CCP Considering Mobile Apps For EVE Online
Massively reports on statements from EVE Online developer CCP Games indicating that they'll be working with MIT students to see if they can create mobile applications that will interact with EVE . They specifically mention things like skill trainers, route planners, and transaction viewers, but they leave the door open for other apps as well, saying they are "eager to hear what ideas MIT students might come up with."
As a new EVE player (a little over a month now) it would be fantastic not having to be at my laptop every time a skill training expires. That's the whole thing about EVE; it's great that you can train for skills while off line but the time it takes makes it a regal pain in the ass any time you need to switch to a new skill but aren't at your machine. I actually take the time to plan my skill training around my real life schedule.
I understand that it's part of the appeal of the game and takes away from the grind a bit but still, I want to play when I went to play, not when my training tract says I should. I find myself putting time into lesser skills because they have large time cycles and I don't feel like I'm wasting my time.
Dedicated Cthulhu Cultist since 4523 BC.
...to not play the game? ;-)
I've long thought that MMOs should try to haul in players outside of the actual game engine. Example, WoW: why do I have to spend 30 minutes in game repairing armor, checking mail, checking auction house prices or guild messages? Why can't I do that through some web browser interface? The benefit is two-fold: I don't feel like I'm spending so much time grinding, and the developers have another way of hooking me into the game. Next website that I have input on, I'll make that suggestion to the developers.
Those who can, do. Those who can't, sue.
Disclaimer:
I don't play EVE-O.
I'd like to, it looks good; leveling up looks better than other MMORPGs.
I'm not even that interested in the RPG part... I've been having fun with capitol ship fighting in megamek recently (and I dug out Homeworld to play again a couple of weeks ago).
I've read here about one needing to be logged in when a skill update happens or it's wasted,,,
This is wrong... If it's progressed, you should get it.
My idea for EVE-off-line would include some kind of tamogatchi-type thingamajigger... something you synched up via USB with a few simple games on it to play, that would then be authenticated and uploaded, helping you when online.
I want IMAP/POP3 mail outside Eve for Eve mail. The ability to send to character@tranquililty.eve-online.com would be awesome also. Skill training changing would likely defeat their protectionisim against robots building characters and such. I'm sure if they have MIT on it they will come up with something useful. I currently use EveSkillPocket on my cellphone which is a great way to keep up with skills, including multiple characters.
Your first 6 months are spent training to get into decenttly-fitted Tech2 frigates, or (if you're the smart type that actually plans your skill training), maximizing all your support skills so you'll be doing OK in a Tech 1 cruiser and plowing through missions.
It's incredibly hard to make decent money to get your fittings, unless you're a market wizard or you have a second account where you have characters dedicated to be either market whores or invention monkeys. Missions and mining are just too time-consuming to justify the rewards.
As a single player, you're toast, so you end up joining a corp, which more often than not, ends up having some kind of drama or similar bullshit.
PvP is the only redeeming factor in EVE, but unless you have decent skills and/or the money to replace your losses, you'll quickly burn out. Yes, you can go ratting in low-sec or 0.0 to get the bigger bounties, but good luck not getting popped in one of the choke-points or hunted by whatever corp/alliance controls the system(s), unless you bring friends.
I had a couple of characters (one PVPer with max skills in Gallente HACS/Command Ships/BS and almost dread-ready, and a Caldari invention whore) with about 65Mil SP between (40mil PVP, 25 on market/invention), and after watching all the drama with the CCP dev helping out his in-game alliance and a few other episodes of blatant in-game bias, I just decided it wasn't worth it.
But hey, if you feel the need to have a second job where you're the one paying to get shat on by the company, go right ahead.
This is oldnews. I think they mentioned wanting cell phone apps for Eve since, well, it launched.
I think the ideas I heard were: ability to switch skill training without needing to log on, and updating your auctions.
So, yeah.
Personally, I'd just love an EVE plugin for Excel. "Ooh, I just killed 2 space pirates! See! Rows AA1 through AA7 confirm it!"
already created Excel for mobile devices.
Interesting premise, the thing with everyone on one server. But it's a grind. I found myself just waiting for the next skill to complete. What they really need is skill queueing -- queue up multiple skills to train sequentially. I have no idea why this isn't in place. Lots of players want it.
-- http://ninthagenda.com/
In the CCCP, Mobile Apps consider YOU.
Huh?