Slashdot Keybindings, Dynamic Stories
We've been working hard on the new dynamic Slashdot project (logged in users can enable this by enabling the beta index in their user preferences). I just wanted to quickly mention that there are keybindings on the index. The WASD and VI movement keys do stuff that we like, and the faq has the complete list. Also, if you are using Firefox or have Index2 beta enabled, you can click 'More' in the footer at the end of the page to load the next block of stories in-line without a page refresh. We're experimenting now with page sizes to balance load times against the likelihood that you'll click. More features will be coming soon, but the main thing on our agenda now is optimization. The beta index2 is sloooow and that's gotta change. We're aiming for 2 major optimizations this week (CSS Sprites, and removing an old YUI library) that I'm hoping will put the beta page render time into the "Sane" time frame (which, in case you are wondering, is several seconds faster than that "Insane" time frame we're currently seeing).
What about a button that causes Kdawson to be kicked in the crotch? You can call it 'Kickdot', as a sleight against the size of his man-spheres.
Show a counter next to it, it'll be great. It'll be the first virtual button ever to get worn out from overuse.
The beta page is a perfect example of why I hate the new slashdot features. There are buttons all over the place with randomly coloured backgrounds and the like; it's awful. I hope none of it gets live.
What about people on non-QWERTY keyboards? Can you create a user option for what key does what?
Please fix the user pages. The new way of doing it where our comments are buried several clicks in is irritating. The only reason most of us go to our own user pages is to see if anyone's replied to our comment.
#fuckbeta #iamslashdot #dicemustdie