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How To Find a Mobile Games Publisher?

n01 writes "In the last few months of my spare time, I've been implementing an abstract strategy board game (that I invented) along with a decent AI. The game resembles TwixT in that it is also a connection game, and could be played without the need for a cellphone or computer. The implementation on the Java 2 Mobile Edition platform will soon be finished, with only some minor usability and sound issues to fix. While I enjoyed working on the game (actually more than on my day job as a programmer) I would still like to earn some money from selling the game, so I can work more on such projects in the future. What experiences have Slashdot readers had with selling their applications/games for mobile phones? With which publisher will I have the broadest audience and achieve the highest earnings? Would you try to publish the game both as a mobile game and a traditional board game?"

2 of 119 comments (clear)

  1. Sorry... by girlintraining · · Score: 5, Funny

    I'm sorry Mario, but your profit is in another castle.

    There's the cost of the developer SDK, getting your license, getting signed up on whatever development channel/website/thing the vendor wants everyone to play nice in, then you have to submit your work along with your SSN, DOB, and 3 drops of blood from your first born... Takes about 4-6 weeks to process your request, at which point... You find out that you violated some patent for using a contextual-menu based system utilizing the prefrontal lobes of sentient bipedal organisms for navigation and you actually owe them money.

    There is no market for innovative games in the cell phone market-- There is only Zuul.

    --
    #fuckbeta #iamslashdot #dicemustdie
  2. Re:this being slashdot by cayenne8 · · Score: 3, Funny

    nah...at the very least..apply for a provisional patent. Then maybe try to sell it to a games company.

    --
    Light travels faster than sound. This is why some people appear bright until you hear them speak.........