Command & Conquer FPS Canceled
Kotaku reports that Tiberium, EA's Command & Conquer flavored first-person shooter, has been canceled. An internal memo cited quality issues as a reason for the termination of the project, and an EA spokesperson confirmed it.
"It is with a heavy heart that I announce an end to all work on Tiberium effective immediately. I've consulted with Nick Earl and Frank Gibeau at the EA Games Label and together we have reached the conclusion that given the time and resources remaining, we will not be able to deliver this product to an appropriate level of quality. The game had fundamental design challenges from the start. We fought to correct the issues, but we were not successful; the game just isn't coming together well enough to meet our own quality expectations as well as those of our consumers."
Looks like EA have finally decided to cancel their crap games instead of shipping them. I guess they'll go bankrupt soon if they keep this up.
Admit it. You post strawman arguments as AC so you get modded Insightful for refuting them, rather than Troll
It's unfortunate that it won't happen, but I'm glad they're not just pushing a crappy game to market.
This space intentionally left blank.
and nothing of value was lost.
Shiny. Let's be bad guys.
Too bad. Renegade, for all it's bad hype, was actually pretty fun....well, the multiplay was anyway...
Where you first go out into the woods, cut down a tree my violently moving your mouse back and forth several times, walking back, the going back to the woods, cutting down another tree until you build your house. Then rather than someone else doing the research for you, you actually have to do all the research necessary to advance to the next age. Going to the library, reading up on weapons and methods of smelting, then applying them to the FPS. Teach yourself to handle horses, lead great armies of men, train archers and swordsmen, maybe even join the army yourself just so you can return to the AoE FPS and apply the techniques you've been taught.
It would take years to get to the first fight, but the wait would be worth it, I'm sure.
Task Mangler
Someone mod the above post up, that's gold right there that is.
That sort of game would only be possibly topped by a Tetris MMO, where everyone gets to play a single block, has some control over where they are falling and you can do realm based combat as the blue blocks slug it out with those annoying perky red blocks. All the kiddies will pick the red blocks cause they have skimpier outfits and the red blocks will outnumber the blue ones by about a one to two ration, but all the good players will pick blue blocks because they don't want to be mixed in with the "red noobs". It's classic game 5 Star ratings material this!
Moved to http://soylentnews.org/. You are invited to join us too!
...if even EA thought that it would not meet their quality standards. That's hard to do.
"Screw Sun, cross-platform will never work. Let's move on and steal the Java language." - Visual J++ Product Manager
This marketing speak really annoys me. You're not allowed to say "design flaws" we get this meaningless sentence. All games worth playing are a challenge to design - if your design process is easy then you're making a boring or derivative game.
...but it kept crashing when they tried to add the RCI meter and color commentary. :(
You can hold down the "B" button for continuous firing.
It's American English. You're not about to change centuries of spelling differences by posting about it on Slashdot. I don't expect you to spell that way, just be aware that it is not misspelled. http://en.wikipedia.org/wiki/American_and_British_English_spelling_differences#-our.2C_-or
I won't join Slashcott. OTOH, If Beta goes live, I just won't be back until it's fixed. Sorry Dice.
That Sims2 expansion, "Sims 2: Sims go dogging" is still on track for release next month, then?
+1 IDisagreeSoHeMustBeATrollOrAnAstroturferOrAShill
EA stopped churning out rubbish some time ago.
Last week?