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The Most Influential Games In History?

Kotaku reports on a list published recently by Guinness World Records which credits Super Mario Kart as the most influential console game in history. "Tetris ranks in at number two, according to the list, and the original Grand Theft Auto is in the number three spot. Where does Super Mario Bros. turn up? Way down at number 17, beneath Grand Theft Auto: San Andreas." Several other franchises have multiple entries on the list, such as Final Fantasy and Resident Evil. What console games have influenced you the most?

52 of 254 comments (clear)

  1. Mario Kart?? by bluephone · · Score: 2, Interesting

    Yes, it's fun, people love to play it with friends, it's a very casual game. But number one? No, sorry, not even close. The rest of the list looks very accurate, if not a little debatable, but Mario Kart is in no way the most influential console game ever.

    --
    jX [ Make everything as simple as possible, but no simpler. - Einstein ]
    1. Re:Mario Kart?? by Faylone · · Score: 5, Informative

      Guinness World Records Editor-in-Chief, Craig Glenday, said of the selection process: "We knew this would be a complex task so we invited a crack team of industry experts to form a judging panel - and the result is a "top 50" list of games ranked both on their importance and on how fun they are to play."

      Emphasis mine.

      Including fun totally skews the results, since it knocks off games like ET for the Atari 2600, while adding on games that aren't that influential, but the judges just liked.

    2. Re:Mario Kart?? by Faylone · · Score: 2, Insightful

      Also, I can only assume whoever posted that on Kotaku either didn't read the quote, or has a very short memory. They claim a few paragraphs below the quote that the list was NOT judged on fun.

    3. Re:Mario Kart?? by interkin3tic · · Score: 3, Interesting

      There's plenty wrong with that list. One that struck me: THREE grand theft autos on the list. Another: Lego Star wars, the complete edition. It's nuts.

    4. Re:Mario Kart?? by interkin3tic · · Score: 5, Insightful

      No matter what the guy said, it's odd that "fun" would factor into "influential." Two totally seperate things as GP pointed out so well with ET. It's especially ridiculous when you consider the aspect of history: pong isn't on there? The original super mario bros is at 17?

      It seems that the people who made this list for guiness were 15 year olds who were drunk off of guiness at the time.

    5. Re:Mario Kart?? by Anonymous Coward · · Score: 3, Funny

      I came here to say the same thing you did, I had a post ready and everything.

      Then I looked down and realized I was wearing Mario Kart pajama pants. Now, I think that they just might be on to something.

    6. Re:Mario Kart?? by Glonoinha · · Score: 5, Insightful

      For this list not to put DOOM on the #1 most influential spot - insane. Maybe the editors at Guinness are a little too young to remember life before first person shooters, but such a life existed (and you were likely to be eaten by a Grue!) Doom was the shot that started a revolution in gaming - in other words, the grandfather of most of the games we play today.

      Mario Kart. It's too early in the morning to come up with a response to that. Bah.

      --
      Glonoinha the MebiByte Slayer
    7. Re:Mario Kart?? by Chabil+Ha' · · Score: 4, Insightful

      No, Wolfenstein 3D would be the revolution maker. It was the proof of concept that John Carmack and his team of misfits at Id needed to even go to the next level with DOOM. It proved that you could do a first person shooter in a realtime 3D-like (because it wasn't really 3D, just looked like it) space.

      --
      We're all hypocrites. We all have hidden parts, it's the contrast between them that make us more a hypocrite than others
    8. Re:Mario Kart?? by Anonymous Coward · · Score: 5, Insightful

      DOOM wasn't a console game. I'm aware that it was eventually ported to a number of consoles, but I would say the grandpappy of console shooters was probably Goldeneye 64.

      Looking at the release dates of the port, the first systems DOOM was ported to, in '93 and '94, were the Sega 32X, the Jaguar, and the 3D0.

      It didn't hit a system owned by more than six people until the SNES the following year---after the release of the PlayStation. Apparently the PlayStation version sold a fair number of copies worldwide, I can't for the life of me remember anyone owning it.

      Wiki gives sales figures for the PlayStation version at ~600,000.

      Goldeneye, on the other hand, was ubiquitous in its day. It was like the Halo of 1997, the only reason to own the hardware platform. Wiki gives sales of the cart at ~8,000,000. On a console which only sold 33 million worldwide.

      So while I agree with your sentiment that DOOM ought never be slighted, I don't think it has business being on a list of influential console games any more than the Mona Lisa deserves a place on a list of influential novels.

    9. Re:Mario Kart?? by Phisbut · · Score: 2, Insightful

      For this list not to put DOOM on the #1 most influential spot - insane. Maybe the editors at Guinness are a little too young to remember life before first person shooters, but such a life existed (and you were likely to be eaten by a Grue!) Doom was the shot that started a revolution in gaming - in other words, the grandfather of most of the games we play today.

      Mario Kart. It's too early in the morning to come up with a response to that. Bah.

      Let's see what the article is about...

      Super Mario Kart has the longest legacy and the biggest impact on video games in history, according to Guinness World Records which compiled a list of the top 50 consoles games of all time.

      Oh, it's about console games. While I do recall DOOM being a great PC game that played well with a keyboard and mouse, I also remember that the console versions, played with a controller, sucked, hard.

      Wanting to put a first person shooter played with a D-Pad on the top spot of most influential games of all time is insane of you.

      --
      After 3 days without programming, life becomes meaningless
      - The Tao of Programming
    10. Re:Mario Kart?? by ildon · · Score: 2, Insightful

      After reading the list, it makes total sense when you think about it from this perspective: Take about 10 people who never played videogames until after the Wii was released. Then make them well informed about video game history and statistics, and let them play the 100 top selling (for their time) games for about 15 minutes each. Then have them list them in the order of "which I liked best".

      Using this, the order makes sense, in a vacuum. Until you realize that wasn't even the point of the list, and it stops making sense.

      The most obvious problems with the list come when two sequels are on the list. Why is FF12 ranked above FF7, when GTA1 is above GTA3? FF12 might have sold more units, or even been more fun, but FF7 practically CREATED the console RPG market in the U.S. Yeah, some people had already been playing RPGs before this, but their population was TINY compared to post-FF7. People who didn't even own a console bought a PSX just to play it. When FF12 came out, its impact was pretty small. It had already become a "me too" RPG (although with a bigger budget and larger existing fanbase).

      And then you have the opposite problem with GTA1 vs. GTA3. GTA1+2 were pretty much ignored by the general console gaming populace, when compared to GTA3. While GTA1 might have had equally controversial content, and came first, GTA3 had the larger impact due to its popularity. No one bought a PSX just to play GTA1+2, but they definitely bought PS2's just to play GTA3.

      If you just told someone the history of the GTA series, without them actually being gamers at the times both games were released, then they might say "GTA1 was more controversial, and both games had the same controversial subject matter, so I'll put GTA1 first". The same goes for FF12. "Well, they're basically the same linear crap with a deep story line, but this one has a better translation and sold more total units" without looking at the units sold as a percentage of the gaming market at the time, or the social impact of the two games at their respective times. Why even pick 12 instead of 10? Because it's more recent? Because it sold more copies (even though 12 had the advantage of the largest console install base on earth since the NES, and 10 didn't)?

      Anyway, in the end, the list exists to do what all "best" lists do: make people talk about them to garner free advertising for the product. So it really doesn't matter.

    11. Re:Mario Kart?? by grumbel · · Score: 4, Interesting

      Super Mario Kart, the original for the SNES, is definitively not your average casual game, quite the opposite. Some characters such as Bowser or DonkeyKongJr are pretty much completly undriveable unless you have some real skill and tracks like Rainbow Road were the tiniest mistakes is punished by a huge time penalty isn't exactly what you expect from a casual game either. Now the Mario Karts that followed after it were very much tuned for casual gameplay, the insanely difficult Rainbow Road got a balustrade, making it completly harmless and boring and the hard to play characters got a lot easier and the overall singleplayer difficulty went down an order of magnitude.

      Anyway, calling it the most influential game in history might be bullshit, but so would be calling any game, different games had influence in very different areas. However that doesn't mean that it influence wasn't huge. You just have to look at some pre-Super Mario Kart racing games to see that there was quite a bit of difference between what came before and what came after it. Super Mario Kart pretty much nailed all those elements that you consider given these days, replay, ghost driver, weapons, 3D track and plenty more.

    12. Re:Mario Kart?? by Intron · · Score: 4, Insightful

      For once, even the summary got it right: these are the 50 most influential CONSOLE games. PC games and arcade games were not in the list.

      --
      Intron: the portion of DNA which expresses nothing useful.
    13. Re:Mario Kart?? by Wandering+Wombat · · Score: 4, Funny

      WoW also isn't particularly fun, which would also seem to take it out of the running.

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    14. Re:Mario Kart?? by cluke · · Score: 2, Informative

      Tetris was originally created in 1985. So in fact, yes, every falling block based game was influenced by it.

  2. Space Invaders by GreenTech11 · · Score: 2, Interesting

    No doubt about it, one of the first games and also quite enjoyable

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    Laughter is the best medicine, except if you have a broken rib.
  3. No oldies by WarwickRyan · · Score: 5, Insightful

    No Pong.
    No Space Invaders.
    No Elite.
    No Dune 2 (first RTW)
    No Flashback (first motion capture)
    No Doom.

    All of those are top-30 for their initial and lasting impact, especially Doom. There are loads more too, you could argue that Jet Set Willy, Manic Miner and Zork all had an massive impact upon gaming.

    This isn't the most influential games list, it's a favs list from someone born in 1990.

    1. Re:No oldies by the+white+plague · · Score: 2, Insightful

      This isn't the most influential games list, it's a favs list from someone born in 1990.

      True enough, but it's a console list - plenty of the games you list had no or shitty console ports.

    2. Re:No oldies by Spacejock · · Score: 4, Interesting

      What is this list, world history excluding everything the innovate programmers from the UK came up with in the early to mid 1980's? Ever heard of Rare, formerly Ultimate Play the Game, who dropped a little title called Knight Lore on the world and changed the industry overnight? Okay, so it led to a load of derivative rubbish, but I'd rather vote for a technically groundbreaking game packed into 48kb than a three-CD monster with pretty cutscenes.

      And where is Lords of Midnight? And leaving Elite out of that list is like leaving Ms Hilton off a paparazzi's to-do list.

    3. Re:No oldies by Shadow+of+Eternity · · Score: 4, Insightful

      It's just like every other "most games" list compiled by people who don't know something about anything when it comes to games. They just picked the results of a bunch of "ZOMG FAV CONSOLE GAME" lists and slapped it together without paying any attention to which games actually had any genuine influence on gaming as a whole.

      --
      A bullet may have your name on it but splash damage is addressed "To whom it may concern."
    4. Re:No oldies by xtracto · · Score: 2, Interesting

      I agree with the sentiment of the summary. IMHO the most influential *console* game of all time is without a doubt the original Super Mario Bros (i.e., the one that came with the Nintendo Entertainment System).

      As an experiment to confirm this, anyone could go to their closer park and ask any passerby to try to recognize a song, first you could sing (or how is it call in English when you only do "ta ta ta taratata tata ta ra ta..." to the rythm?) the song of "Mario Circuit" and then the song of world 1-1 of SMB. Guess which song will be recognized more?

      --
      Ubuntu is an African word meaning 'I can't configure Debian'
    5. Re:No oldies by KiloByte · · Score: 3, Insightful

      A console list of RECENT stuff only. A list of "best" console games without SMB3 at one of the top positions and "influential" ones without SMB1 is so biased it's uselessness.

      --
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    6. Re:No oldies by Stormwatch · · Score: 3, Interesting

      Operation Wolf, arguably the first FPS game! All be it a side scroller!

      No, a first person shooter would give you full control of the character's movement in a 3D environment. Games that let you control a target reticle, but give you little or no control over your character's moves and the game's scrolling -- such as Operation Wolf, Dynamite Duke, Virtua Cop, Cabal, NAM-1975 -- are shooting gallery games.

    7. Re:No oldies by dropzonetoe · · Score: 2, Insightful

      I am not able to goto the site from work but as I have been reading the posts I have seen no love for GoldenEye. Console gaming at it's best. If the game is not included in the list then the list is dead to me.

      --
      Look out, you'll shoot Dorkus.
    8. Re:No oldies by RogueyWon · · Score: 4, Insightful

      Agreed. In rough order of age, I think my picks would have to be:

      Space Invaders - the first video game which is actually fun to play and doesn't need a second player as an opponent.

      Elite - the original thinking man's game. Set new standards for scope and depth.

      Mario Brothers - pretty much instrumental in establishing the home console market.

      Ultima IV - demonstrated that games could actually have a serious, intelligent storyline and didn't need to be just about going out to beat up the Big Bad.

      Final Fantasy II - essentially gave birth to the modern Japanese RPG genre (the original was pretty much a hack and slash dungeon crawler). Gave us all the emo teen character designs with silly hair that we know and love today.

      Wing Commander - this was the game that proved that presentation could sell and meant that developers also started to think about how to make their games looked good and had well-presented stories. It also, arguably, started the long-running arms race that PC gamers face in trying to ensure that their machine can run the latest games.

      Doom - Wolfenstein 3d and Ultima Underworld might have got there first (though UU doesn't quite belong to the same genre), but it was Doom that brought the first-person action game to the masses.

      Command & Conquer - I know, I know, Dune 2 is the obvious pick for "first true RTS", but I think C&C is ultimately the game that deserves the credit. It invented the drag-click interface, which has been at the heart of pretty much every PC RTS interface since then. Today, Dune 2 feels borderline unplayable, but C&C doesn't feel all that different to its sequels.`

      Final Fantasy VII - Not fundamentally different to its predecessors, except in terms of graphics. However, this was the game that gave the Playstation credibility and changed the shape of the console market irreversibly.

      Baldur's Gate - Saved the Western-style RPG from oblivion, at a time when the Gold Box games were long since history, the Eye of the Beholder series had fizzled out and the Ultima series had subjected itself to the most hideous degradation imaginable. Without Baldur's Gate, we almost certainly wouldn't have the likes of Oblivion and Mass Effect today, as they'd never have been seen as commercially viable.

      With regard to more recent titles, it's hard to say yet how influential they are, as we haven't had long enough to see their impact on the industry in the long term. However, a few possible candidates that may be influential going forwards are:

      Halo - only a slightly-above-average game in most respects, but it was the first to actually make a console controller feel like a natural way of playing an dps.

      Warcraft 3 - the first game to successfully introduce RPG elements into an RTS. The RPG/RTS hybrid is becoming an increasingly important genre, as has been most recently demonstrated by Dawn of War 2.

      World of Warcraft - the first MMO to go truly mass-market on a worldwide basis.

    9. Re:No oldies by TheRaven64 · · Score: 2, Interesting

      The Catacomb Abyss was the first FPS I ever played. It predated Wolf3D and ran on my 8086 with an EGA display, while Wolfenstein needed a 386. It was the sequel to Catacomb 3-D, another FPS using the same engine. This wasn't the first FPS though, it wasn't even the first FPS John Carmack worked on - Hovertank 3D, I think, gets that title. The first FPS was also the first networked game, and implemented its own networking system by chaining together MIDI ports.

      --
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    10. Re:No oldies by Chabil+Ha' · · Score: 3, Informative

      You also forgot all the classic adventure games like King's Quest and Space Quest. I cut my computer gaming teeth on those awesome games!

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      We're all hypocrites. We all have hidden parts, it's the contrast between them that make us more a hypocrite than others
    11. Re:No oldies by mike2R · · Score: 3, Informative

      Agree with most of that, but I think you have to add Sim City and Civilization as genre spawning games. And Star Craft simply due to its massive longevity and player base.

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    12. Re:No oldies by vadim_t · · Score: 3, Interesting

      Then for example the Ishar and Eye of Beholder games are FPSes too?

      True, they are from a "first person" perspective, but the gameplay is nothing alike.

      In Ishar and EOB for instance, the concept of having to shoot at a target with precision is completely inexistent. You have a sword equipped, you click the sword icon, the character swings the sword, and the hit or miss is determined by a virtual dice roll. Being successful at Ishar 3 is a completely different skill as being successful at Quake 3, and mostly a matter of long term thinking, correct selection of equipment, using the right spells, doing the right thing at the right time, etc. The insane reflexes needed in Quake 3 to run and shoot precisely the instant an enemy appears are of absolutely no help.

      Shooting gallery games also are nothing alike a FPS. They invoke different emotions even. In a shooting gallery you normally can't retreat, can't run away and hide behind a corner, can't run after a wounded enemy, can't have a battle between snipers, or to snipe targets from large distances, etc. Shooting galleries are very linear, and things like several people running around like crazy and shooting missiles at each other are inexistent.

    13. Re:No oldies by Creepy · · Score: 2, Insightful

      It's a travesty that Pitfall didn't make the list - I knew people that bought 2600s just for Pitfall, which practically invented the platform genre as we know it.

      And if you want influential how about Utopia on Intellivision - the grandfather of all Sim games?

      Or B17 bomber on Intellivision (which added intellivoice... of course, it was hillarious southerner synthesized voice (toward the end of that - he didn't show any gameplay though, which I remember not being easy)...

  4. Well... by DoChEx · · Score: 2, Insightful

    if they actually did a proper list no one would be talking about it.

  5. Re:Key word: "console" by Klintus+Fang · · Score: 3, Insightful

    i did notice the word console in the summary. of course, the second item on their list, tetris, wasn't a console game. It was ported to many consoles long after it was already a very old game. But it was an arcade game from the 80s that wasn't ported to any consoles until much later.

    --
    In a minute there is time For decisions and revisions which a minute will reverse. -T.S. Eliot
  6. Srsly? by rennerik · · Score: 2, Funny

    Mario Kart??

    Next year's list will definitely have to include Peggle Extreme.

  7. Bad Definition of Influential by evilsofa · · Score: 2, Informative

    The linked article uses the word "influential", while the Guiness Records list does not. Guiness uses this criteria: "a top 50 list of games ranked both on their importance and on how fun they are to play." In this case, importance doesn't mean influential. Reading the linked article, it seems that by "importance", they mean which games sold the most and for the longest time.

    A list of influential games would be entirely different, with games like Wolfenstein 3D, Dune II and Ultima III at the top.

    1. Re:Bad Definition of Influential by Xest · · Score: 4, Informative

      If that's true about their definition of importance then the list is even more incorrect. Have a look here:

      http://en.wikipedia.org/wiki/List_of_best-selling_video_games

      If the 8 million units figure for Super Mario Kart is true then there are tens of games that outsold it and possibly for a longer period. Halo 2 is oddly a possibility but more importantly, GTA: San Andreas, Gran Turismo, FFVII.

      About the only way Mario Kart could be top is if you bundled all Mario Kart versions together, but then if you apply the same method to say, Grand Theft Auto or the Halo franchise then it starts to slip right back down again.

      So in other words, I don't think that list is even correct by any reasonable metric at all.

      I don't really know how they compiled the list, it's certainly not on lasting legacy - I can barely even remember the original super mario kart, but everyone remembers space invaders for example. It's not on sales figures because super mario kart comes way, way down the list again, possibly as far down as past number 50. It can't be influence because really, how many SMK clones are there vs. say, Doom clones?

      As stated earlier in the thread it seems like it's basically just one persons list of their top 50 favourite games. It certainly doesn't seem to be based on any objective measure that's for sure as I can't find any objective measure that fits their results, on the contrary, all objective measures seem to contradict their results completely even when combined in different combinations.

  8. Guinness who? by Scott+Kevill · · Score: 4, Insightful

    Desperately trying to stay relevant. When was the last time anyone cared about them?

    As for the the liquid (just) form of Guinness.. now we're talking.

    --
    GameRanger - multiplayer gaming service for PC and Mac games
  9. *sigh* by WWWWolf · · Score: 3, Interesting

    BioShock without System Shock series? (And since BioShock is such a recent game, exactly what has it had the chance to influence yet?)

    Advance Wars, which is just a glorified Empire?

    Grand Theft Auto series picked because it's the "most controversial series"? Ever heard of this little game series called Doom?

    No mention whatsoever of the Ultima and Wizardry series, which laid the foundation for pretty much all of the CRPGs ever?

    *sigh*

  10. DOOM or Wolfenstein? by AliasMarlowe · · Score: 2, Funny

    Doom and Wolfenstein were the ones that I remember most. Oh, and the Microsoft BSOD - that game could just jump up by surprise at any time.

    --
    Those who can make you believe absurdities can make you commit atrocities. - Voltaire
    1. Re:DOOM or Wolfenstein? by MadnessASAP · · Score: 4, Insightful

      Doom, C&C, Total Annhialation were all big ones for me. UT was pretty huge. Oh and Starcraft should be pretty close to the top. C&C I think was one of the big games that brought the RTS to the world. And TA is an RTS which I still don't think is matched to this day.

      --
      I may agree with what you say, but I will defend to the death your right to face the consequences of saying it.
  11. Additionally: fun for who? by Moraelin · · Score: 5, Insightful

    Additionally, fun for who? It's a thoroughly subjective thing.

    As a good example, take The Sims. It sold more copies than the top two FPS _combined_, and got more women into gaming than any game before it. Some people obviously loved it. But put some l33t FPS'ers in front of it, and most of them will find it a pointles waste of time: where's the score? Where's the competition with other players? Where are the bragging rights? Etc. And make no mistake, viceversa too. A lot of the people who loved The Sims, thought that Quake 3 or CounterStrike sucked.

    E.g., if we're talking about consoles, take _the_ number one flame-war from the N64 era: platformers vs RPGs. At a time when there were more Final Fantasy games sold than all N64 Nintendo games combined, the his-own-fanboy Hiroshi Yamauchi shot his mouth all over the place with such pearls as "[People who play RPGs are] depressed gamers who like to sit alone in their dark rooms and play slow games" and (about RPGs again) "Stop playing boring games." Never mind that he was proud to never having played either kind of game (or any game at all, for that matter,) so he was basically just telling us "buy my game and not the competitors" in the most obnoxious asshat way. But lots of actual gamers did fall squarely into one of the categories:

    A) "if I wanted to read, I'd get a book" vs

    B) "what's the point if there's no story?"

    And the flamewar between the two laid waste to many a board.

    Which of them was right? Neither, actually. In a subjective matter of taste there is no "right" or "wrong".

    But what I'm trying to say is: who decides which game is more fun? A lot of the guys from category A would have ranked FF7 as the biggest pile of crap, while a lot of those from category B thought that Mario 64 was a simplistic kiddie game. And both were right... for their own subjective tastes.

    So basically it seems strange to me see such a list which combines something which can be measured objectively (sales, sequels, whatever you measure success and influence in) with something purely subjective (fun.) It's like claiming to make a top of cars based on horsepower _and_ how nice their colour is.

    --
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  12. Those aren't console games by ConanG · · Score: 4, Insightful

    The list is totally fubar, but remember one thing: it's a console list.

    1. Re:Those aren't console games by virg_mattes · · Score: 2, Insightful

      I agree that WoW is a very influential game and The Bard's Tale was a great game (although in my mind, Temple of Apshai, Ultima and/or Might & Magic would bump out that particular title), but they're not console games and the list is for console games exclusively.

      This list is full of fail (how any console list can exclude all titles for the Atari 2600 is beyond my ken), but it's not because WoW isn't on it.

      Virg

  13. Pong by ConanG · · Score: 5, Insightful

    I would put Pong ahead of Super Mario Brothers. Before Pong, there was no video game industry. It didn't exist. Not just consoles, but outside a few projects by various companies and people, there weren't any games at all. Super Mario comes in second, then Space Invaders I think.

    1. Re:Pong by Ihmhi · · Score: 2, Insightful

      Agreed. Pong was a game that sold a console. Shit, Pong WAS the console.

      You think anyone but Tiger games could get away with selling a one-game console for a few hundred bucks these days?

  14. If these are the most influential console games.. by Canazza · · Score: 3, Informative

    If these are the most influential console games then thank god for PC games, otherwise we'd never have ANYTHING new.

    --
    It pays to be obvious, especially if you have a reputation for being subtle.
  15. Re:What about... by Stormwatch · · Score: 2, Interesting

    Starfox on the SNES. Didn't that have the first in-cartridge hardware for improving performance?

    Actually, no.

    - Many later games for the Atari 2600 included bank switching hardware.
    - Perhaps all but the simplest games for the NES used MMCs.
    - Several early SNES games used DSPs.

  16. This list is utter rubbish by damburger · · Score: 2, Insightful

    These games are just ones that are popular now. A proper list would have to include the following at minimum:

    1. Elite - Procedural generation, 3D graphics, open ended game play - in 1984 on a computer with only a few kilobytes of memory. Genius.
    2. Starcraft - The game that became a sport. Still being played to this day by masses of people despite its ludicrously dated graphics
    3. Doom - Wolfenstein came first, but it was Doom that made Id into software Gods and replaced the term 'first person shooter' with 'doom clone' for about 5 years
    4. Counterstrike - A turning point for fps, made the 'tactical shooter' popular in addition to multi-player teamwork
    5. Everquest - World of Warcraft is more popular now, but Everquest set the standard for 3D online fantasy worlds that are as immersive and addictive as being dunked in liquid heroin.

    But of course, nobody cares about history, because people have the attention span of goldfish.

    --
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  17. The Legend of Zelda? by mc1138 · · Score: 4, Insightful

    I know the series got some good mentions, especially Ocarina of Time that brought the series 3D but about the original, first game with a save cartridge, over the top perspective, huge world, second quests! Seriously, a big miss for this list.

  18. IF by nnnich · · Score: 2, Informative

    If it were truly the list of the "most influential" games, we should see the earliest most unknown games ever that inspired the would-be programmers who made the slightly less unknown games which inspired the would-be programmers who made the slightly known games which inspired the would-be programmers to make great, fun games.

    I mean, let's just be honest - what was the most influential part of the barn burning I held last night?

    one match and a piece of straw

    what influences the avalanch? what influences the tsunamis and hurricanes?

    glad as heck to see chrono trigger on there, but what about FFIII? and what the hell is FFXII doing up there? where is dragon warrior I-V?

    but, actually, now that I think about it - they never mentioned what the object being influenced was? we all assume it is the game industry, but they could mean "what influenced us as players".

    --
    she was the daughter of a wealthy florentine pogen read em and weep was her adjustable slogan
  19. Re:No sense of history by holychicken · · Score: 2, Insightful

    I don't mean to be a jerk but. . . I have been a serious gamer since the early 80s. If you can't see how influential Guitar Hero has been, from a gaming standpoint, and if you think it is a "button masher" you are quite possibly the most clueless gamer of all time.

    Have you ever even played it?

  20. Duke Nukem Forever by n6kuy · · Score: 2, Funny

    Why ain't it on the list?????

    --
    If you disagree with me on social issues, then it's pretty clear that you are a narrow-minded bigot.
  21. Star Control 2 by caubert · · Score: 2, Informative

    I can't believe they don't have Starcontrol 2 in their coolness list. The best game ever made