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LittleBigPlanet Sequel Already In the Works

Now that the delay caused by a rogue song has come and passed, the LittleBigPlanet servers have been turned on, and creations are beginning to filter in. A BBC feature on the game revealed that plans are already underway for a sequel. Another report suggests that they're looking at other methods for expanding the game as well: "With the game just hitting stores, it's too early to start talking about sequels, but Media Molecule already is looking into how they can get more creative tools into the hands of their users. 'We can release new levels, new stickers, new content,' Evans said. 'It's pretty clear to me that we have to move in a fluid direction about what's a sequel and what's not a sequel.'"

5 of 27 comments (clear)

  1. Yes but! by SupremoMan · · Score: 3, Funny

    Will it contain a music composition set to the excerpts of the Old Testament? The Torah? The Vedas? Come on the suspense is killing me!

  2. Re:New Content, eh? by somersault · · Score: 4, Insightful

    I'm surprised. ' I thought the whole point of this game was to have paying customers do that for them

    Cynical much? The point of the game is freedom and creativity. Did you complain when they started to include level editors in Worms? Do you complain when id and Valve release SDKs for their first person shooters? I mean sure it is a way of making their game more popular, but not in a lazy way. It's a lot more work for them to make the game that flexible. Can you imagine all the extra polishing and testing that would be required? Probably not, otherwise you wouldn't be so sarcastic.

    We never would have had Team Fortress or Counter-Strike had it not been for mods for Quake and Half-Life respectively. In LittleBigPlanet's case it seems like it will be more just a level editor than an ability to make actual mods, but it has already enabled users to create some awesome stuff. If they add in user scripting (if it isn't already there) then mods will be possible.

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    which is totally what she said
  3. I'll be buying it. by Dr.+Manhattan · · Score: 3, Interesting
    It looks like a fun game I can play with my kids, and let them get creative about it. The graphics look very nice, almost everything I've heard about the gameplay itself sounds good, and the level editor sounds really interesting. I'm not a big gamer, but this looks like a very cool package. As Penny Arcade put it, "Duke came with an editor called Build that changed a) what was possible, 2) the time it took to complete a project, and 3) the set of people who could come to grips with level creation. As Duke stalwarts long after Quake was delivered, we would routinely jump online, grab twenty levels, and then spend the rest of the night devouring them"... "and there's already more [LittleBigPlanet] levels than you could ever play.".

    I'm not picking it up immediately, of course. I'll be getting it for xmas. That may not inflate their early sales figures, but they've got a sale lined up.

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    PHEM - party like it's 1997-2003!
  4. Re:Little big enthusiasm by sanosuke001 · · Score: 3, Interesting

    I pre-ordered it months ago. It's one of a few games I've been eagerly anticipating for ANY game platform. It's the first group play game I've been interested in, actually. Sony has always had trouble in the "party game" dept and this seems to be a step forward.

    Nintendo always had Mario Kart, Super Smash Bros, etc and recently Rock Band and Guitar Hero have come out in this "genre." I never liked The Guitar Band games and the Wii is too much of a Fad (and the controller seems sluggish at best to me; I don't really like it) so getting Sony or MS to get some good group games is nice.

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    -SaNo
  5. Re:Little big enthusiasm by deek · · Score: 3, Insightful

    Oh please. It's a side-scroller with a level editor.

    Where have I heard that before? Oh, right, a DECADE AGO when such games were released on the PC.

    Spoken like someone who hasn't actually played the game. Well done for speaking so knowledgeably about something you've had no experience with.

    There has been no sidescroller game that has had 3 levels of depth. None have had such realistic 2D physics (it's 2D, because objects cannot fall toward or away from the screen). None have had such realistic material behaviour. Well, ignoring the dark matter material. ;)

    Sure, LBP is a sidescroller, but it's a fair few generations ahead of the games back in 1984. Sure, Abuse allows you to create new objects, but you have to be a programmer to do so. LBP allows anyone to create levels, without having any programming experience. LBP allows you to create things and test them right away. LBP will soon allow you to have multiplayer editing sessions on the same console. Soon, it will allow that via the network. That's just amazing stuff. Never seen before, as far as I know.