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China To Begin Taxing Profits From Virtual Currencies

The Wall Street Journal reports that the Chinese government will collect a 20% personal income tax on any profits obtained through the redistribution of virtual currency. The legislation is intended to curtail speculation in virtual markets, which can be quite profitable. Quoting: "The announcement, which was distributed to local tax bureaus, specifically takes aim at those who buy virtual currency from gamers and surfers and sell it to others at a mark-up. Taxation officials are granted the right to determine the original price of online virtual currency if the individual fails to provide proof of an original price, it says. The policy would cover China's legions of online gamers, who can use online virtual currency to buy better equipment and new powers for their online warriors. But it also affects millions of others who use virtual currencies on instant-messaging services and Web portals."

65 comments

  1. Yay by Jbcarpen · · Score: 2, Funny

    So, will this mean fewer gold spammers? I suppose we shall see.

    --
    GENERATION 667: The first time you see this, copy it into your sig on any forum and add 1 to the generation
    1. Re:Yay by Idiomatick · · Score: 1

      I can't believe i'm going to say this but... poor china is going to outsource to africa. Africa doesn't have the tax and people will work for EVEN LESS. Prices wont change.

    2. Re:Yay by cgenman · · Score: 2, Insightful

      Sadly, it doesn't seem that way. The WSJ article seems to be talking about currency speculation... I.E. buying gold from someone low and selling it high. Gold farming proper has no buy portion, and is merely grinding and harvesting from within the game.

      This does seem to indicate that the door is open to potential future taxes on gold farmers, as well as a potential shift of gold farming activity to korea, vietnam, or other countries in the region. But for now, this sounds like a tax on buy low / sell high people, rather than the earn-in-game-and-sell people.

    3. Re:Yay by hesaigo999ca · · Score: 1, Funny

      Hey I enjoy being able to finish a game faster then anyone else because I bought a trillion gold online. I spend lees on trying to get items that allow me to finish the game just the same in smaller amount of game play. I am sorry I am a WoW fanatic, but think blizzard is too greedy, please running from 1 end of the map to the other on each map...until u hit lvl40 then you get a horse, but then the maps get bigger etc... I am tired of running .....virtually

    4. Re:Yay by vux984 · · Score: 1

      Africa doesn't have the tax and people will work for EVEN LESS. Prices wont change.

      Does africa generally have enough internet infrastructure?

    5. Re:Yay by vux984 · · Score: 1

      but then the maps get bigger etc... I am tired of running ..

      Nobody is making you play. Why not quit and play something else that you actually enjoy more?

    6. Re:Yay by hesaigo999ca · · Score: 1

      The sad truth is the fun comes from playing with others that you have become friends with or are in the same guild as... I even changed my character from one server to another to meet up with friends and play with them...(work friends). Guild wars is one of the few games like this that is free online..and does not hit your wallet should you take too long to level your character up.

      Trust me...if there was a free version of WoW I would be playing it instead of this one.
      I never understood how we all seem to keep paying for a game I already bought.
      I swear ..."the trillion dollars in the bank is not enough" expansion pack is supposed to be the greatest ever! O_O

    7. Re:Yay by Idiomatick · · Score: 1

      prolly will end up using satellite links the same as mainland china does now.

  2. Call me dense but... by mlts · · Score: 2, Insightful

    I'm assuming this means that when someone sells virtual currency for real life currency, they pay 20% of the real life currency earned to the Chinese government?

    If so, what will end up happening is that gold prices go up 25%, but the market essentially stays the same for the most part.

    1. Re:Call me dense but... by KDR_11k · · Score: 1

      If so, what will end up happening is that gold prices go up 25%, but the market essentially stays the same for the most part.

      If gold prices can go up while increasing profits, why haven't they done so already? The cstomers don't care about the tax burdens of the seller, they just care what price they get so if they can bear a 25% increase why not do it?

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
    2. Re:Call me dense but... by Anonymous Coward · · Score: 2, Interesting

      Because someone would undercut them?

      What do I win?

      Seriously, the cost of the good (in game gold) is currently based on the difficulty of procuring it. Someone has to pay the farmers to sit around and do mindless repetitive tasks. After this, the cost of the good will be based on two things. Therefore the price goes up.

    3. Re:Call me dense but... by Anonymous Coward · · Score: 3, Insightful

      Grandparent was pointing out that the Chinese cannot arbitrarily increase the price of farmed gold even by oligarchy. Chinese gold farms are competing internationally. Due to China's huge market share international prices may rise temporarily, but they'll come down fast and China will see its market share shrink as gold farming grows in places which previously could not undercut the Chinese price.

    4. Re:Call me dense but... by Anonymous Coward · · Score: 0

      Ok, "dense." There is elasticity in both supply and demand, so the gold prices will go to some intermediate value, between the dilated price you mention (in the case of perfectly inelastic demand), and no change (in the case of perfectly elastic demand). Basic, high-school economics. See elasticity of demand.

    5. Re:Call me dense but... by myowntrueself · · Score: 0, Troll

      Someone has to pay the farmers to sit around and do mindless repetitive tasks.

      Ever play World of Warcraft?

      Mindless, repetitive tasks is pretty much what people *pay* Blizzard for the priviledge of doing every day.

      If it isn't the 'dailies' its 'rep grinding' or 'mat farming' or, for that matter, 'raiding' or 'pvp' which are intensely repetitive and mind numbing when you get down to it.

      --
      In the free world the media isn't government run; the government is media run.
  3. Seems problematic by Dr.+Hellno · · Score: 4, Interesting

    I'm curious to see how precisely they define virtual currency. If they're using something like "property which has no physical manifestation, and is not legal tender, but which may be exchanged in certain markets for legal tender", then congratulations china, you just slapped a 20% tax on a whole range of derivatives and options traded in stock markets worldwide. Mind you, not entirely sure I disagree with doing that, in principle anyways.

    1. Re:Seems problematic by rolfwind · · Score: 1

      You should disagree, high taxes are never good and are passed on in various ways. This one I'm not even sure yet makes sense - will gamers have to start paying tax on their hobbies? That would suck.

      Oh, and I'm hawking this:
      http://www.apttax.com/

    2. Re:Seems problematic by MrAngryForNoReason · · Score: 1

      will gamers have to start paying tax on their hobbies? That would suck.

      Gamers would only have to pay this tax if they converted their virtual currency into real money. If you just play the game then this wouldn't affect you. Basically all they are saying is that if you sell virtual currency they are going to charge 20% sales tax.

    3. Re:Seems problematic by fuzzyfuzzyfungus · · Score: 1

      While I agree with your point in principle, I suspect that this is one of those situations where it is just understood(which is to say, people who don't think too clearly believe they understand) that big, serious, guys-in-suits-and-shiny-office-buildings stuff could not possibly be in the same category as pimply-gamer-nerd stuff. Sort of like how RICO was only ever supposed to apply to damn dirty gangsters, and people where shocked, shocked, when it began to be used against "legitimate" businesses with RICO characteristics.

  4. Old news by gzipped_tar · · Score: 1

    The announcement was made on Sep. 28th. It was only recently pushed to the Administration of Taxation's website.

    --
    Colorless green Cthulhu waits dreaming furiously.
  5. Not companies, only individuals by mattytee · · Score: 1

    From TFA: Many said itâ(TM)s unfair to tax on individuals while internet companies are exempt.

    I don't know how broadly they define "internet companies" but it sounds like the gold farmers aren't affected by this tax. They run sites to sell it, so are probably exempt.

  6. Virtual currency should be taxed online. by Thanshin · · Score: 5, Funny

    I wonder what unique items would drop a chinese tax collector.

    1. Re:Virtual currency should be taxed online. by Anonymous Coward · · Score: 0

      Tax corrector, surery?

    2. Re:Virtual currency should be taxed online. by Anonymous Coward · · Score: 0

      Shark Tooth of Unending Wealth

      Trinket

      Binds Automatically

      Instant Cast - 1 hr cooldown

      +100 Strength

      +100 Intelligence

      Equip: You are PVP flagged always.

      Equip: You automatically get the highest threat. Always.

      Equip: You cannot trade in the Auction House.

      Use: Spawn 3 Elite Guards to help you for 5 minutes.

      Use: Tax everyone inside a 100 yard radius every 30 seconds. 10% if their gold value is less than 1000, 15% for the values between 1000 and 5000, 20% for values between 5000 and 10000, 33% for gold values greater than 10000.

      Use: There is a chance that a pack of ferocious pitbulls would spawn and attack you.

      Use: There is a chance that.. Haha I wont tell you what this is. Kek.

        But I'm sure you still want this...

  7. Virtual currency? by AviN456 · · Score: 1

    Virtual tax!

    --
    - Just because we CAN do a thing, does not mean we SHOULD do that thing.
  8. About Time by isBandGeek() · · Score: 1

    Hopefully this will slow the rate of gold farming, if the Chinese government is serious about enforcing this. But I don't see why they wouldn't. It's pure profit.

  9. Q-coins by jsse · · Score: 1

    Some might think that this is yet another ridiculous taxation - imagine how government is going to use all the virtual tax they've collect: establish a virtual central bank? Exchange the virtual money in virtual exchange market like ebay?

    Actually they don't need to. Most forms of virutal money in China are having their real life exchange market.

    In the article you can find that cute QQ moscot representing qq.com, who issues Q-coins. This is one very good example. QQ-coins can be used in virtual exchange, and real-life exchange. QQ-coins in your QQ account can exchange fixed-value (say 5-yuan) QQ cards, which can in-turn exchange real goods of the same yuan value in many stores.

    As you may see, well-established virutal money such as QQ-coins has real and stable exchange market.

    Of course, this new tax might not impact virtual trading as much as wsj would imagine. China people trades virtual goods with real money. Alipay, a paypal-like payment method, has been very well-adopted in China. Existing taxation laws has already covered online trading as such.

    1. Re:Q-coins by gzipped_tar · · Score: 2, Informative

      I think you (or the WSJ journalist) are reading it wrong. The Gov. doesn't collect "virtual tax" of any kind. That simply doesn't make sense.

      The announcement made by the Chinese State Administration of Tax basically said this:

      1. If you buy virtual stuff in real money and resell the virtual goods at a higher price, then the price difference you collected shall be taxed.

      2. The tax law already has a section covering this kind of activities. According to the law, the tax rate should be 20%.

      3. If the reseller can't provide valid proof of the price at which he/she bought the virtual goods, they shall be evaluated by the local taxation office.

      They made this announcement because the local taxation bureau of Beijing asked them about the taxation rate of reselling virtual goods (incl. virtual money, gaming items, etc). The announcement is the official reply.

      --
      Colorless green Cthulhu waits dreaming furiously.
    2. Re:Q-coins by jsse · · Score: 1

      I think you misread my first paragraph as my opinion. XD

      My only opinion is that this tax doesn't affect virutal trading that much, the rest are just fyi. ^^

      Thanks for the clarification anyway.

  10. Not dense, lazy. by DerekLyons · · Score: 1

    Jeez, at least read the summary if you can't be bothered to read TFA

  11. Re:Don't worry... by plantman-the-womb-st · · Score: 2, Interesting

    True, but only if your profits are greater than $250k annually. If your profits are that high, tighten your belt and buy one less Porsche this year. I know, it'll be rough.

    --
    Say bad words about my book, in cold oatmeal, or I shall sue!
  12. 'quite profitable' by Idiomatick · · Score: 0

    The article linked to says they make 145$ a month. How in the hell misleading is that. Profitable would be at least nearing minimum wage... Obviously we are talking about poor parts of china but its still misleading.

    1. Re:'quite profitable' by Anonymous Coward · · Score: 0

      Wow you understand nothing. Ever wonder how you can sponsor a child in Africa for $1/day, and how that magically covers food, housing, medical, etc.? Ever wonder how anyone in China can survive when they're making so little? China has 10% of their population below the poverty line (USA has 12.5%), according to wikipedia. Is the definition of poverty that different between the two, that in America we need over 20k to live in most areas, whereas in China that is quite a lot? Don't pay attention to currency exchange rates, they're all speculation and don't have much correlation with the purchasing power for purchasing food, housing, etc.

    2. Re:'quite profitable' by Idiomatick · · Score: 1

      the article made it sound like these guys were making a killing. I don't think anyone will be buying a new car and a bigscreen tv on 145$ a month.

    3. Re:'quite profitable' by Eskarel · · Score: 1
      Why wouldn't they be able to?

      If you buy a big screen TV in china, made by a Chinese company, who is paying Chinese workers at Chinese pay scales to make the TV why would they have to sell it to other Chinese people for any particularly high price. Same goes for a car.

      The materials for making these things aren't really all that expensive, and if everyone involved is making Chinese salaries the labor costs would be a lot lower too.

      Just because the Chinese don't sell their TV's to us at a price you could afford on $145 a week doesn't mean that they don't sell those TV's internally for a price that you could afford on $145.

      There's also more to measuring wealth than TV's and cars.

    4. Re:'quite profitable' by Anonymous Coward · · Score: 0

      Thats $145/month IN CHINA!

      Come live here before saying that's not much.

    5. Re:'quite profitable' by Idiomatick · · Score: 1

      Thats BS. If things were controlled like that I could have a guy in china buy me a tv and ship it to me. Oh and its 145$ a month not a week as you said. Anyways the article sounded to me like 'those damn Chinese are making a killing playing video games, lucky sobs' when they are living at what north americans would consider the poverty line.

    6. Re:'quite profitable' by Eskarel · · Score: 1
      I didn't RTFA of course, and I didn't say that this was definitely the case.

      That said, a tv made for the chinese market probably wouldn't work in the US(or even plug into the wall) and China has an iron grip on a lot of their trade practices so it might be possible for someone to send you one.

      You've also got to consider that a PC in the US which could run WoW would cost you several months wages at that rate, which sort of indicates that they might possibly be getting stuff a little cheaper if they can make a living that way.

      You also haven't addressed the idea that there's more to wealth than big screen tv's and new cars.

      I'm not saying that $145 a month is a massive amount of money in China, I don't live there so I really don't know, I'd say it's not an unreasonable living though, particularly for non manual labour.

      I'm also the first to acknowledge(having been a WoW player) that while WoW can be fun, if all you ever did was gold farm and you had quotas to deliver and all that stress, it wouldn't be all that cushy a job.

    7. Re:'quite profitable' by Idiomatick · · Score: 1

      China is first a capitalist country, they'd export cheaper if they could sell things at 1/5th the price. I believe they would multibox at least 4per computer and run shifts, get used and scrap computers it shouldn't be too tough. Fine my definition of wealth was a bit narrow minded it certainly seems that way in american culture which has spread through a lot of the world. And agreed.
       
      OT: After all the political and religious arguments I've had the last few months its nice having a disagreement that actually gets resolved rather than turning into a pissing competition. Thank you people of /.

    8. Re:'quite profitable' by Eskarel · · Score: 1

      Why would they export cheaper? If you can produce something for $10, and everyone else can produce it at $500 why would you sell it at $15 when you can sell it for $499 or even for $510 and still undercut your competition. Capitalism isn't about selling at the lowest price it's about maximizing profits. That's why you don't see large companies frequently undercutting one another. They realize that all that will do in the end is drive margins down to the lowest level that can be sustained, and all for a few months competitive advantage. Better to be roughly equal and have high margins than be the winner for 6 months and end up just barely scraping by.

  13. Re:Don't worry... by Idiomatick · · Score: 2

    Gold farmers earn 145$ a month ... you'd need a whole village of farmers in your company to go above the limit. You'd need 145 of them though you still wont earn that much ~_~
     
    Anyways stop spreading FUD you prick.

  14. Aren't all currencies virtual? by Bromskloss · · Score: 1, Insightful

    I mean, none of them are given by laws of nature. Mabye one backed by gold or similar would count as not virtual?

    --
    Swedish plasma phys. PhD student; MSc EE; knows maths, programming, electronics; finance interest; seeks opportunities
    1. Re:Aren't all currencies virtual? by Anonymous Coward · · Score: 0

      Ha! Aren't all currencies virtual?
      Great question. I'd say they are relative.

    2. Re:Aren't all currencies virtual? by Fujisawa+Sensei · · Score: 1

      I mean, none of them are given by laws of nature. Mabye one backed by gold or similar would count as not virtual?

      Why would gold not be virtual as well?

      In the end its all just barter, and something is only worth what somebody is willing to exchange for it.

      --
      If someone is passing you on the right, you are an asshole for driving in the wrong lane.
  15. I dunno by Moraelin · · Score: 1

    I dunno, do you need to define virtual currencies at all? The way I see it, you can ignore it until you try to sell that virtual gold for RL money. (Or virtual items, same idea.) How's it different from any other RL sale for RL money? The guys selling any other stuff already paid VAT and income tax, so I fail to see why gold farmers wouldn't.

    And to get even farther away from the "but it's virtual" aspect, think of it as a service. You pay me X dollars, I do service Y for you. In this case the service is helping you get a better equipped character. After all, when you take a taxi or book a flight, you don't get a tangible good either. You just got the convenience of getting from place A to place B faster than walking. I think the same can be used to describe power levelling, gold farming, item farming, etc: someone provided a service that saves you some time. RL time too. There's nothing virtual about X hours saved in WoW, because it means the same X RL hours.

    We tax taxi companies, we tax airlines, we tax plumbers and mechanics, and we tax pizzerias. Probably the Chinese do too. Why wouldn't the same apply to someone whose service is related to a video game?

    And yes, I'm pretty sure that income from stock trading is taxed already.

    --
    A polar bear is a cartesian bear after a coordinate transform.
    1. Re:I dunno by Hognoxious · · Score: 0, Troll

      Everybody knows that taxes are bad and unconstitutional and against human rights and like totally unfair, man!

      So take your reason and logic elsewhere - they aren't welcome here.

      --
      Confucius say, "Find worm in apple - bad. Find half a worm - worse."
    2. Re:I dunno by Dr.+Hellno · · Score: 1

      We tax taxi companies, we tax airlines, we tax plumbers and mechanics, and we tax pizzerias. Probably the Chinese do too. Why wouldn't the same apply to someone whose service is related to a video game?

      I would have no problem with that. But since they're trying to apply a specific 20% tax to a specific class of transactions, it becomes necessary to clearly define those transactions. You're right though, it would make much more logical sense to tax this stuff like any other investment income.

  16. With this kind of attention... by Anonymous Coward · · Score: 0

    ...I'm wondering how long not-so-legal organizations have been e-laundering real money into virtual moola.

  17. Your mind makes it real by TheLink · · Score: 1

    Your minds make it real.

    What is gold worth?

    A banana is worth more to a rat than a kilo of gold.

    You may think the rat is stupid, but you can't eat gold.

    So the only way you can get food for gold is if someone else _believes_ it's worth giving you food for it (or at least something else that can be eventually traded for food).

    I wonder how many bananas the Bear Stearns High-Grade Structured Credit Enhanced Leveraged Fund can buy now. I'm sure it's a lot less than what people believed it could in 2007.

    --
    1. Re:Your mind makes it real by Anonymous Coward · · Score: 0

      Ah, but you *can* eat gold. It still isn't useful for the rat. But gold leaf has been used for culinary purposes.

  18. Re:Don't worry... by sleeponthemic · · Score: 0, Offtopic

    True, but only if your profits are greater than $250k annually. If your profits are that high, tighten your belt and buy one less Porsche this year. I know, it'll be rough.

    20% if over 250k? Seems like an ideal method for money laundering.

    --
    I record my sleeptalking
  19. Re:Don't worry... by crossmr · · Score: 1

    but I have twins who are turning 16 this year and they can't share.. they'd be the laughing stock of all their friends..

  20. Buy one less porsche by MikeRT · · Score: 1

    Or hire one less employee...

    1. Re:Buy one less porsche by plantman-the-womb-st · · Score: 1

      Profit is what you get after you subtract your operating costs from your gross. Payroll is an operating cost. Try again.

      --
      Say bad words about my book, in cold oatmeal, or I shall sue!
    2. Re:Buy one less porsche by fotbr · · Score: 1

      If the employee makes you more money than they cost you in payroll & benefits, then hiring one less (or firing one) will make your profit decrease as well as your costs.

  21. really? I mean really? by DragonTHC · · Score: 1

    Not that I care about this that much, but really? The Chinese government is taxing gamers that sell game money?

    Granted, people are dumb enough to spend their hard earned money buying game gold.

    But taxing those who sell it? even more ludicrous.

    This is part of why I avoid MMO games like the plague. They're filled with stupid people who have no life. And before you say, "wait a minute, I have a life and I play", Nope, no you don't.

    I have said this before, all MMO games to date have been an endless cycle of carrot on a string. Upgrade, socialize, upgrade socialize, upgrade, socialize. I've got better things to do and better games to play. Games that can actually be completed.

    --
    They're using their grammar skills there.
  22. Officials with p|-|47 1007z! by Anonymous Coward · · Score: 0

    Now all the Chinese officials will be twinked!

    So in whose mailbox will gold farmers be depositing their loot taxes?

  23. Paying taxes on virtual money by thewiz · · Score: 1

    I wonder if the Chinese tax collectors would accept virtual money. Or maybe Monopoly money?

    --
    If "disco" means "I learn" in Latin, does "discothèque" mean "I learn technology"?
  24. Not news. Tax 101 by Madball · · Score: 2

    If I buy commodity X at $1 and resell it at $1.50 (or equivalent RMB) and I do it repeatedly, I'm a dealer of X. Tax agencies throughout the world will tax me the majority of the time on this profit. X can be anything--shoes, cars, houses, e-gold.

    So, Chinese government is making it clear that you have to prove a basis cost of $1, otherwise they will tax you on the full $1.50.

    This is normal, expected, and even reasonable (the righteousness of the concept of taxes aside).

  25. fair by trb · · Score: 2, Funny

    I think this would be fair if they took the tax revenue and plowed it back into their virtual infrastructure - paving virtual roads, building virtual bridges, paying virtual police and firefighters, and so forth.

  26. Will China will help build virtual infrastructure? by George_Ou · · Score: 1

    Governments get to tax but that means they have an obligation to help provide the infrastructure. Is the government going to contribute anything to that virtual world?

  27. Doesn't tax legislation already cover this? by Gel214th · · Score: 1

    That is that once 'money' remains virtual it is fine, but once it is Cashed Out into real currency then shouldn't it be taxed as would any other income? For example, if you sell an idea on Ebay for 10,000.00 and this money gets deposited in your bank account, shouldn't you declare this as income?

    Unless I am misunderstanding the intent of this law (it surely can't mean that if I sell a piece of armor to someone in WoW for 10Gold I need to pay 2USD in tax),I don't see why it is a big deal. Or how companies making 500 million were not paying taxes on it. Were certain classes of income 'Tax Free' in China previously?

    -Confuzzled :)

    --
    -Gel214th
  28. Re:really? I mean really? by Grimwiz · · Score: 1

    OK Troll, I'll bite...

    Games only end to make you buy the next one. See Rogue/Moria/Angband/sudoku for an alternative.

    The point of playing is not to reach the end, but to enjoy playing.

    I do admit that enjoyment does seem to elude a lot of gamers, but that is their problem not the game.

    --
    -- Don't believe everything you read, hear or think