Slashdot Mirror


Sony, Microsoft Begin Battle of Virtual Worlds

Slatterz writes "Sony and Microsoft are poised to do battle in virtual worlds. The console kids both announced Second Life-style virtual environments at the Tokyo Game Show today. Both games show striking similarities to Linden Lab's creation. Players are represented by avatars which live a virtual life — engaging in relationships, going about day-to-day business."

13 of 180 comments (clear)

  1. "Oh yay" by KeX3 · · Score: 5, Insightful

    So, two clones of something that is little more than a furry playground? My pythonic "yaaay" just isn't lethargic enough to express my feelings.

    1. Re:"Oh yay" by Anonymous Coward · · Score: 3, Insightful

      There are more non-furs in Second life than there are furs

      There is a MUCH higher (furs)/(non furs) ratio in Second Life than in meatspace and, face it, most of the internet.

      Nice try.

    2. Re:"Oh yay" by Ash-Fox · · Score: 3, Insightful

      Posted by someone with "Fox" in his/her name???

      Oh yes, I am a furry. But by the original poster's logic, I would certainly know if this was the case, no? :)

      --
      Change is certain; progress is not obligatory.
  2. Article misleading? by AndyboyH · · Score: 5, Insightful

    Having RTFA, and also having a background as a games dev.
    Home is a virtual world, but isn't Microsoft's avatars pretty much just the same approach as Miis?

    I think the article's a little misleading in implying that Microsoft are making some virtual world (like Home or 2nd Life), when instead, it's just giving devs a representation of the player to put into their own games, like how Miis are currently handled on the Wii.

    --
    Baka Drew
    1. Re:Article misleading? by Anonymous Coward · · Score: 5, Insightful

      It's actually another useless article from The Inquirer, republished on pcauthority.com.au.

      Sure, Home bears a glancing resemblance to Second Life, albeit a homogenized one, but the NXE bears absolutely no resemblance other than they both have avatars and feature text and voice chat. Virtual world, NXE ain't.

      Where is slashdot's bullshit filter when we need it?

  3. escaping to another world. by HungryHobo · · Score: 4, Insightful

    "engaging in relationships, going about day-to-day business."

    Strange how people will sit in a bedroom controlling an avatar which is decorating it's bedroom....

    Although I can understand to an extent. there have been times when I was unhappy and being able to spend a few hours in a virtual world completely disconnected from my real life somehow helped and overall made me a happier person. Don't play now that real life is good.

    I avoid WOW at all cost though. I want to play it but I've seen what it does to people and I know I'd get hooked.

    1. Re:escaping to another world. by elrous0 · · Score: 3, Insightful

      I've seen crackheads less addicted than some of my friends who play WoW.

      --
      SJW: Someone who has run out of real oppression, and has to fake it.
  4. Re:Real Moneyz? by Ash-Fox · · Score: 4, Insightful

    Now the real question is will people be able to make real income off these clones as many have and failed in Second Life?

    A lot of people are succeeding making money off Second life. Of course, the people who just go into Second life and have no understanding about it just go about setting up random stuff, trying to make a business without even trying to understand the economy in Second life, absolutely fail.

    A lot of people assume making a good amount of money off Second life is easy, it is not.

    --
    Change is certain; progress is not obligatory.
  5. Re:I'm not a young hippster by Ash-Fox · · Score: 4, Insightful

    You're missing the point. Lots of people don't want something that really shows what they look like. Were this not the case, plastic surgery wouldn't be so popular. Its not just about fat people. Lots of people don't like the way they look.

    You're missing the point, this guy does not want to look like a young hipster. He may not want a representation of himself, but he obviously does not want to be a young hipster.

    --
    Change is certain; progress is not obligatory.
  6. Apples and Oranges... by Otis_INF · · Score: 3, Insightful

    Sony's 'Home' is really not comparable with Microsoft's new avatars/Xbox UI. Home is a virtual world, MS' UI is just that, a UI.

    --
    Never underestimate the relief of true separation of Religion and State.
  7. This is not targeting Second Life by argent · · Score: 3, Insightful

    What has been described in the press so far doesn't sound anything like Second Life, except at the most superficial level. These systems are targeting things like IMVU and Puzzle Pirates. There are more similarities between Slashdot and Livejournal than there are between Second Life and Sony Home.

  8. what an awful article by YesIAmAScript · · Score: 4, Insightful

    Sony announced Home a long time ago. And yeah, it does look a bit like Second Life. But given that Second Life is meant to be like real life, it is odd that other things look like it too?

    MS didn't announce any kind of virtual world at all. They have avatars now, but no world to roam in. It's not anything like Second Life or such.

    Honestly, this whole article reads like more Second Life PR. I can't believe how much PR these guys get. A guy on the plane next to me two days ago was reading an article that said explained how Second Life is hot again, that companies are "moving in" again. Which of course is absurd, Second Life was never hot before and it isn't hot now, and companies "move in" at times, rarely having any positive effect on their sales or Second Life for that matter.

    Linden Labs has some of the most amazing PR I've seen.

    --
    http://lkml.org/lkml/2005/8/20/95
  9. Re:I'm not a young hippster by ilsie · · Score: 4, Insightful

    Did you know that aprox 60% of women wear jeans and trousers that are too small for them?

    Did you know 86% of all quoted statistical figures are made up?