Editor, DLC Coming To Fallout 3
Bethesda has announced that an editor for the Windows version of Fallout 3 will be coming in December. They also said the first additional downloadable content for the Windows and XBox 360 versions will follow in January. MTV's Multiplayer blog got a few more details from Bethesda's Pete Hines, who said additions to Fallout 3 will resemble the Oblivion expansion pack Knights of the Nine in size and scope. MTV then brought up the question of how early publishers should provide DLC, pointing to Fallout 3 and Fable II as examples of games for which the expansions were planned to go live only a few months after launch.
Yes to a construction set. Thank god.
No to DLC. Since nearly all of it for Oblivion sucked horribly, I don't think anyone familiar with that game will be buying any for Fallout 3. Please just release expansion packs, Bethesda, especially since you have an odd habit of making ones that have better main story lines than the game that they're expanding.
Now if the community can just get some money together to have the narrator do some more lines for a better, more varied, truer-to-the-series ending, we might be on the way to making this decent-but-not-great game worthy of the name it bears.
that the fallout 3 expansion will be similar in size and scope to the oblivion expansion! It seems obvious to me that in between Oblivion and Fallout 3 they jettisoned their old design paradigm and followed a radical new direction! This is so totally unexpected!
Srsly though, I bought fallout 3 a while back and rolled a (sort of) melee character. So I basically got "oblivion with guns" without the guns.
There are some quality artists at Bethesda. Beyond that, I have absolutely nothing good to say about them. Writing? fucked. Combat? fucked. Quests? oh boy. Character progression? there isn't any, thanks to that ridiculously stupid difficulty scaling. In fact, I propose a trade. How about you, Bethesda, get to keep your DLC, and in exchange you stay the fuck away from decent, god-fearing franchises like Fallout. Thanks guys.
I wish more game companies would provide the kind of fan service Valve and Epic have with the bonus packs in the Unreal series (+tons of official/endorsed mods like in the GOTY editions) and new features and content Valve has been providing with stuff like the Team Fortress 2 updates (new game modes, maps, achievements, etc (and hopefully they release bonus content for Left 4 Dead down the line!))
Morrowind had some really nice free downloadable content plugins
Some of the "for sale" Oblivion DLC weren't as neat and should have just been given away for free to fans (I'm looking at you, horse armor!)
I wish Bethesda would be more involved and actively participate in the modding community and dip once in a while with free official mods of their own again. What's even more irritating is the way Bethesda leaves tons of bugs left unfixed, and it's up to the mod community to patch these errors up (see the unofficial Oblivion patches which fixed tons of bugs Bethesda left alone)
As for if DLC release timing "too soon" as MTV asks: unless they are buggy no such thing as too soon if these DLC are side-quests that add to the main game experience. Dusting up dormant game copies you've finished just to add a few perks when you've finished the game and have an uber-character isn't as fun
http://www.object404.com
Is it really a good game? I'm not sure. I bought it for the 360 a week ago and was unhappily surprised how much of the codebase of Oblivion was reused for this game. I've done a couple of quests and while everybody is happy with the work they've done I really belong to the camp of the "Oblivion with Guns" people.
GTA 4 DLC is 360 only. FO3 DLC is 360 only. Is MS paying them off or did they look at their sales and decide it was a waste of time?
What's so difficult about porting between Win/360 & PS3? Do they even have to do anything extra? It's the same engine and the same game, don't they interpret the same assets in the same way?
Twinstiq, game news
Seriously. Where's our patch? This is one of the buggiest games I've ever played in my life. I couldn't finish the main quest on the PS3 version because of a game-ending glitch. I had to watch the damn ending(s) on YouTube.
That's what you blasphemers get for ordering it on the XBOX 360.
I'll be enjoying all sorts of new toys.
If you can read this, I forgot to post anonymously.
And companies wonder why we don't pay for their games.
I pre-ordered a BRAND NEW copy of Fallout 3 for my PS3 (Survival Edition from Amazon) the day it first became available.
It arrived at my doorstep the same day that the first reviews started appearing, reviews like the one at IGN where they said that the PS3 version was riddled with bugs and glitches and made parts of the game unplayable...of course IGN is in the pocket of the game companies so the PS3 version was given a ridiculous 9.4 out of 10.
Really 9.4 out of 10 when the game has massive glitches, bugs, and freezes constantly? Many quests cannot be completed due to glitches including sometimes the final quest. 9.4 for that? No ending to the game? NO downloadble content? This is a 9.4?
So the 360/PC versions get a 9.6/10 meaning that all of these things: massive glitches, tons of bugs, terrible draw distance, no downloadable content whatsoever...........are all worth a combined score .2 out of 10.
I thought, "ok be optimistic, so I might encounter some glitches that's fine," but before I had even left vault 101 I had to HARD reboot my PS3 not once but three times as the game froze THREE times while I was taking the g.o.a.t. at school. Did Bethesda test the PS3 version? (Rhetorical question. Answer: no)
Now that the PS3 won't be getting down-loadable content I will be downloading a PC copy and playing that.
If I had known during my pre-order of Fallout 3 for the PS3 that the game would be nearly unplayable without encountering massive problems and that the game would have no ending to the story...and no DLC to resolve the story in the future...I would have opted to just avoid the game entirely.
I know some people are going to respond, "you should have gotten the PC version" but as a hardcore PS2 fan (Metal Gear, Final Fantasy, God of War), unless a game is exclusive to the PC (Starcraft II!), if it's multi-platform I usually go for the PS3 version (like I did with Dead Space).
IGN :
"Fallout 3 is a top notch shooter-RPG that fails to disappoint in any substantial way. There are minor problems with the game -- issues such as clipping, the occasional framerate chug, and some questionable animation (especially in third-person view) -- but nothing that takes away from the overarching enjoyment you should derive from even a few hours of gameplay."
This is from the PS3 review. Top notch? No. Better than average. Yes. Worth $60 on the PS3. No way.
You know, I am really tired of Bethesda's lies and spin. Maybe it's not lying exactly to say, ohh, we don't know yet if we're going to release a toolkit, it's a lot of work" and then announce it one month after the game launches, but it's pretty cynical. They know the modding community kept Morrowind and Oblivion alive and selling copies far longer than the duration of their in-house content for the game ever could. They know the modding community encouraged sales of their game. But instead of saying thanks they treat them like competitors. They probably had this in the bag months ago but held off on announcing the Fallout 3 toolkit because they wanted to make sure free mods wouldn't be competing with their paid downloadable content. If they can get their downloadable crap out first, they can make some money before the modders are unleashed. Plus, they know the modders will really make the game shine and show how inadequate their "professional" product was in the first place.
If they had opened the game up to the modding community in a closed beta months ago (even hired them as consultants, imagine that) and let them tweak and tune the game, I bet the finished product would have been something that would have pleased a wider variety of fans, would have been more polished and would have been an instant classic, like the first game. And would have sold buttloads more copies. But no, instead modders get treated with suspicion and we get a bunch of corporate double-talk.
Maybe I will buy this game in two years, when I find it in the bargain bin and there are gigabytes worth of great mods to improve it, but I'm sick of Bethesda's crap. If I want to play a good RPG I'll play the Witcher, created by a design studio which actually listened to its fans enough to create an enhanced edition and new quests, all downloadable for FREE.
There's your problem, relying on a commercial game site to provide you with accurate information on a game. You'll often glean more facts out of the "official" game forums, you may get to a critical thread before they delete it.
Personally I no longer buy a game until I've heard what proper game critics have to say about it. I now work on the theory that I should find out everything that's wrong with the game and if I can live with the problems (weather they be technical, story or gameplay related) then I'll consider purchasing the product.
Fallout 3 is a PC game ported to PS3 which would explain why he PS3 is having the worst problems. I purchased the PC version and it had no problems running at full spec on my 2 yr old gaming box. I was even able to get it running smoothly on a 4 yr old gaming box (granted at a low resolution) that my housemate had. Whilst I've had a few crashes on PC its nothing show stopping, I would prefer however that Bethesda would fix the damn bugs rather than release additional content.
Once again I'd say this is a PS3 issue, my mate who has all three consoles plus a gaming PC said that the PC version I lent him was considerably less buggy than his PS3 version. This kind of thing happens when a port is rushed and half arsed. Personally as a PC gamer I'd rather they spent the time on porting the half finished game on polishing it on the PC.
Apart from releasing a buggy port Bethesda has done nothing wrong (no draconian DRM, I don't like Tages but I can live with it) and if the bugs matter that much to you don't buy it. Piracy will not send a clear message to Bethesda or the games industry about bugs.
Calling someone a "hater" only means you can not rationally rebut their argument.
No matter how odd producing DLC so soon after the game's release may seem, it can't beat the Beautiful Katamari DLC for sheer audacity. Which actually unlocked levels that were already there in the game.
User made mods VASTLY improve vanilla Oblivion to the point where it becomes freaking awesome. In fact I highly not recommend playing vanilla Oblivion at all.
World detail, scope, background story, world history, atmosphere and anything related to world construction are so good that it out weights everything else like game mechanics, game play, dry quests and bugs which are a smoking pile of brahmin poo. Fortunately there is a construction set which allows people to eventually modify that smoking pile of brahmin poo into something playable. That I believe made The Elder Scrolls a series that will go down in history.
I just wish Bethesda pulled their heads out of their asses and adopted Blizzard approach at least partially.