Piracy and the Nintendo DS
Graffitiwriter writes
"With the average DS game weighing in at about 30-60MB (well within the reach of anyone with a half-decent broadband connection) gamers now have an alarmingly easy route to free games — a fact that Nintendo is all too aware of. Pocket Gamer takes a look at how piracy affects the Nintendo DS console, along with the reasons so many gamers turn to piracy to play their games — including the slew of inferior games, availability of flash carts and industry greed."
People are going to pirate your software, no matter how hard you try to protect it, there was even devices for the original gameboy.
People are going to copy software, and find an excuse for it, they always have, and always will.
company X is bad, Company x charge to much...
As a CycloDS owner, I can say that exactly zero (0) of the roms I have are pirated.
Why did I get a flash card if not to pirate?
Primarily, my upgrade to the lite left the gba cart sticking out, which made it less than convenient to carry with anything but the plug in the gba slot. Next was the convenience of not having to bring anything more then the DS itself while still having access to all my carts. Also some used games can't easily be restored to a clean state. The ripping process and separate save files solves that problem.
Or, you could actually take a few minutes to look up online what the good games are which aren't. Or just grab a top 10 list from someplace. Just the same concept of using rotten tomatoes to avoid dropping money on bad movies.
I don't think ignorance is really a valid excuse anymore. At least 90% of any media has always been crap.
Pocket Gamer takes a look at how piracy affects the Nintendo DS console, along with the reasons so many gamers turn to piracy to play their games â" including the slew of inferior games, availability of flash carts and industry greed."
Which sort of leaves out the obvious. People are cheap, and given the choice between having something for money or for free, many opt for free.
You actually use all 50 carts? I've got enough room for 12 in my bag and rarely ever use more than 1-2 of them.
Justice is the sheep getting arrested while an impartial judge declares the vote void.
('about $60 on 4-5 games is about $7 a game)
Where did you learn math?
All your 09 F9 11 02 9D 74 E3 5B D8 41 56 C5 63 56 88 C0 are belong to us
Not to mention consumer greed. It's all the industry's fault, or at least those damn flash cart manufacturers. They provide a product like that, how could we possibly have the free will to say no?
You know, there is a difference between trolling and pointing out the flaws in your reasoning. Just saying.
If someone wants more games than he or she can pay for, isn't it fair to call that consumer is greedy?
Do I really want to download "Strawberry Shortcake: The Four Seasons Cake?" I think not.
You should give your idea to Nintendo, I'm sure they will love it. Unless they already had the same idea...
Nothing wrong with that.
A flash cart, short for flash cartridge, is a device you place in your DS. The flash cart contains a flash card, which stores the games/data. This is (was?) the most popular flash cartridge when I got my DS: http://r4ds.cn/
I was thinking the same thing!
His Brain Age must be, like, a MILLION!
I just pooped your party.
The vast majority of people who use flash carts use it for piracy, plain and simple. Trying to deny this is just naÃve. They may also try a homebrew app or two, but they would never have bought the thing if it wasn't for piracy.
Furhtermore, Nintendo has absolutely no obligation to support homebrewers.
And I say this as a homebrew developer myself.