id Releases Open Source Wolfenstein 3D for the iPhone
An anonymous reader writes "id Software has released a port of the classic Wolfenstein FPS to the iPhone. Some of the coding was done by John Carmack himself, who also used original code combined with new code from Wolf3D Redux. The original code was open sourced years ago, and enthusiasts have been updating it, which made the port considerably easier for id. It's available in the iTunes App Store, but the source is available for free at id's website."
Carmack also posted a detailed writeup about the decision to bring Wolf3D to the iPhone, including design notes and a few snippets of code. At the end, he says, "I'm going back to Rage for a while, but I do expect Classic Doom to come fairly soon for the iPhone." Kotaku got a chance to try the game at GDC: "It's not just a good reproduction of the original, it seems better."
Plus 5 to the 'nostalgic games' index of computing power that is cheaply available.
An old-timer with old-timey ideas.
.... original FPS that started the whole trend?
File under 'M' for 'Manic ranting'
Doom already runs on Rockbox. If the iPhone were an open platform, this would have happened a long time ago.
Give me Classic Slashdot or give me death!
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Posting as a coward because I will get flamed about this no doubt, but does there have to be a slashdot article about every single application/game/whatever made available on the iPhone?
I remember playing Doom on a Nokia 4 years ago, have played Wolf3D, Doom and Quake on Windows Mobile some time ago as well. And before that, I even played them all on a computer! Wow!
Just because its now available for the iPhone does not make it news.
Isn't this supposed to be "news for nerds, stuff that matters" ? Articles like this belong at "fanbois for Apple, stuff that's outdated". Real nerds don't use Apple.
I thought the same thing. If he's still a developer, he really missed a huge opportunity. On the other hand, he can still say that some of his work was used in a commercial game for the iPhone, selected by Carmack himself, which is a pretty cool thing to be able to put on your resume.
Or beat him with the club you used to kill the baby seal
Just club him with the baby seal. It has a little more zest to it.
"You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
To thank the maker for his work? This wasn't just a dirty port with an almost unusable interface like quake etc (last time i tried it it may have improved). Some work actually went into making it playable, the configurable interface and sensitivy lets you get it working just right for your style and it actually plays quite well. I've got no problems giving JC some pocket change for not just bringing the game to the iphone but actually making it fun/easy to play.
IIRC there were plenty of Bad Fascist Gunners in Wolfenstein.
Come on people. Pay the $5. This is the exactly kind of behavior we keep asking for! They're releasing the source and not treating us like we're all thieves. Let's reward them for giving us the benefit of the doubt.
Besides, if you could afford to buy yourself an iPhone or iPod touch, you can likely afford it. (Especially considering what ATT charges for data packages.)