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Square Enix To Buy Eidos, Midway Files For Bankruptcy

arcticstoat writes to tell us that Square Enix has been revealed as the potential buyer to Eidos, developer of the Tomb Raider franchise. Eidos had been shedding workers and studios in an attempt for financial stability. This comes alongside news that Midway Games is filing for Chapter 11 bankruptcy in order to stave off creditors while they sort out what's left of their resources. World of Goo publisher Brighter Minds Media also filed for bankruptcy last month. Free Radical, a UK studio recently put in a similar position was snapped up by Crytek, and we discussed news of Sega's financial turmoil as well. It seems that claims from late last year suggesting the games industry may be "recession proof" are quickly being proven wrong, though Kotaku suggests that most of the blame falls on the developers.

5 of 88 comments (clear)

  1. Midway files for bankruptcy? by serviscope_minor · · Score: 5, Funny

    Midway files for bankruptcy? I think that's a...

    FATALITY

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    SJW n. One who posts facts.
    1. Re:Midway files for bankruptcy? by Darth_brooks · · Score: 5, Funny

      Ch. 11 offers protection from creditors while you attempt to reorganize, While Ch 7 is outright bankruptcy. Sometimes it works, usually you're just staving off the inevitable. So the correct joke to use here is...

      FINISH HIM!

      --
      There are some people that if they don't know, you can't tell 'em.
  2. Great rhetoric from the game industry by moderatorrater · · Score: 4, Insightful

    "I think all of the smart publishers are looking at ways to add-on to existing games," Kramer said. "It stems the flood of used game sales and every used game sale is money out of the pockets of the developer and publisher."

    What fucktards. Either they believe the rhetoric that they spew or they expect us to believe it, and either way it makes them look like assholes.

    1. Re:Great rhetoric from the game industry by N1AK · · Score: 4, Insightful

      What fucktards. Either they believe the rhetoric that they spew or they expect us to believe it, and either way it makes them look like assholes.

      Of course they believe what they are saying, do you think they'd be trying to kill the used market if they thought it actually made them more money? Regardless of whether it does, asking whether they think it is a redundant question.

      Outright assuming that the used market does make them more money also limits the value of the opinion. Most of the time when people make the case for second hand games benefiting the market they base the arguement on so many assumptions that it means nothing:
      1/ Some proportion of money raised from the sale of used games is used to buy new games. This proportion, along with the related figures on how much is spent on other things and how much is spent on other used games does not appear to be known, and is vital to understanding whether the used market is beneficial.
      2/ Systems like Steam and subscription based games seem to do very well among more technical users who are the most likely to care about companies restricting re-sale, if that is the case then do none technical users really care.
      3/ Used sales provide another form of competition against new game sales. Figures on how much effect this has in bringing down prices of new games is something that would effect whether used games sales are more profitable for games distributors. Certainly looking at controlled channels like Xbox arcade, Steam and the Wiis equivalent it seems prices stay higher for longer due to lack of competition from re-sale.

      I don't like the idea of used games sales being blocked, but I know better than to think that choosing to blindly believe that it is a bad idea for the games producers to do it will somehow stop it happening.

  3. Sweeping statements by Shrike82 · · Score: 5, Insightful
    From the summary:

    It seems that claims from late last year suggesting the games industry may be "recession proof" are quickly being proven wrong

    Labelling an entire industry "recession proof" seems a bit excessive. Any games company with a solid fanbase, probably through years of making good quality games and having good customer support, are unlikely to be affected too badly by the global economy problems. Sure, things are a bit tighter for me money-wise now, but I'm sure as hell not going to stop buying games. A good business model and high quality products, for a receptive market sounds like a winner to me. But a bad games company, making bad games and treating their customers like idiots, criminals, or flat out ignoring them, is going to go under no matter what. Recession just speeds things up, and being in an industry considered "safe" from economic problems isn't going to save you one little bit.

    Another approach to riding out a recession is to create games that are mind-bendingly addictive, and provide income month-after-month. Anyone for WoW?

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