Open Source Shooter Nexuiz 2.5 Released
Michael writes "A new version of Nexuiz, a GPL-licensed, first-person shooter, has been released. There are over 3,000 changes in Nexuiz 2.5, including new maps, new game-modes, enhanced graphics, new audio, and other major changes. Phoronix has posted a preview of this Nexuiz 2.5 release, with screenshots showing the impressive graphics and how it has raised the bar for open-source gaming. Details about the Nexuiz project are available at SourceForge."
Are all of the maps UT maps or just all the the ones in the trailer?
Many games claim to be the first person shooter. I don't know whom to believe.
Swedish plasma phys. PhD student; MSc EE; knows maths, programming, electronics; finance interest; seeks opportunities
I've always wondered, how do open source games (Especially FPS ones) deal with cheating. Server side checks and such can of course be implemented, but what prevents someone from just turning all the enemies bright red?
With the source, one could even make a rather effective aimbot (Or just write a bot that plays completely by itself) and it would be nearly undetectable since any countermeasures are also open source.
I understand that even a closed source game will have its fair share of cheats, but open source is almost begging for them.
What type of DRM do they use? ... very wrong.
Because EA has taught me that playing games without DRM is stealing and wrong
Unless this installs some horrible boot-sector-writing DRM to my computer, it isn't up to EA's commercial quality standards and I don't want it.
Sorry, I know that some people think you shouldn't criticize any free open source software, but this is really not impressing. It's kind of weird that with all the freedom they had the developers of this game only came up with a generic Quake Arena clone. If that's typical for open source games, then No, thanks.
Don't use full screen mode (use windowed) and it works. Hopefully this has been fixed...
Artix
Your Linux, your init.
Kudos to the developers and for someone who likes this kind of games it's probably good fun to play, but seriously, you can't really call this 'impressive graphics' or 'raising the bar for OSS gaming', can you?
It looks like they just took the Quake 2 engine with Quake 3 sound clips and recreated all the levels en textures.... badly...
Worst of all: from the video it appears there is literally zero innovation in the gameplay, its just adhd shooting and running with the same futuristic weapons all over again.
I can understand it's hard to create something that compares to a commercial game in terms of graphics and content, but you'd excpect some more creativity in the gameplay. There must be some guys with really crazy ideas they can try out.
I see complaints that the engine is "old" and that the graphics aren't up to snuff with more modern games. I say "So What?!".
I like FPS and own all of the UT series of games as well as some of the older id games. I still find myself going back to UT2K4 over and over even though I have a later "better" UT3. Why? It's not the graphics, it's not the engine, it's not the sound - it's the gameplay. UT2K4 is FUN for me. Fun doesn't require super duper grpahics it simply requires engaging gameplay. With all of the custom maps, weapons, and other things added to UT2K4 it's a ton of FUN to play. Looking at the movies for this game it looks FUN just like the old Quake games were. Okay maybe the graphics aren't quite as good as a modern shooter but I don't appear to be paying $50 for it either AND honestly many of those bells and whistles found in expensive games don't add to the FUN. Kripes I had FUN playing the original Wolfenstein. the original Quake, why couldn't I also enjoy this one? Folks don't like the maps? Build better ones - just like what has been done with UT, Quake, Doom, and others. Stop bitching about that stuff and fix it if you really have heartburn with it...
Build it, Drive it, Improve it! Hybridz.org
I don't see how a game like this can compete with something like Quake Live. Quake Live (still in beta) is free and has comparable graphics and gameplay. Yet it already has a much larger community, more polish, and runs more smoothly.
I understand that it is difficult for an open source game to have the same playerbase and polish as a professionally developed, ad-supported game. But at the very least Nexuiz should run more smoothly and should differentiate itself from other games that have already been released.
I'd say that a better open-source game might be Tremulous. Runs much more smoothly on my computer, and I often want to play it because its gameplay is different from other games I already have. Perhaps that's why there have always been more Tremulous players than Nexuiz players in my area.
Why don't we just consider it a new aspect of gaming... ?
- May the best hacker win...