Wii Game Devs Testing Waters With Less-Casual Games
MTV's Multiplayer Blog has a pair of interviews with Wii game developers about how they're struggling to reach a more hardcore gaming audience. Jordan Itkowitz, lead designer for Deadly Creatures, wants to stay away from designing a typical collection of mini-games, saying, "The trick is to get those new players to step outside that easy comfort zone and try some genres and experiences that, while accessible and familiar to gamers, are still a bit foreign to anyone who's new to the culture." Dan Borth of Red Fly Studio is skeptical of the viability of hardcore games without relying on Nintendo and other major companies to "put a valiant effort in properly supporting developers to create great games."
do not view the comments in -1 mode. that is all.
Yes, a lot of Wiis sold to casual gamers. But do they really think hardcore gamers didn't purchase a Wii? Of course they did, to sit next to their 360. They would buy a decent game no matter what console it's for.
There is massive untapped potential for the Wii. I know the graphics are less powerful, but the Wiimote still lends itself to 1st person shooters better than any gamepad. Resident Evil proved that. And the Wii is the only console that a RTS (like Starcraft) would even be possible to be played on. Keep in mind, development costs on a AAA title for the Wii are half or less what they would be on a 360 or PS3.
Please, just make some games for it. Please.
I'll go one further:
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You underestimate the popularity of random bullshit. It attracts vast numbers of people. Of course few of them have anything worthwhile to say desu desu desu desu desu. I can has cheezburger?
Real Daleks don't climb stairs - they level the building.
The Wii has sold 46 million consoles. How many of those do you need to sell to in order to make a profitable "hardcore" game? Not that many...
Live today, because you never know what tomorrow brings
I think the Wii has a huge untapped potential for x-rated adult games with special "attachments". Why are we not seeing these materialize?
There are lots of in-depth Wii games. Just not a whole lot of shooters (Res Evil, Metroid, Ghost Squad, etc.) But given that the Wii is the number one selling console worldwide, I'm sure that will change. Can't wait for "Animal Crossing - The Revenge"
"What's that? Terrorists have siezed Tom Nook's Store?!"
Goodbye fishing pole, hello chain-gun!
[Insert pithy quote here]
The problem I have with the wii currently is that I can count the number of games which I have enjoyed on one finger. (Fyi, super mario galaxy.)
The problem seems to be that for every "serious" game on the wii, 100 "fun/party" games are released. Sure, it was cute at first, but ~2 years later and I've pretty much not touched the wii since. Sure, a few party games are kinda fun (wii sports for example), but most of them fall into the category of "do something silly with the wii remote for a few seconds, and not much else". To say nothing of the fact that I DONT SPEND EVERY MOMENT OF MY LIFE SOCIALISING WITH FRIENDS. (I know, i know, typical slashdot crowd...)
Now, I realise that these games are probably selling left, right and centre, but it doesnt mean that you're not allowed to make decent, single player games. For chrissakes, I use the wii more as a gamecube emulator than anything else these days.
The wii is clearly capable of running halfway decent games, but unfortunately it seems no-one is interested in producing them.
*other note: im not including wiiware in this rant, as Im well aware that several smaller/indie developers have released stunning games, such as world of goo. But frankly, if I wanted a console with online capabilities that didnt suck, I would've bought an xbox.