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id Releases Open Source Wolfenstein 3D for the iPhone

An anonymous reader writes "id Software has released a port of the classic Wolfenstein FPS to the iPhone. Some of the coding was done by John Carmack himself, who also used original code combined with new code from Wolf3D Redux. The original code was open sourced years ago, and enthusiasts have been updating it, which made the port considerably easier for id. It's available in the iTunes App Store, but the source is available for free at id's website." Carmack also posted a detailed writeup about the decision to bring Wolf3D to the iPhone, including design notes and a few snippets of code. At the end, he says, "I'm going back to Rage for a while, but I do expect Classic Doom to come fairly soon for the iPhone." Kotaku got a chance to try the game at GDC: "It's not just a good reproduction of the original, it seems better."

11 of 232 comments (clear)

  1. Apple suckers drooling over decades-old ports by Anonymous Coward · · Score: 5, Funny

    You guys always get shafted waiting for the ports.

  2. Re:So when... by __aaclcg7560 · · Score: 5, Funny

    When you kill enough dogs or turn the soldiers into dog food, an animal rights activist will beat you to death with your own iPhone. :P

  3. Re:not free if you can't jailbreak by sokoban · · Score: 5, Funny

    God, I hate paying people for their work. It makes me feel so dirty and wrong.

    --
    09 F9 11 02 9D 74 E3 5B D8 41 56 C5 63 56 88 C0 is the magic number.
  4. Re:So when... by Sponge+Bath · · Score: 5, Funny

    Just install the PETArometer app on your iPhone. When a PETA member sneaks up on you, the iPhone emits the 'Call of the Flower Children'. You can then strangle the dirty hippie with your baby seal skin scarf.

  5. Re:not free if you can't jailbreak by Anonymous Coward · · Score: 5, Funny

    I'd be happy to pay to see Carmack do live performances.

  6. Finally... by Bieeanda · · Score: 2, Funny

    The iPhone gets a killer app!

  7. Re:So when... by Anonymous Coward · · Score: 1, Funny

    Wolfenstein doesn't contain the BFG... you're thinking of Doom.

    I don't recall the BFG being in Doom either...?

  8. Re:Carmack Rocks! by ildon · · Score: 2, Funny

    From the linked article:

    I told EA that we were NOT going to ship that as the first Id Software product on the iPhone. Using the iPhone's hardware 3D acceleration was a requirement, and it should be easy -- when I did the second generation mobile renderer (written originally in java) it was layered on top of a class I named TinyGL that did the transform / clip / rasterize operations fairly close to OpenGL semantics, but in fixed point and with both horizontal and vertical rasterization options for perspective correction. The developers came back and said it would take two months and exceed their budget.

    Rather than having a big confrontation over the issue, I told them to just send the project to me and I would do it myself.

    Carmack is such a bad ass. "You guys are morons. I'll code this myself."

  9. Re:So when... by houghi · · Score: 4, Funny

    reminds me of the joke "Seal walks into a club."

    Also what is it with these Peta campaigns? If I wear fur, they will keep showing naked ladies? Sounds counterproductive to me.

    --
    Don't fight for your country, if your country does not fight for you.
  10. Re:Wasn't that the.... by MrSlayer · · Score: 2, Funny

    Also Wolf 3D had Nazis, everybody knows that Nazis makes movies and games better.

  11. Re:Carmack Rocks! by Fear+the+Clam · · Score: 3, Funny

    Not only that, but what the dev team estimated would take them at least 2 months, Carmack did in four days.

    And on the fifth, sixth, and seventh days, He rested.