Slashdot Mirror


Strategy Games Improve Cognitive Functions In Older Adults

Researchers at the University of Illinois have completed a study about using video games to stimulate cognitive function in adults over 60 years old. The scientists selected a strategy game — because of its scope and the variety of different tasks involved — and trained a group of subjects on how to play. The gamers then scored better than a control group on a number of cognitive tests. Quoting: "The tests included measures of their ability to switch between tasks, their short-term visual memory, their reasoning skills and their working memory, which is the ability to hold two or more pieces of information in memory and use the information as needed. There were also tests of the subjects' verbal recall, their ability to inhibit certain responses and their ability to identify an object that had been rotated to a greater or lesser degree from its original position. The researchers found that training on the video game did improve the participants' performance on a number of these tests. As a group, the gamers became significantly better — and faster — at switching between tasks compared with the comparison group. Their working memory, as reflected in the tests, also was significantly improved. Their reasoning ability was enhanced. To a lesser extent, their short-term memory of visual cues was better than that of their peers, as was their ability to identify rotated objects."

64 comments

  1. Starcraft by Anonymous Coward · · Score: 5, Interesting

    Yay. Now I can beat my Grandmother and Grandfather at Starcarft without feeling bad about it.

    More seriously, I wonder if board games like Risk would have the same effect...

    1. Re:Starcraft by montyzooooma · · Score: 3, Insightful

      They used Rise of Nations for the experiment. Good choice IMO. Asking senior citizens to play Starcraft might have been a step too far.

    2. Re:Starcraft by gmuslera · · Score: 2, Interesting

      Probably learning anything new with so much points that must be considered (military, economy, population, etc) should do the work. Risk is too much simpler than Rise of the Nations to translate this study findings in all those areas, but probably Civilization would be close enough.

      But the finding that amazed me more is about the flexibility that still have the brain at 60+ of age, and the changes that you can still get at that age with 40 hrs of the right activity..

    3. Re:Starcraft by h4rm0ny · · Score: 5, Insightful


      This is exactly what I was wondering - what is the control group? Is it people learning something else, e.g. a language, chess, or is it people doing nothing or watching tv? I mean going for a walk improves your fitness, but is it as good as, say, rowing? Relative comparisons - that's what we need.

      --

      Aide-toi, le Ciel t'aidera - Jeanne D'Arc.
    4. Re:Starcraft by Anonymous Coward · · Score: 0

      Great choice. There is nothing that's as good as that game, I've searched a lot but it's in a league of its own.

      I did enjoy Warcraft III though and Age Of Empires II (turned crap when they used slow & bad looking 3D IMHO).

    5. Re:Starcraft by Andr+T. · · Score: 1

      Asking senior citizens to play Starcraft might have been a step too far.

      What could possibly go wrong?

      (I'd love to zergling-rush my GrandMother. "Eat my creep, Grandma!")

      --

      Any life is made up of a single moment, the moment in which a man finds out, once and for all, who he is.

    6. Re:Starcraft by SupremoMan · · Score: 5, Funny

      This is exactly what I was wondering - what is the control group?

      That's when you hit Ctrl+Number. Then you can use the number key to quickly select all the units in the Control group!

    7. Re:Starcraft by aliquis · · Score: 1

      Looks sweet, sadly no OS X version though I guess it runs just fine in Crossover Office or something such. There are no newer versions? Is it a replacement for Age of Empires or a unique title on it's own? I need to try it out.

    8. Re:Starcraft by Anonymous Coward · · Score: 0

      There is no OSX version because OSX is pointless for gaming, suck it up and get windows or even linux

    9. Re:Starcraft by MonsterMasher · · Score: 1

      The article has the control group also playing the same game. The difference is that group is not 'trained.' When I started to play Warcraft I thought it would be a great way to train younger kids.. Balencing resources between peon verses fighter and what task to assign each to maximize resource use. The fact that most things require all three resources. "Dog Drool!"

    10. Re:Starcraft by the+eric+conspiracy · · Score: 1

      Yeah right. I have been kicking whippersnapper butt online ever since the game came out.

    11. Re:Starcraft by FugitiveMind · · Score: 3, Informative
    12. Re:Starcraft by FugitiveMind · · Score: 2, Insightful

      If Mac was a pointless platform, why do id and Blizzard release all their games for it?

      I am looking forward to Starcraft 2 and Diablo 3, but I am not sure if I will buy the PC or Mac versions.

    13. Re:Starcraft by senorpoco · · Score: 1

      They are called bored games for a reason

    14. Re:Starcraft by Zerth · · Score: 0, Offtopic

      (I'd love to zergling-rush my GrandMother. "Eat my creep, Grandma!")

      That's what Mister Stevenson said last week your grandmother. I wouldn't hae thought he had it in him at that age, but he had photos.

      God, he's a dirty old man, I am never delivering Meals-on-Wheels to his house again after seeing what he did to her with the Vegetable Medley.

    15. Re:Starcraft by tnk1 · · Score: 2, Funny

      Grandma:

      "Oh my goodness, I've sent a zergling rush your way, dear. But don't be too upset, I've set out milk and cookies for you in the kitchen!"

      Grandpa:

      "EAT CARRIERS YOU #%^&^$#%!!! I'll teach you damned NIPS to attack MY VILLAGE!!!"

    16. Re:Starcraft by Sparton · · Score: 1

      Risk and Civilization both probably wouldn't be as useful due to the fact that they're both turn based, allowing a large scale of time for some people to react. What would take one person five seconds to analyze and react to could take another twenty, and there would be no way of measuring a person's ability to react to new situations in a timely manner by looking at end of game results.

      In an RTS, you're forced to react to problems quickly, making your mind more apt at reacting with haste and, hopefully, with accuracy.

    17. Re:Starcraft by KDR_11k · · Score: 1

      Yeah but the input speed necessary to play competitively with that clunky user interface is way too much for old people.

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
    18. Re:Starcraft by aliquis · · Score: 1

      Though Linux is even more pointless. I already know OS X suck for gaming, but in this case the game developed by Microsoft probably doesn't help either =P

      But the system requirements was really low so I guess it will run just fine anyway.

    19. Re:Starcraft by aliquis · · Score: 1

      Uhm, they are always the same anyway aren't they?

      Atleast Warcraft III has PC and Mac versions on the same disc, and eventually you can just download the mac binaries if you have a PC quake disc, or?

    20. Re:Starcraft by JamesTRexx · · Score: 1

      I agree, I'm trying the game now but so far before I have real trouble with the UI the game crashes on me each time.
      But thinking to have to constantly keep moving between cities, units, etc. makes me feel tired already. I've already gone gaga from keeping up with all the mess at work.

      --
      home
    21. Re:Starcraft by Travis+Mansbridge · · Score: 1

      Since StarCraft patch 1.04, all Blizzard games have been released with PC and Mac installers on the same disc. Prior to this, including older versions of the StarCraft discs, they were released separately. While the games themselves were almost always identical, the original version of WarCraft had a few noticeable graphics and UI differences.

  2. Exercise by QuantumG · · Score: 3, Funny

    Yeah, I believe the concept you're after is "Use It Or Lose It"

    --
    How we know is more important than what we know.
    1. Re:Exercise by Andr+T. · · Score: 1

      You're assuming that the control group didn't exercise their brains at all (by playing checkers, for instance).

      --

      Any life is made up of a single moment, the moment in which a man finds out, once and for all, who he is.

    2. Re:Exercise by wild_quinine · · Score: 1

      Yeah, I believe the concept you're after is "Use It Or Lose It"

      Great, that's just the argument I use to justify my furious mastur... I mean, complusive chess playing.

  3. New for 2009! by 800DeadCCs · · Score: 5, Funny

    Command and conquer: Get off my damned lawn edition
    Red alert: Yuri remembers the great war... over and over and over agian
    and a Vega strike mod: Are those my pills?

    1. Re:New for 2009! by dunkelfalke · · Score: 1

      command&conquer isn't a strategy game, it is tactics, operational level at most.

      --
      "It's such a fine line between stupid and clever" -- David St. Hubbins, Spinal Tap
    2. Re:New for 2009! by Anonymous Coward · · Score: 0

      Hey! >:(
      I'm an older adult and I greatly resent the... ah... what was it we were talking about again?

    3. Re:New for 2009! by hedwards · · Score: 1

      Umm, no, that's what the S in RTS stands for. Tactics is a synonym for strategies.

    4. Re:New for 2009! by Anonymous Coward · · Score: 0

      Umm, no, that's what the S in RTS stands for. Tactics is a synonym for strategies.

      Tactics is certainly not a synonym for strategies. Tactics is how you win a battle, strategy is how you win the war.

    5. Re:New for 2009! by Lumpy · · Score: 2, Interesting

      That's why you suck at it.

      C&C is in FACT a Strategy game. Those that dont think it is is owned within minutes in the game. There are lots of strategy moves you can do to make the game quite a bit easier or have a different outcome. Lots of players do the click and react and use a little bit of tactics.

      There is a crapload of strategy in it.

      SAying that C&C or any game like it is not strategy is like saying that Chess is a simple tactics game.

      --
      Do not look at laser with remaining good eye.
    6. Re:New for 2009! by Culture20 · · Score: 1

      There is one point on the GDI map where you're allowed to make a real choice about which country your forces move to, so there is a smidgen of strategy.

    7. Re:New for 2009! by imbaczek · · Score: 1

      Ask a grandmaster what chess is before claiming that it's strategy.

    8. Re:New for 2009! by Shinobi · · Score: 4, Informative

      Tactics is certainly not a synonym for strategy.

      Tactics is the art of how to deploy your forces to achieve an objective, for example on platoon level how to place your squads, if you do bounding overwatch or travelling overwatch while advancing etc.

      Strategy is 95% the shuffling of material, troops and intel so the tacticians can do their job. I.e, logistics. The remaining 5% is trying to figure out where the enemy is, where he'll go, and how you can disrupt that by where you want your forces. Which is also logistics.

    9. Re:New for 2009! by Applekid · · Score: 1

      At the Grandmaster level, Chess is basically memorization with knowing how to rook-and-pawn your opponent into checkmate.

      Fortunately for the rest of us mere mortals, Chess still contains both tactics (properly exploiting the current position) and strategy (manipulating material to develop a position from which you maintain the tactical upper hand).

      --
      More Twoson than Cupertino
    10. Re:New for 2009! by ZygnuX · · Score: 1

      Strategy is the "Grand Plan". A strategy is a certain abstract or not abstract paradigm you wish to apply to a certain problem: "Divide and Conquer", "Shock and Awe", etc.. The tactics are some of the particular steps you take to achieve that goal.

    11. Re:New for 2009! by lysergic.acid · · Score: 2, Informative

      tactics is what S.W.A.T. teams and Special Forces (as well as normal front line soldiers) are trained in. it concerns the maneuvering of individual units on the battlefield--things like enfilade/defilade, spec fire, suppressive fire, leapfrogging, flanking, squad formation/movement/positioning, etc.

      strategy is the planning and execution of a war/contest between entire armies/nations. it's the decision-making handled by the Generals and Pentagon officials rather than the direct combatants on the battlefield. military strategy involves the use of diplomatic, economic, military, and informational resources to achieve strategic goals and obtain the desired end-state of a conflict.

      logistics is the maintenance of an active army and the movement/acquisition/distribution of resources this entails. logistics is used to accompany/enable strategy, but it's generally considered a separate discipline.

    12. Re:New for 2009! by krenshala · · Score: 1

      It is so refreshing to see all these people that recognize that tactics and strategy, while related, are most definitely NOT the same thing.

      And yes, I still think C&C, Starcraft and the rest of the genre should be referred to as Real Time Tactics not Real Time Strategy.

      --

      krenshala

  4. Breaking news! by Mystery00 · · Score: 4, Insightful

    Using the brain, improves the brain!

    More at 11.

    --
    "we've got trenchcoats and bad attitudes" - John Constantine, HellBlazer
    1. Re:Breaking news! by Anonymous Coward · · Score: 0

      11? you expect me to stay up that late? once Matlock is over at 9:00 PM, it's time for me to finish my metamucil and go straight to bed.

  5. Eww by routerl · · Score: 1

    Gross.

    --
    Trust me, kids; don't drink and post.
    1. Re:Eww by Jeremiah+Cornelius · · Score: 0, Redundant

      What about Risk or Chess?

      --
      "Flyin' in just a sweet place,
      Never been known to fail..."
  6. That's All Well and Good by LeadLine · · Score: 3, Interesting

    I'd be more interested in the differences between people who have been playing for a long time (10 years) and those who have never (or rarely) pick up a game.

    1. Re:That's All Well and Good by SupremoMan · · Score: 1

      I'd be more interested in the differences between people who have been playing for a long time (10 years) and those who have never (or rarely) pick up a game.

      Those that play a lot complain of periodic pain in their wrists :)

  7. In other news: by Spazztastic · · Score: 4, Funny

    And in other news, Grand Theft Auto IV online game play has been plagued in the recent weeks by new players who sit in the left lane with their blinker on for 30 miles, require 5 tries to parallel park, and request you to repeat your sentences because they are hard of hearing. More at 10.

    --
    Posts not to be taken literally. Almost everything is sarcasm.
    1. Re:In other news: by Anonymous Coward · · Score: 0

      Im 87 and i love that game. It taught me to better aim with my shotgun at whippersnappers on my lawn. Too bad they dont drop much cash...

    2. Re:In other news: by kiick · · Score: 1

      What? Could you repeat that?

  8. Playing strategy games as opposed to what? by Lorens · · Score: 2, Insightful

    If the control group was looking at soap reruns while thes guys were playing Rise of Nations, then I don't see what's surprising! TFA doesn't say . . .

  9. Brain Workshop: better intelligence for all ages by jonaskoelker · · Score: 2, Informative

    Brain Workshop is an implementation of the Dual N-back exercise which trains your short-term memory; a psychological study has shown that doing it increases your intelligence.

    See http://brainworkshop.sourceforge.net/ for more.

    In South Korea, training your brain with Starcraft is for old people... ;)

  10. Stop pwning me grandad by biscuitlover · · Score: 3, Funny

    It's humiliating enough getting completely slaughtered by someone half your age playing Supreme Commmander online without having to worry about someone twice your age doing the same.

  11. Re:Brain Workshop: better intelligence for all age by aliquis · · Score: 1

    Seems a little too easy to just remember a position and a letter two step backwards? 3 or 4 and the whole sequence and we might be starting to demand something.

  12. Re:Brain Workshop: better intelligence for all age by oncehour · · Score: 1

    Well then it's a good thing Brain Workshop lets you extend it as far back as you want. One of the major challenges on the forums seems to be reaching dual9back matching both positions and letters/sounds. You can also choose morse code or specific piano keys for your sounds if you want an even more cerebral experience.

  13. My Experience by scubamage · · Score: 5, Interesting

    My grandmother and grand father both suffered from alzheimer's before they died, so I'm familiar with the normal progression it makes (at least so far as I've experienced it). When my father was diagnosed with alzheimer's, my mother bought him a nintendo DS, and all of the brain age games. She got him a Wii for big brain academy. His episodes of forgetfulness seem to have halted, or at least slowed down, since he began playing the games regularly (my mother hawks over him to make sure he plays his games for the day). I know I can't really infer anything from my experiences, especially since I haven't gathered any data outside of my observations, but for what its worth my experiences support the findings of this study. I think this is a poorly explored area which really could yield some benefits.

    1. Re:My Experience by steveo777 · · Score: 1

      If I had mod points I'd mod you up. That's something I'd like to see explored. I've got extended family that have had to deal with Alzheimer's and dementia in the past and if working out the brain muscle can reduce the effects in any significant way, or at least offer hope, then I'd be all in.

      --
      This sig isn't original enough, it's time to come up with something witty...
  14. So It Doesn't Work For Younger People? by littlewink · · Score: 1

    It's well-established that older people (yes, even into their 60's and 70's) are smarter than younger people. Why the focus on 60 and up? Are younger people unable to learn from strategy games? I think this post is a form of ageism in disguise: another presentation of the meme "Older people are dumbasses." basically.

    1. Re:So It Doesn't Work For Younger People? by Paradigm_Complex · · Score: 1

      Older people may be more knowledgeable, but as you get up there senility comes into play. Keeping the mind active helps stave senility off, just how keeping the body active helps keep it from decaying. TFA is basically just trying to prove that strategy games are included in that whole keeping the mind active thing.

      --
      "A witty saying proves nothing." - Voltaire
    2. Re:So It Doesn't Work For Younger People? by lysergic.acid · · Score: 1

      RTFA:

      Kramer and his colleagues wanted to know whether a more integrated training approach could go beyond the training environment to enhance the cognitive skills used in everyday life. Specifically, the researchers wondered whether interactive video games might benefit those cognitive functions that decline most with age.

      "Older people tend to fare less well on things that are called executive control processes," Kramer said. "These include things like scheduling, planning, working memory, multitasking and dealing with ambiguity."

      the focus is on old people because they're the ones who are worried about mental/cognitive deterioration. it's not ageism, it's biology. no one is calling old people "dumbasses" any more than research into neurodegenerative diseases is calling Alzheimer's patients retards.

      your groundless claims of older people being smarter than younger people is more akin to ageism than the researchers doing this study. so you can stop feigning your righteous indignation whenever you feel like.

  15. In other news... by Anonymous Coward · · Score: 0

    In other news, those who constantly use their brains have more brain power later in life. News at 11, 12, 1, 2...

  16. Healthy Gaming by Anonymous Coward · · Score: 0

    More news on health and exercise related video games:
    http://www.healthygaming.com/blog/

  17. Brain Health by Anonymous Coward · · Score: 0

    This has become quite a big market since the release of Brain Age with many new companies trying to exploit the brain health/fitness market via online games...

  18. Dude, this is Slashdot... by Moraelin · · Score: 1

    Yeah, I believe the concept you're after is "Use It Or Lose It"

    Dude, this is Slashdot. If that were true, the majority of us would be women by now ;)

    --
    A polar bear is a cartesian bear after a coordinate transform.
  19. Not surprising by nightfire-unique · · Score: 1

    We humans have a funny way of demonizing pleasure and play, and this plays a role in many people's unfavorable (and skeptical) view of video games. It's not "real work."

    But it is a form of exercise - not physical, like sport games - but mental. RTS games in particular demand:

    - multitasking,
    - concentration and short term memory,
    - comprehensive learning (new units, tactics, interfaces, etc),
    - some blend of both instinctive and congnitive responses (ie.

    This exercises the mind and aids decisiveness, pattern recognition, timing and coordination, and all sorts of other useful skills.

    Now if you'll excuse me, it's time to get back to my World in Conflict. :)

    --
    A government is a body of people notably ungoverned - AC
  20. Not limited to games by Khopesh · · Score: 2, Interesting

    Any kind of concept that requires creating new pathways in the brain through critical thinking will have this result.

    Other studies have concluded that regularly playing crossword puzzles is good for staving off (and even reversing!) dementia/Alzheimer's. This helps significantly more if the person didn't play them regularly beforehand because it is a new routine. Routines are good, but the conclusion all of these related studies is finding (whether they realize it or not) is:

    The aging brain needs constant stimulation and new intellectual problems to tackle. Strategy games, crossword puzzles, sudoku, and tons of other items fulfill this. Ginkgo and other pills/remedies do not.

    (Yeah, yeah; [citation needed] ... this comes from a recent discussion with a neuroscientist, who would probably cite research papers that aren't linkable online.)

    --
    Use my userscript to add story images to Slashdot. There's no going back.