a solution...

    21. Re:Game is Defective by Design by w32jon · · Score: 1

      Well, even if you do pay $2 extra for Protoman, it's still only $12. You'd probably spend more for a meal at a restaurant, or more by going to the movies.

      I played through it yesterday, and for $10, you get a pretty complete and fun Megaman game.

      Would you feel any different if they released the game for $12, but included Protoman with sliding?

    22. Re:Game is Defective by Design by brkello · · Score: 1

      It isn't a regular game though. It doesn't require near the resources to create that a modern game would. Charging extra for stuff that was already finished right out of the box is a way of screwing over the consumer. It sounds like a lot of people are buying it anyways which is too bad. Stuff like this shouldn't be acceptable.

      It seems like you have no problem with this. Think about it though...do you really want to buy everything this way? Is the future going to be that you have a "choice" of buying Awesome Game Basic for $50 but if you want all the features you need to buy the Premium or Ultimate version? I sure as heck don't.

      --
      Support a great indie game: http://www.abaddon360.com
    23. Re:Game is Defective by Design by Yosho · · Score: 1

      I've encountered so far one bolt that clearly needs sliding to get to it

      Actually, you can use Hornet Man's weapon to get it. No sliding necessary!

      --
      Karma: Terrifying (mostly affected by atrocities you've committed)
    24. Re:Game is Defective by Design by Snowspinner · · Score: 1

      Yeah, I just figured that out. I hadn't gotten Hornet man yet. :)

      Which means the game is clearly designed to be played without sliding. So I'm kind of unimpressed with the idea that it's a missing feature.

    25. Re:Game is Defective by Design by not+already+in+use · · Score: 1

      It doesn't matter how much time/energy/resources went into the game. It's all about demand. It shattered WiiWare download records, which means it's heavily in demand, therefore their price is perfectly justified.

      --
      Similes are like metaphors
  7. rule 34 by Anonymous Coward · · Score: 1, Informative

    Incidentally, there's already porn of Splash Woman...

    NSFW (obviously)
    http://rule34.paheal.net/post/list/Splash_Woman/1

  8. Shweet thanks for the link !@#$ my favorites... by Anonymous Coward · · Score: 0

    At last...my collection is near complete...
    My hermy pedo fantasy and she-boy collection has just got some more residents.

  9. Anascape v. Nintendo by tepples · · Score: 0, Troll

    Remember, the Wii can play Gamecube games, so you can just get a Megaman Anniversary Collection for the Gamecube to play.

    Didn't Anascape get an injunction barring Nintendo from making and selling GameCube controllers, which are required to play GameCube games on a Wii system? I seem to remember Anascape suing Nintendo over a patent on a spring-loaded analog button that has a tactile snap at the far end of its travel.

    1. Re:Anascape v. Nintendo by Khyber · · Score: 1

      Even if Nintendo had to stop, Mad Cats sure as hell hasn't. I just bought the wireless Gamecube controller and it works just fine for every GC game I play on the Wii

      --
      Still waiting on Serviscope_minor to wake up to fucking reality and realize that Jessica Price isn't going to fuck him.
    2. Re:Anascape v. Nintendo by Boogaroo · · Score: 1

      Yes, but it will stop working after six months.

    3. Re:Anascape v. Nintendo by Khyber · · Score: 1

      What? A Mad Cats controller? All the ones I have still work, from my SNES turbo pad on up. I expect this one will do just as well.

      --
      Still waiting on Serviscope_minor to wake up to fucking reality and realize that Jessica Price isn't going to fuck him.
  10. "Awesome" box art? by ToasterThief · · Score: 1

    The "awesome" aspect of that box art could be strongly contested, especially since Megaman keeps winning the "Worst Box Art Ever" contests on every gaming site.

    1. Re:"Awesome" box art? by FornaxChemica · · Score: 1

      That MM9 box art is obviously some kind of tribute to the infamous US cover for the first Mega Man on NES. Mind you, I don't think any other MM game actually gets that "worst box art ever".

      The artist put a gun in his hand like in the two first US covers and drew him an adult man. He also used a design with a grid on a bluish background like early Capcom titles for the American NES (Mega Man but also Trojan, Gunsmoke, Ghosts'N Goblins, etc).

      The idea is pretty good but I'm divided on the design choice. It looks retro and all, which is nice, however by choosing the corny MM1 US cover as a model it could be argued they're just laughing at the artwork from old games. It wouldn't have been that hard to make some retro Mega Man art minus the ridicule. Many old games had amazing box art, especially in Japan (see the PC Engine) but nowadays some people seem to think it's a lot more fun to only publish and show off the terrible ones. That's some cynical retrogamers.

    2. Re:"Awesome" box art? by despisethesun · · Score: 2, Informative

      That was the point, smart guy. This whole thing is a love letter to retrogamers and the Mega Man faithful. The box art is supposed to remind you of the terrible box art of the earlier NES titles. It's all about nostalgia here.

      --
      This poo is cold.
    3. Re:"Awesome" box art? by mzs · · Score: 1

      The US box art for MM2 was not the anime style either, not as 'bad' as MM though:

      http://upload.wikimedia.org/wikipedia/en/b/be/Megaman2_box.jpg

  11. You mean people make games to make... MONEY? by Anonymous Coward · · Score: 0

    The game was likely designed to be played without protoman or the slide. As with most downloadable content for titles like this, it's not likely crucial to gameplay. This is nothing new, it's an established business model. It was likely added on as an afterthought because all the info we had before indicated that these features wouldn't be present at all. I'll be buying this game. I probably won't be buying the addons.

  12. Breyer's ice cream is Defective by Design by earthbound+kid · · Score: 2, Insightful

    You have to BUY the privilige of getting a cone, chocolate, or nuts top with real money. The ice cream only costs $5, but I've heard that getting cones will cost you $4, and chocolate will cost you $3.

    No, just Hell no. I will not pay for something that I could do for free with a Drumstick

  13. Re:3drealms needs to come out with DNF side stroll by Born2bwire · · Score: 1

    They did put out Duke Nukem Manhatten Project.

  14. No walkthrough yet? by Anonymous Coward · · Score: 0

    Splash Woman first.

  15. Re:3drealms needs to come out with DNF side stroll by KDR_11k · · Score: 1

    They've got a new company (using the apogee name) working on a set of 2d Duke games, unless that was all just a big joke.

    --
    Justice is the sheep getting arrested while an impartial judge declares the vote void.
  16. Re:3drealms needs to come out with DNF side stroll by antifoidulus · · Score: 1

    Whats the title? Duke Goes for a Walk With HIs Dog and Meets Some Friends Later for Dinner?

  17. Why Rock doesn't have charge shot in MM9... by Tetsujin · · Score: 1

    You have to BUY the privilige of playing as ProtoMan, sliding and Mega Buster with real money. The game only costs $10, but I've heard that playing as ProtoMan will cost you $4, and sliding will cost you $2.

    No, just Hell no. I will not pay for something I can do for free since Mega Man 3

    You can't slide in the game while playing as Rock because the new game is a throwback to the classic format - no sliding, no charge-shot, just jumping and blasting the living shit out of enemies with lots of regular shots. To me this is a good thing - going back to the basics, the real strength of the series.

    You can probably think of Blues as "easy mode" - if you want a big shield to hide behind, and a charge shot feature and the ability to move more quickly, play Blues.

    --
    Bow-ties are cool.
  18. I never played Mega Man much by mzs · · Score: 1

    As a kid I played a bunch of other NES games but never much of Mega Man. I downloaded MM9 yesterday and I see a screen when I press + with a two regions where things are listed. In the top for example I can choose an item where a robot dog appears but what does that do?

    On the bottom list there are MANY items, can someone tell me what those things do? The instructions are very much lacking in details. Maybe someone knows of a good web site to read that explains this stuff for someone that did not grow-up with MM-MM4 or so. Not a walk through, I want to figure-out the game myself.

    Also I am loving this game. My previous favorite game to play was SuperC, and this shares a lot of the qualities of that. It is very rewarding playing MM9 since I get progressively better the more I play the stages and it requires a level of perfection to play well.

    1. Re:I never played Mega Man much by yanos · · Score: 1

      The top box is where all your weapon will be. When you defeat a boss, you will gain the weapon of that boss. As for the items, just go to the shop, where you can buy them. You'll find descriptions there.

    2. Re:I never played Mega Man much by mzs · · Score: 1

      Yes I see that when I beat a boss then I get a new weapon much like the boss used. But I have this dog 'weapon' in the top list even at the very start of the game. When I use him he appears uses some of my weapon power bar and then disappears. I have NO idea how to actually use this robot dog for anything useful.

      Thanks for telling me about how to learn what those items at the bottom do. Do I need to select them after finding them to use them or are they automatic?

    3. Re:I never played Mega Man much by Krakhan · · Score: 1

      Also, the other item RC is for the Rush Coil, where "Rush" is the name of the dog. When he comes down, jump on him, and he'll give you a boost so that you jump higher.

    4. Re:I never played Mega Man much by mzs · · Score: 1

      Thank you.

    5. Re:I never played Mega Man much by Anonymous Coward · · Score: 0

      Thanks for telling me about how to learn what those items at the bottom do. Do I need to select them after finding them to use them or are they automatic?

      The four on the left side must be selected to be used; the four on the right side are either automatically used when necessary (The boot protects you from instant-death spikes, Beat (the bird) rescues you from pits) or are always on (the book changes your hair style; the computer-looking thing makes it so that when "M. Buster" is your selected weapon and you pick up weapon energy, it automatically goes to your lowest weapon).

    6. Re:I never played Mega Man much by yanos · · Score: 1

      Jump on the dog. You'll be able to reach higher grounds.

  19. Buttons swapped! by Vandil+X · · Score: 1

    Unfortunately, the Gamecube game has the jump & fire buttons swapped. Years of muscle memory down the drain.

    --
    Up, Up, Down, Down, Left, Right, Left, Right, B, A, START