Square Enix To Buy Eidos, Midway Files For Bankruptcy
arcticstoat writes to tell us that Square Enix has been revealed as the potential buyer to Eidos, developer of the Tomb Raider franchise. Eidos had been shedding workers and studios in an attempt for financial stability. This comes alongside news that Midway Games is filing for Chapter 11 bankruptcy in order to stave off creditors while they sort out what's left of their resources. World of Goo publisher Brighter Minds Media also filed for bankruptcy last month. Free Radical, a UK studio recently put in a similar position was snapped up by Crytek, and we discussed news of Sega's financial turmoil as well. It seems that claims from late last year suggesting the games industry may be "recession proof" are quickly being proven wrong, though Kotaku suggests that most of the blame falls on the developers.
Midway files for bankruptcy? I think that's a...
FATALITY
SJW n. One who posts facts.
"I think all of the smart publishers are looking at ways to add-on to existing games," Kramer said. "It stems the flood of used game sales and every used game sale is money out of the pockets of the developer and publisher."
What fucktards. Either they believe the rhetoric that they spew or they expect us to believe it, and either way it makes them look like assholes.
The last thing I want is a level 5 dwarf (haha) providing me my OS.
If Gimli tells you to install Linux you better DAMN well install Linux.
It seems that claims from late last year suggesting the games industry may be "recession proof" are quickly being proven wrong
Labelling an entire industry "recession proof" seems a bit excessive. Any games company with a solid fanbase, probably through years of making good quality games and having good customer support, are unlikely to be affected too badly by the global economy problems. Sure, things are a bit tighter for me money-wise now, but I'm sure as hell not going to stop buying games. A good business model and high quality products, for a receptive market sounds like a winner to me. But a bad games company, making bad games and treating their customers like idiots, criminals, or flat out ignoring them, is going to go under no matter what. Recession just speeds things up, and being in an industry considered "safe" from economic problems isn't going to save you one little bit.
Another approach to riding out a recession is to create games that are mind-bendingly addictive, and provide income month-after-month. Anyone for WoW?
You can advertise in this sig from as little as £99.99 a month!
Technically, the intellectual property of a company that goes bust is considered an asset and is usually sold off as part of their liquidation. So, even if Midway ultimately goes completely bust, it's likely someone else will just snap up the rights to all their best games and franchises. Considering the way things have been going lately, it will probably be EA. They seem to own just about everything else these days.
SJW: Someone who has run out of real oppression, and has to fake it.
And by "a lot of people", you mean you.
Chrono Cross is an excellent game in its own right and was received really well when it came out.
My twitter
I kinda liked Chrono Cross as its own game, but as a sequel to Chrono Trigger? No. I have to agree with the posters above.
Dual and Triple techs were so sparse you could play the entire game and never use one. They threw in FOURTY characters, which means you had a lot of characters that were worthless to the plot, and a lot of characters with trivial backstories that diluted the plot. To deal with the over-abundance of playable characters, they watered down the magic system so that everyone shared the same spells, bar 3 unique abilities per character. This is in stark contrast to Trigger.
For the most part, Chrono Trigger doesn't come into play, until the end of the game where they throw in "oh, and the bosses you're fighting are related to Trigger!" The plot was needlessly convoluted. The whole dragon thing was just... meh; it was trying too hard.
Overall, it felt like they took an average jRPG, tacked on some Chrono Trigger backstory, and then called it a sequel. Most Chrono Trigger fans that I've talked to agree on this point.
That's because all of the developers only put their C and D teams on Wii/DS, and save their AAA teams for the 360/PS3. Then everyone's surprised, or angry at Nintendo when those games aren't good and don't sell very well. NO SHIT! If they were smart and spread their investments, giving equal time and creative resources to the Wii as they do for the 360/PS3, they'd be raking in the doah. If investment bankers used the same formula that these companies do, they'd be out of a job. Look where the money is. The Wii has about 1.5x as many users as both the 360 and PS3 COMBINED. When programming for 360/PS3, you have to hire extra programmers to port, and the PS3 is not very friendly to program on, especially when a game is already programmed for the 360. There are literally dozens of titles that do not use all the latest graphics that the 360 or PS3 offer, that would work perfectly fine on the Wii, but devs choose to release on the more troublesome duel-platform 360/PS3 option.
This is simple arrogance mixed with a Bush-esque "stay the course" type attitude. There's no good excuse for leaving the Wii in the dust
Multiplayer Gaming (defined): Sitting around, discussing single-player games with my friends, at the bar.