Brave New World of Open-Source Game Design
Greg Chudecke writes "The New York Times recently ran an article on game companies that get design input from gamers. The article is branded as 'The Brave New World of Open-source Game Design.' The title may be a little misleading as it isn't exactly like the game design is open source for editing, however it is interesting that gamers are getting an opportunity to shape the games they play."
Indeed. The correct title is, Finding Syngergies with Valued Customers Through Web 2.0 Social Methodologies.
The scary part is that title actually makes sense. 0_o
It is in NO way open-source, by any of the definitions people use.
Shocking! That people would spew buzzwords in a way that totally deviates from definition. Such misuse of language is something you might expect from simpletons, but certainly not from marketers and journalists.
Full frontal nudity.
Learning HOW to think is more important than learning WHAT to think.