64-Bit Java For Linux
LWATCDR writes "First we got 64-bit Flash; then the beginnings of 64-bit Wine; now Sun is providing a 64-bit Java plugin. For most people there is nothing to hold you back from running 64-bit Linux."
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Now it's racks of big ass servers or blades groaning under badly designed layers and layers of Java 'middleware'
so your premis here is the problem is the language/platform rather than the design at fault?
If you have insane amounts of CPU and memory to throw at it to cover up the slowness
either you need to replace the tandy coco you mention later as your primary pc, or you could actually _try_ it before you bag it. ( trying it again after 1997 might also be an idea..)
Must have missed it.
that tends to happen when you have HASUB* syndrome. it happens, dont worry about it. you probably havent noticed a lot of stuff.
.. some rant about java and vista bloat related to java desktop. and then brings solaris and mac into it. pfft.
yawn.
No, you notice when a small app starts sucking up all available memory. Java sucks memory so hard GNOME starts looking lean in comparison
i can malloc my way into something that smells the same in c too.. only in java you're less likely to leak.
hey actually put players on shelves that take upwards of two minutes to go from tray close to anything useful appearing on the display
huh? i drop blu-ray disks into my ps3 and its playing within a few seconds. you're smoking crack.
I've got a cheap crappy basic cell phone. You can almost see individual pixels draw on the darned thing...
unless you run an application on your cheap crappy phone, you're probably looking at just the cheapness and the crappiness of the phone, not java.
i think what you really meant in the above post was more along the lines of 'get off my lawn'.
i know this is slashdot, but occasional fact checking really cant hurt if you're going to go on a raving rant about your hatred of specific technologies.
*HASUB syndrome: Head And Shoulders Up Bum syndrome
The only real alternative for Java applets is Flash. Of course, compared to Flash, Java applets have a lot of downfalls. The VM takes a ridiculous amount of time to start up, and it's really intrusive when it sits in your system tray and constantly announces its new updates.
Down to less than 2 seconds on my system, these days. Each new release seems to take less time than the last. And the update announcements can be disabled, if they annoy you.
Also, Java applets have a lot of upsides to flash as well:
* Ability to access network services (not just via XMLHttpRequests), so live streaming data is a possibility
* Signed applets can access local system resources that Flash cannot
* Use useful APIs to do stuff that's beyond the capabilities of Flash (e.g. the Java port of OpenGL)
* Don't have to design your user interface as a series of frames that you move between to show and hide aspects of it (yeuch... I've done one project of Flash UI design, and that was more than enough for a lifetime thanks.)
* Much, much easier to support internationalisation
* Acceptable calculation speed for CPU-intensive stuff
I'm sure there're more. OK, Java applets are a heavyweight solution. But they are the only solution other than ActiveX for many problems.