Wii Game Devs Testing Waters With Less-Casual Games
MTV's Multiplayer Blog has a pair of interviews with Wii game developers about how they're struggling to reach a more hardcore gaming audience. Jordan Itkowitz, lead designer for Deadly Creatures, wants to stay away from designing a typical collection of mini-games, saying, "The trick is to get those new players to step outside that easy comfort zone and try some genres and experiences that, while accessible and familiar to gamers, are still a bit foreign to anyone who's new to the culture." Dan Borth of Red Fly Studio is skeptical of the viability of hardcore games without relying on Nintendo and other major companies to "put a valiant effort in properly supporting developers to create great games."
Yes, a lot of Wiis sold to casual gamers. But do they really think hardcore gamers didn't purchase a Wii? Of course they did, to sit next to their 360. They would buy a decent game no matter what console it's for.
There is massive untapped potential for the Wii. I know the graphics are less powerful, but the Wiimote still lends itself to 1st person shooters better than any gamepad. Resident Evil proved that. And the Wii is the only console that a RTS (like Starcraft) would even be possible to be played on. Keep in mind, development costs on a AAA title for the Wii are half or less what they would be on a 360 or PS3.
Please, just make some games for it. Please.
I'll go one further:
http://www.google.com/trends?q=slashdot%2C+digg%2C+4chan
You underestimate the popularity of random bullshit. It attracts vast numbers of people. Of course few of them have anything worthwhile to say desu desu desu desu desu. I can has cheezburger?
Real Daleks don't climb stairs - they level the building.
The Wii has sold 46 million consoles. How many of those do you need to sell to in order to make a profitable "hardcore" game? Not that many...
Live today, because you never know what tomorrow brings
I think the Wii has a huge untapped potential for x-rated adult games with special "attachments". Why are we not seeing these materialize?