Eve characters are worth a fair amount of money if you sell them. Removing the manual aspect of training enables people to abuse (though it seems really light if you ask me) the game for resale purposes.
Unfortunately it looks as if willing participants were screened of any abilities to defend themselves, but I'd have gladly tried anyway...
This douchebag motherfucker arranged amateur boxing matches with a few people (like somethingawful's lowtax) who are just as critical of him as I am, but he did it in such a way as to guarantee his place as the winner by ensuring they didn't know how to fight, or could even be of the fitness to land a lucky shot or two. Like a total pussy.
Well, you fairy, if you ever open the door to that again, write me down as I'm totally going to game the system via whatever publicity channels are willing to participate to scam my way into the ring with you... and then I'm going to beat your fucking ass, Uwe Boll.
This is how it will go down:
It will hurt. You will require chiropractic therapy afterwards. Perhaps surgery. Perhaps care at the local ICU. Perhaps you should assign pall bearers. In any perspective I'm going to hit you in the face for ever assuming having talent entertaining people.
*** I don't know any Halo gods so my observation may be wrong in the higher tiers of Halo gameplay. I know some avid Halo players.
I'd like to see someone organize some Halo zealots versus some Unreal Tournament jocks and see how long it takes before excuses are leaked. I don't see any competitive UT(2004 or otherwise) players that use anything but a mouse.
Furthermore, does anyone remember Quake 3 Rocket Arena? True 1v1 FPS combat has yet to match this mod's community. I'm sure the Rocket Arena champs are amongst the most tactically perfect FPS players there are. Gamepad control simply doesn't confer the ability to reach this level of performance out of their games.
Not to redundafy replies but I can't let this pass without some hassle from me. Analog sticks for looking around require you to, in effect, accelerate your face, steer your face like an airplane, then decelerate your face and/or shoot before you miss your target. I've rarely ever been able to sight in and then follow a target as well as can be had with a mouse, where you have much finer resolution regarding where you're positioned. Instead of robotically steering your face to and fro, mousing can far more accurately position a reticle as quickly as you can move your hand-- no waiting for your face to reach maximum speed.
Switching from keyboard (which is comparable to stick control) to mouse in DOOM upon the recommendation of my opponents was like being able to meet without a translator in a foreign business meeting.
The way the mouse is so similar to human sight easily explains why it hasn't been obsoleted in nearly 30 years.
Well, the reason they discourage selling gold is due to their concern about the in-game economy. The cost of Stuff in the game is based upon the average rewards of a player whose goal is to take their character from bottom to top. When the normal player grows their character, gold comes into the game at a rather predictable rate. When you alter that goal to simply make as much in-game gold as possible, you're going to do 2 things: you'll find the weakest point of the game design with regards to collecting money and exploit it, and, you'll stop participating in the "normal" game economy because you won't be spending the gold you do get on furthering your character. Basic economics regarding inflation should be able to take this story the rest of the way. Thus, it is suggested that Blizzard isn't upset about their in-game currency making some chinese kid money, but rather that they're concerned about the game economy crashing.
Good job Blizzard! I was at my local Best Buy (Richfield, MN near their HQ) for their midnight release and even though it was a blistering 1 degree (F) out, they managed to draw approximately 250 people standing in line for over an hour and probably 400-500 people that arrived near midnight. I was there for 2 hours or so personally since I wasn't aware of the number of collector's edition copies they'd have. (I later learned they had about 300.)
I wished they would have at least given me a choice in CE pets personally.. The in-game benefit for this collector's edition pales in comparison to the original title's offering. Panda!
My distaste for 40 man raids aside, I have very little I can gripe about EXCEPT the f___ing collectable card game garnering in-game rewards. It's bad enough that it exists in any capacity, but for Christ, leave me out of it, and stop nickel-and-diming these kids whom you KNOW are spending a lot of money on this CCG. The insult to it all is having to stare at that awesome baby hippogryph every time I visit Booty Bay. Of course it has no benefit beyond cosmetics, but come on. It's both awesome and unattainable without luck or significant dollar investment. I heard $200 for a code on eBay?:(
Not sure if this is too late to make an impact but I agree with you very much regarding a death system, but most gamers don't want to waste their time investing in a character that eventually dies. I personally would love to keep rolling out new combinations of skills/etc (provided there was an interesting way to do so) but that doesn't fly with gamers, which makes it a questionable business decision.:(
I'm not even insisting one wait until next year; Everyone who wants one to give as a gift ought to be successful in the next round of product shipped. There'll probably be more camping involved, but it'll be the "get up at 5am" kind and not the "pitch a tent in a parking lot for a week" variety. Either way, I view the day-one hype to be for gamers by gamers, and in this case I really don't see anything worth getting my undies in a knot over.
- THPS and CoD are not breakthroughs in gaming. - The other big shooter (resistance: fall of man) LOOKS nice but I still fail to see why people are going to sit in the cold to get it. - Oblivion will look great but isn't even a new game. - After reading up on it, the Sonic game DOES look like it might be pretty good. I'd like to see it, but again wouldn't spend a day off trying to acquire it.
Sony has a huge success coming with Gran Turismo HD, and even that is a remake, isn't it? At the very least it's a sequel with little room to improve in gameplay.
At the very least the Wii is boasting some gimmick/innovation with their controller. It [along with the zelda title] has sold me on trying to find one on midnight Sunday.:) I'll wait to see if Metal Gear proves worthwhile and if not, I'll give the PS3 a shot with any of: Final Fantasy, Tekken, VF5, Ninja Gaiden, and let's not forget White Knight story.
Now, I'm a lifer. I'll own a console for a single game or two if necessary (e.g. I'm buying a Wii for Zelda and Smash Bros. I bought a Gamecube for much the same reason).
I even camped out with my friend to buy a PS2 so we could play Tekken. Another great game.
As far as I can tell the PS3's launch titles are pretty bad. There's a Madden with pretty graphics along with a handful of other anticlimactic sports titles... There's Call of Duty 3 (....)...
Gran Turismo HD will be out before New Year's, and Metal Gear Solid isn't even making a debut until 2007. With Sony pledging 800,000 more consoles before 2007.
Additionally, the entire night campers spent at the nearest Best Buy in Minnesota was below 32F. Somehow I'm not seeing the payoff fulfilling as compared to systems past.
For awhile I got my fix playing instagib (instaunlagged now I guess). The tides of shifting between "on" and "off" after warming up in instagib games ended up with me logging almost as many hours into instagib as rocket arena!
This is a tough one for me as I feel the need to play something "fun and familiar" is based whatever one owned in the past, but here are 5 off the top of my head that I feel you cannot possibly live life without as a gamer:
The Legend of Zelda: A Link to the Past (SNES) Final Fantasy III (SNES) Super Puzzle Fighter 2 Turbo (psx/arcade) X-COM: UFO Defense (PC) Tecmo Super Bowl (NES)
The blur you're seeing is not an [insanely foolish] attempt to embellish the performance of the drone. You can see the sun blur out along with the drone.
The blur is the camera having a hard time finding something to focus on, which is a nice problem to have on your demonstration videos, if you think about it.
And yeah, I agree with you, the creator is trying to make a lot more than really exists here.
It takes awhile for a popular torrent to mitigate tracker traffic; just letting the torrent run will end up with favorable results.
I've got a mirror of the torrent (and yeah, I'm trying to fix my karma problem that stemmed from talking about Uwe Boll. :) ):
Final_Fantasy_IV_-_Echoes_of_Betrayal_Light_of_Redemption.torrent
I'm not sure if it helps at this point but I have a mirror here: Final_Fantasy_IV_-_Echoes_of_Betrayal_Light_of_Redemption.torrent
At this point we may as well start harping on engineers about TCP/IP packet overhead if we're concerning ourselves with this water under the bridge...
Eve characters are worth a fair amount of money if you sell them. Removing the manual aspect of training enables people to abuse (though it seems really light if you ask me) the game for resale purposes.
I wish I had known about this before I expressed my desire to fight Uwe Boll. It was meant to be funny! *sigh* Now my karma is bad. :I
Unfortunately it looks as if willing participants were screened of any abilities to defend themselves, but I'd have gladly tried anyway...
This douchebag motherfucker arranged amateur boxing matches with a few people (like somethingawful's lowtax) who are just as critical of him as I am, but he did it in such a way as to guarantee his place as the winner by ensuring they didn't know how to fight, or could even be of the fitness to land a lucky shot or two. Like a total pussy.
Well, you fairy, if you ever open the door to that again, write me down as I'm totally going to game the system via whatever publicity channels are willing to participate to scam my way into the ring with you... and then I'm going to beat your fucking ass, Uwe Boll.
This is how it will go down:
It will hurt. You will require chiropractic therapy afterwards. Perhaps surgery. Perhaps care at the local ICU. Perhaps you should assign pall bearers. In any perspective I'm going to hit you in the face for ever assuming having talent entertaining people.
Love,
Matt
I'd like to see someone organize some Halo zealots versus some Unreal Tournament jocks and see how long it takes before excuses are leaked. I don't see any competitive UT(2004 or otherwise) players that use anything but a mouse.
Furthermore, does anyone remember Quake 3 Rocket Arena? True 1v1 FPS combat has yet to match this mod's community. I'm sure the Rocket Arena champs are amongst the most tactically perfect FPS players there are. Gamepad control simply doesn't confer the ability to reach this level of performance out of their games.
Not to redundafy replies but I can't let this pass without some hassle from me. Analog sticks for looking around require you to, in effect, accelerate your face, steer your face like an airplane, then decelerate your face and/or shoot before you miss your target. I've rarely ever been able to sight in and then follow a target as well as can be had with a mouse, where you have much finer resolution regarding where you're positioned. Instead of robotically steering your face to and fro, mousing can far more accurately position a reticle as quickly as you can move your hand-- no waiting for your face to reach maximum speed. Switching from keyboard (which is comparable to stick control) to mouse in DOOM upon the recommendation of my opponents was like being able to meet without a translator in a foreign business meeting. The way the mouse is so similar to human sight easily explains why it hasn't been obsoleted in nearly 30 years.
Well, the reason they discourage selling gold is due to their concern about the in-game economy. The cost of Stuff in the game is based upon the average rewards of a player whose goal is to take their character from bottom to top. When the normal player grows their character, gold comes into the game at a rather predictable rate. When you alter that goal to simply make as much in-game gold as possible, you're going to do 2 things: you'll find the weakest point of the game design with regards to collecting money and exploit it, and, you'll stop participating in the "normal" game economy because you won't be spending the gold you do get on furthering your character. Basic economics regarding inflation should be able to take this story the rest of the way. Thus, it is suggested that Blizzard isn't upset about their in-game currency making some chinese kid money, but rather that they're concerned about the game economy crashing.
Good job Blizzard! I was at my local Best Buy (Richfield, MN near their HQ) for their midnight release and even though it was a blistering 1 degree (F) out, they managed to draw approximately 250 people standing in line for over an hour and probably 400-500 people that arrived near midnight. I was there for 2 hours or so personally since I wasn't aware of the number of collector's edition copies they'd have. (I later learned they had about 300.)
:(
I wished they would have at least given me a choice in CE pets personally.. The in-game benefit for this collector's edition pales in comparison to the original title's offering. Panda!
My distaste for 40 man raids aside, I have very little I can gripe about EXCEPT the f___ing collectable card game garnering in-game rewards. It's bad enough that it exists in any capacity, but for Christ, leave me out of it, and stop nickel-and-diming these kids whom you KNOW are spending a lot of money on this CCG. The insult to it all is having to stare at that awesome baby hippogryph every time I visit Booty Bay. Of course it has no benefit beyond cosmetics, but come on. It's both awesome and unattainable without luck or significant dollar investment. I heard $200 for a code on eBay?
...fill the psychological needs of bored housewives.
;)
That is, all of them that haven't yet gotten addicted to WoW.
Really, how much of this stuff comes as a surprise to anyone?
Not sure if this is too late to make an impact but I agree with you very much regarding a death system, but most gamers don't want to waste their time investing in a character that eventually dies. I personally would love to keep rolling out new combinations of skills/etc (provided there was an interesting way to do so) but that doesn't fly with gamers, which makes it a questionable business decision. :(
Cheers to that; it's the reason I keep a saturn and a couple of multitaps boxed up. :)
I'm not even insisting one wait until next year; Everyone who wants one to give as a gift ought to be successful in the next round of product shipped. There'll probably be more camping involved, but it'll be the "get up at 5am" kind and not the "pitch a tent in a parking lot for a week" variety. Either way, I view the day-one hype to be for gamers by gamers, and in this case I really don't see anything worth getting my undies in a knot over.
:) I'll wait to see if Metal Gear proves worthwhile and if not, I'll give the PS3 a shot with any of: Final Fantasy, Tekken, VF5, Ninja Gaiden, and let's not forget White Knight story.
- THPS and CoD are not breakthroughs in gaming.
- The other big shooter (resistance: fall of man) LOOKS nice but I still fail to see why people are going to sit in the cold to get it.
- Oblivion will look great but isn't even a new game.
- After reading up on it, the Sonic game DOES look like it might be pretty good. I'd like to see it, but again wouldn't spend a day off trying to acquire it.
Sony has a huge success coming with Gran Turismo HD, and even that is a remake, isn't it? At the very least it's a sequel with little room to improve in gameplay.
At the very least the Wii is boasting some gimmick/innovation with their controller. It [along with the zelda title] has sold me on trying to find one on midnight Sunday.
Now, I'm a lifer. I'll own a console for a single game or two if necessary (e.g. I'm buying a Wii for Zelda and Smash Bros. I bought a Gamecube for much the same reason).
I even camped out with my friend to buy a PS2 so we could play Tekken. Another great game.
As far as I can tell the PS3's launch titles are pretty bad. There's a Madden with pretty graphics along with a handful of other anticlimactic sports titles... There's Call of Duty 3 (....)...
Gran Turismo HD will be out before New Year's, and Metal Gear Solid isn't even making a debut until 2007. With Sony pledging 800,000 more consoles before 2007.
Additionally, the entire night campers spent at the nearest Best Buy in Minnesota was below 32F. Somehow I'm not seeing the payoff fulfilling as compared to systems past.
For awhile I got my fix playing instagib (instaunlagged now I guess). The tides of shifting between "on" and "off" after warming up in instagib games ended up with me logging almost as many hours into instagib as rocket arena!
This is a tough one for me as I feel the need to play something "fun and familiar" is based whatever one owned in the past, but here are 5 off the top of my head that I feel you cannot possibly live life without as a gamer:
The Legend of Zelda: A Link to the Past (SNES)
Final Fantasy III (SNES)
Super Puzzle Fighter 2 Turbo (psx/arcade)
X-COM: UFO Defense (PC)
Tecmo Super Bowl (NES)
The blur you're seeing is not an [insanely foolish] attempt to embellish the performance of the drone. You can see the sun blur out along with the drone.
The blur is the camera having a hard time finding something to focus on, which is a nice problem to have on your demonstration videos, if you think about it.
And yeah, I agree with you, the creator is trying to make a lot more than really exists here.