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Amazon.com To Accept Game Trade-Ins

revjtanton writes "Amid all the discussion and argument about Gamestop's two-billion-dollar trade-in industry it seems Amazon.com is getting in on the action. Like Gamestop, Amazon asks for the games to be in good condition, however they offer just a few more dollars for your discarded game (Gamestop listed Left 4 Dead for the 360 at $24 while Amazon had it at $26.50 trade-in value). Gamestop had already ruffled feathers in the developer and distribution communities with its practice of accepting used games; does Amazon joining the practice legitimize it?"

10 of 242 comments (clear)

  1. hmm? by FredFredrickson · · Score: 4, Insightful

    Although Gamestop already "ruffled features" in the dev and distribution communities, I'd say what really legitimizes the practice of buying and selling used games is the First Sale Doctrine.

    That's like saying freedom of speech is only legitimate if everybody agrees with what you say... It's really quite different. It's legalized legitimacy is in the face of the fact that people disagree.

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    Belief? Hope? Preference?The Existential Vortex
    1. Re:hmm? by houstonbofh · · Score: 4, Insightful

      But they don't sell it to you, they "license" it. And if they keep saying it, it will be true. Just like me having a replica of something you also still have is "stealing" it from you when you still have it.

    2. Re:hmm? by vux984 · · Score: 5, Insightful

      Whether you own it or not is one thing, but no publisher or developer has successfully argued that you do not have the right to resell a physical, original copy of a game.

      They don't need to make the argument if they can prevent me from doing it by technical means instead. Its the whole "What good is a phone call if you are unable to speak?" situation.

      I bought both portal and lost planet, in a box, with a disc, at a store. Do I have the right to resell them? Sure, do, but who ever buys them can't use them. The activation key is already used up, tied to my steam account.

      And I can't move a title out of my steam account. Either I hand over the password/login and all the games in it, or I don't. There is no way to separate out a title and say, here, this isn't mine anymore, and re-enable the activation key for someone else.

      Hell, per the EULA I can't even give the entire steam account away. (Not that I'd want to because I still want -some- of the games.)

      So, even if I do have the right to resell them, what good is it? I can't meaningfully exercise it.

  2. Good for Steam by TonyZahn · · Score: 4, Insightful

    The more place that sell used games this way, the more developers will start moving to services like Steam to protect their revenue.

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  3. D'oh by vjmurphy · · Score: 4, Insightful

    "does Amazon joining the practice legitimize it?"

    No, it was legitimate before Amazon joined in. I think you might mean "popularize" it, or something different.

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    Vincent J. Murphy
    Spandex Justice
  4. Re:Legitimising it? by malkavian · · Score: 4, Insightful

    Reselling games is recycling.. I usually just give 'em away to friends of mine who can't afford to get every game they want. They do the same to me sometimes. Just keeping the cycle going is a good thing. It's how the world's always worked, and humanity in general did ok out of it. The current trend to force obsolescence/disposal is more than morally grey; it's pretty morally black.

  5. Amazon might be missing the point by techstar25 · · Score: 4, Insightful

    People trade their games to Gamestop because they don't want the hassle of selling them online. For instance, maybe they are just a kid, and their parents won't help, or maybe they just don't trust the internet.
    If you are going to go to the hassle of putting it online and then shipping it, why not just put it on ebay and make three times what Amazon would give you? I did a quick search of a few games, and Amazon's trade in value is still about a third of what you could get on ebay.
    I think Amazon is missing the point.

  6. Re:Legitimising it? by Beardo+the+Bearded · · Score: 4, Insightful

    Do you think that you'd be able to create a library today if they weren't already historically entrenched?

    I've been buying and selling used games since 1990. It's never been illegal or morally gray. Some licences (which I no longer have to reference) said something along the lines of "you may only sell this game if you remove all copies".

    The game publishers are only squawking about it because they, like the *AA, think that every used copy is a lost sale.

    I buy used games because they charge too much for new games, and almost every new game is a crappy (albeit shinier) copy of a game that came out 10 years ago.

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    ECHELON is a government program to find words like bomb, jihad, plutonium, assassinate, and anarchy.
  7. Re:You can sell your steam games individually by forceman130 · · Score: 4, Insightful

    "A Steam gift purchase is a one-time transfer--after the recipient has activated and installed the game, it is a non-refundable game in his or her Steam games collection. Also note that you may only gift new purchases--you may not transfer games you already own. That'd be like wrapping up and presenting the toaster you've used every morning for the past year."

    Wow, that quote really steams me. Who are they to say that I can't gift a toaster I've used if I so choose. Seriously, the attitude that developers have about the "specialness" of software incenses me - why is software so special that it can only be rented (sorry, licensed), not owned? I wish I had the coin to sue them over the First Sale Doctrine.

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    Wow, a 7 digit ID - let that be a lesson in the perils of procrastination.
  8. Re:You can sell your steam games individually by amoeba1911 · · Score: 3, Insightful

    "That'd be like wrapping up and presenting the toaster you've used every morning for the past year."
    Does Steam really say that? Holy crap they do: https://support.steampowered.com/kb_article.php?p_faqid=549#gifts-whatare

    <SteamFiction>
    Yea... you can't give your old toaster to people or sell it. That's just nasty. It would be like selling the house you lived in every day for the past five years. Why would you want to sell your old house? Ewww... everyone knows you're supposed to burn it to the ground and have the next people on the land build a brand new house.

    Same with cars, you can't sell your old used car once you drive it out of the dealer's lot, the title has your name on it and it is non transferable. Nobody else would possibly want that car you farted in while driving on muddy streets. Only the car dealer has the right to sell cars to people.

    Same with clothing, you can't give/sell/donate your old clothing because once you wear it, it is yours forever. If you die, you have to bury your entire wardrobe with you.

    Software is a whole lot more personal than a house, a car, and clothing. Ewww, why would you want to install software that's already been installed on someone else's computer? That's nasty! Ewww.... that's just plain nasty.
    </SteamFiction>

    Now back to the shocking reality. Steam is so out of touch with reality.
    People can actually sell used houses and their used cars and even their old used clothing and if someone wants to give away or sell their old used toaster they very well can, and someone who is less fortunate who can't afford a brand new toaster can actually buy a used toaster and use it. A quick ebay search reveals dozens of used toasters for sale. Preventing people from selling their used software that they purchased is objectionable and unnatural at the least, possibly criminal.