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Study Claims 8.5% of Young Gamers "Pathologically Addicted"

schnucki brings word of new research which claims roughly one in twelve American children between the ages of eight and 18 are "pathologically addicted" to video games. The study, conducted by Douglas Gentile, director of the National Institute on Media and the Family at Iowa State University, says that "pathological status was a significant predictor of poorer school performance even after controlling for sex, age, and weekly amount of video-game play." However, Professor Cheryl Olson, who has conducted her own research into video game use, questioned Gentile's methodology, saying, "The author is repurposing questions used to assess problem gambling in adults; however, lying to your spouse about blowing the rent money on gambling is a very different matter from fibbing to your mom about whether you played video games instead of starting your homework."

37 of 296 comments (clear)

  1. Lies, damned lies, and money. by American+Terrorist · · Score: 5, Insightful

    lying to your spouse about blowing the rent money on gambling is a very different matter from fibbing to your mom about whether you played video games instead of starting your homework.

    Wrong. Parents and taxpayers sacrifice money, time and effort to pay for education; if students are too addicted to X to learn anything then it's money down the drain just like gambling.

    1. Re:Lies, damned lies, and money. by Opportunist · · Score: 5, Insightful

      I guess the difference is in the psychology instead of economy. After all, it is a psych study, right?

      Lying to your spouse that you gambled away the money for the rent and that you'll now face eviction is probably a little further up on the totem pole of big lies than "nah, mom, I did my homework, yeah right...".

      C'mon, you never lied to your parents about your homework because Timmy had this really cool new action figure and you wanted to go there to play with it? Does that mean you were (or are?) addicted to action figures?

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    2. Re:Lies, damned lies, and money. by American+Terrorist · · Score: 5, Interesting

      The difference is of degree, not kind. Losing $200 that you had planned to spend on a nice dinner with your wife at a poker table is more analogous to occasionally lying to your mom about homework. Borrowing $30K from a loan shark and blowing it all on Baccarat is like failing out of MIT's EE program because you couldn't be bothered to pick up a textbook or attend any lectures.

    3. Re:Lies, damned lies, and money. by Another,+completely · · Score: 4, Interesting

      The difference in what you can expect as a result. If you didn't do your homework, you might think it will have some tiny effect on your final grade, which doesn't bother you much. If you blew the rent money, somebody is definitely going to notice, and you are lying to yourself when you think you can win it back before it comes home to roost.

      She's not saying that skipping homework is a good way to spend your time; just that the student in question doesn't need to be "pathologically addicted" to think it's not a big deal.

    4. Re:Lies, damned lies, and money. by rolfwind · · Score: 4, Insightful

      Wrong. Parents and taxpayers sacrifice money, time and effort to pay for education; if students are too addicted to X to learn anything then it's money down the drain just like gambling.

      People have a voluntary choice whether to gamble or not. Teenage students and school, not so much. Furthermore, they are not face with the bill as a consequence, simply a bad grade.

      Everyone pays school taxes, either directly or indirectly via rent, so it's not even like they are saving anyone money by studying. In that instance, they are more like a national investment. Some investments pan out and some don't.

      In that POV, the most logical thing to do would be to try strategies to maximize real payoff (not just pushing them out the door with a degree no matter what) which is structuring the system in the best fashion for them to learn something (of value).

    5. Re:Lies, damned lies, and money. by Draek · · Score: 3, Insightful

      Accidentally dropping ice cream to the ground is also money down the drain, however much like gaming it's various orders of magnitude less money than most forms of gambling.

      --
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    6. Re:Lies, damned lies, and money. by Opportunist · · Score: 3, Insightful

      In all seriousness, what are we comparing now? If I got TFS right, we're comparing little Timmy telling his mom he made his homework so he can play his video games to a husband lying to his wife over the eviction-threatening loss of his income.

      I can see your comparison, and it's a lot closer to home than the one in TFS.

      There, one is a minor "yeah, go to hell and leave me in peace" lie. You can get that from me any day, as a coworker, when I got something better to do than format your spreadsheet because you're too dumb to do that yourself. Whether what I got to do is "more important" is up for debate (technically, posting here is not really more relevant for the company than formating the sheet, but personally, it certainly fills me with more sense of accomplishment... yeah, my work's THIS dull at times).

      The other one is a lie over an existance-threatening problem that, if not resolved, will result in disaster. Family being kicked out of their home. Would you lie about that, knowing the consequence is dire, at best?

      Maybe if we compared apples with apples, like in your example, we could find a conclusion that isn't flawed.

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    7. Re:Lies, damned lies, and money. by jambox · · Score: 4, Interesting

      Old people are pathologically addicted to using the word "addiction" to make anything they don't like sound scary. The brain can adapt to virtually any stimulus and once removed, will not function as well without it. So if you go for long countryside walks every day and enjoy it, then you get injured and can't do it for a few months, you'll miss going for those long countryside walks. That's completely different to chemical addiction you get from heroin or nicotine, but then most people can't tell the difference.

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    8. Re:Lies, damned lies, and money. by the4thdimension · · Score: 5, Insightful

      Even if I assume that the study is true (which I don't) lets look at what kids are up against:

      Studying, homework, school, and teachers.
      vs.
      Playing video games on the internet with friends.

      Which would you have picked when you were 8-18 years old? I know what choice I would have made (actually, the choice I did make). Kids don't really think out into the future and realize that their choices have long-term effects, especially at the age of 8. You can't expect them to understand the need to study to get good grades to go to school. Furthermore, lulz @ high school... who cares. Just make it out of that shit and you are straight. High school is a joke and colleges know it.

    9. Re:Lies, damned lies, and money. by Fred_A · · Score: 4, Funny

      Wrong. Parents and taxpayers sacrifice money, time and effort to pay for education; if students are too addicted to X to learn anything then it's money down the drain just like gambling.

      People have a voluntary choice whether to gamble or not. Teenage students and school, not so much.

      Quite so.
      Fight school addiction ! It's not too late !

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    10. Re:Lies, damned lies, and money. by juiceboxfan · · Score: 4, Insightful

      Old people are pathologically addicted to using the word "addiction" to make anything they don't like sound scary. The brain can adapt to virtually any stimulus and once removed, will not function as well without it. So if you go for long countryside walks every day and enjoy it, then you get injured and can't do it for a few months, you'll miss going for those long countryside walks. That's completely different to chemical addiction you get from heroin or nicotine, but then most people can't tell the difference.

      Not sure why you felt the need to make a dig against "old people" but whatever.

      An addiction is an addiction. You seem to mostly be talking about withdrawal and, yes, there are differences between chemical and psychological withdrawal.

      What we are talking about here, using your analogy, is; you go for long countryside walks every day and enjoy it. You enjoy it so much that you choose to go for a walk instead of going to school or work. Then when asked, you lie about ditching school/work.

    11. Re:Lies, damned lies, and money. by Shakrai · · Score: 4, Insightful

      At any rate the point I was making is that there is a definite chemical mechanism involved in nicotine addiction or similar, whereas video games are just an enjoyable passtime.

      Actually some studies have said that playing video games releases dopamine into the body. So there may very well be a 'chemical mechanism' involved in video games. Whether or not that makes them physically "addictive" is another matter of course.

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    12. Re:Lies, damned lies, and money. by Hatta · · Score: 4, Insightful

      Show me an enjoyable activity that does not release dopamine.

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  2. Pfff by AlterRNow · · Score: 5, Interesting

    Hey, how about maybe the poor school performance was due to the fact that school is boring ( it is pretty much just memorising facts and figures ) and the more bored the child is, the more likely he is going to do something interesting/exciting like, I don't know, gaming?

    Seriously, why does the blame always go one way?

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    1. Re:Pfff by American+Terrorist · · Score: 4, Insightful

      Hey, how about maybe the poor school performance was due to the fact that school is boring ( it is pretty much just memorising facts and figures ) and the more bored the child is, the more likely he is going to do something interesting/exciting like, I don't know, gaming?

      School is boring. Work sucks. Life's a bitch and then you die. If we all just played video games and poker (or better yet, online poker!) instead of doing boring things like putting food on the table then we could all just escape from reality and starve to death!

    2. Re:Pfff by cjfs · · Score: 3, Insightful

      School is boring. Work sucks. Life's a bitch and then you die. If we all just played video games and poker (or better yet, online poker!) instead of doing boring things like putting food on the table then we could all just escape from reality and starve to death!

      Some people get inspired, find learning enjoyable, get interesting jobs and make good money doing it. Others went to public schools.

      It is a miracle that curiosity survives formal education.

    3. Re:Pfff by DeadDecoy · · Score: 5, Insightful

      I think the article isn't saying that all poor scholastic performance are the fault of games but that games can be addictive and due to that and their time consuming nature, games are a factor. Kinda like how not all people who drink alcohol are alcoholics, but some are and this causes them to drive poorly or become violent. If this is the case, they might need some kind of social support structure to control their addictions lest they ruin their lives. On that note, I've actually witnessed a few college-mates, even smart ones, nearly flunk out because they had to get some item of power from an Everquest raid. Consequently, they lost sleep, didn't study, failed tests, etc. If they had some kind of support structure, they might be doing cooler things instead of working at the local Gap.

      Yes, school work may be dull and difficult but there may be some merit to the argument that games addictive and draw our attention away from topics no matter how interesting or uninteresting they are. I think this study is not about blaming video games but in realizing that people have low self control and need help.

    4. Re:Pfff by Draek · · Score: 4, Interesting

      Gee, if the alternative is living a boring, dull life where I'm treated like shit, starving to death playing videogames doesn't seem too bad, does it?

      Thank God some of us have the ability to find areas where we enjoy our work, and the skill to succeed at it. Sincerely, someone who prefered playing videogames over doing homework and, all things considered, is doing quite well on his life. Sucks to be you.

      --
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  3. Ya, totally impartial.... by Ifandbut · · Score: 4, Insightful

    "The study, conducted by Douglas Gentile, director of the National Institute on Media and the Family at Iowa State University, "

    Ya, that is a totally impartial source when it comes to video games.

    /scarsam_off

    1. Re:Ya, totally impartial.... by Poorcku · · Score: 4, Insightful

      please find some faults in the methodology, like range restriction, sampling errors, wrongly applied methods or faulty conclusions. then come back to us and do not act like some leftie with an agenda. Please be a leftie with facts written down. That I can respect and then i'll allow for my ideas to change. I know, there goes my karma....

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    2. Re:Ya, totally impartial.... by jonaskoelker · · Score: 4, Insightful

      "The study, conducted by Douglas Gentile, director of the National Institute on Media and the Family at Iowa State University"

      Ya, that is a totally impartial source when it comes to video games.

      How do you infer bias? Because it has the word "Family" in the name? Suppose they came out with a study showing that watching movies with your kids and discussing them afterwards strengthened their attachment to you and vice versa; or suppose they came out with a study showing that playing computar gamez with your kids does the same thing.

      Would you then accuse them of bias? I think the kind of studies that could (potentially) show those conclusions could very well fall under the heading "Media and the Family".

      Or am I missing the unwritten rule that "and the Family" means "Think of the children!!1!eleventybang!"? Or do they have a history of misrepresenting facts in their studies (i.e. committing scientific fraud)? Or do they historically have a selection bias in what kind of thing they study (i.e. only "is there a negative effect of [media behavior]")?

      Or is it just that you find the conclusion uncomfortable and want to argue against it? You know, even if you're biased you can still be telling the truth.

    3. Re:Ya, totally impartial.... by Ifandbut · · Score: 4, Informative

      From Wiki:
      "It is a nonsectarian advocacy group which seeks to monitor mass media for content that it deems is harmful to children and families."
      Define "harmful to children and families" and I might let this one slide.

      "The 2005 MediaWise Video Game Report Card criticized the Entertainment Software Rating Board's system of rating video games for age-appropriate conduct in its annual series of report cards, noting the scarcity of "Adults-Only" rated games and citing the perceived inadequacy in retailer enforcement."
      They forget to mention that AO games would not be sold in stores by any major retailer. If a game can not be sold then it will not be made.

      "In 2005 the NIMF made the controversial claim that the video game industry was promoting cannibalism after analyzing stills and video clips from a zombie-themed game titled Stubbs the Zombie in Rebel Without a Pulse."
      How is playing a zombie and doing zombie things like eating humans promoting cannibalism?

      I'm sure I could find more if I tried. Also TFS states:
      ""The author is repurposing questions used to assess problem gambling in adults; however, lying to your spouse about blowing the rent money on gambling is a very different matter from fibbing to your mom about whether you played video games instead of starting your homework.""

  4. Fffft, such a load of bull by Opportunist · · Score: 3, Interesting

    My grades sucked and there were no addictive computer games in my youth (or if, no addicted youngster had the money to feed the machines). Some study...

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    1. Re:Fffft, such a load of bull by Chrisq · · Score: 3, Funny

      Guess the blown vacuum tube?

      That wasn't just a game, you could get paid for that

  5. What are these video games? by cjfs · · Score: 3, Informative

    'Video games' is an extremely broad category, especially when talking about addiction. The differences between a mmorpg, a fps with no artificial progress indicator, and a puzzle game need to be noted.

    Most of these studies just seem to take a few random popular titles and assume the results apply to all.

  6. Re:Begging the Question by cjfs · · Score: 4, Insightful

    Lying liars and the lies they tell — souls in need of correction whether young or old. .

    True, and we all know that video game lies are just gateway lies that lead to gambling rent lies.

    Put down the controller and stop the dishonesty while you still can!

  7. Awesome. by Flurf · · Score: 5, Insightful

    So, 91.5% of young gamers are completely fine and video games in no way have altered their academic or social habits? Cool.

  8. Could be true...but... by Shrike82 · · Score: 4, Interesting

    Even if it is true, games cannot be villified by these findings. Addiction as described by TFA is used as a means of escape, it even says so in the body of text, and if games didn't exist then some other medium would fill the void.

    Before the widespread popularity of computer games (yes I'm that old) it was TV that my parents were sure I was addicted to. Now my loved ones are sure it's games, and to a lesser extent alcohol. If you ask me I'm just finding things to pass the time...

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  9. Re:Begging the Question by xaxa · · Score: 3, Insightful

    There's a very important difference:

    1 hour spent on video gaming is easy to recover -- do the homework tomorrow.
    £300 lost in a bet is a week's wages gone.

    When I used to lie to my mum and say I'd done my homework when I'd actually been playing games (or reading Discworld books) I knew I'd just have to make up the work later.

    A similar lie from a child might be claiming to have gone to school, but in reality drinking cider in the local park.

  10. Re:Begging the Question by clarkkent09 · · Score: 4, Insightful

    Lying liars and the lies they tell -- souls in need of correction whether young or old.

    Gee, you are being a bit too harsh there. A child lying to parents about what he/she is doing at a given time is often simply a defense mechanism for obtaining some privacy and a degree of control over their own life and therefore making themselves feel more adult, even though the parents might in fact know better. I would say it's a perfectly normal and even sometimes a desirable part of childhood if the parents are more protective and intrusive than appropriate for a child of a given age, as parents often are. In fact I can't think of any child I ever met who didn't do this to some degree, and they still tend to grow up to be responsible adults. It is just not even in the same category as a guy lying to his wife about blowing their rent money on gambling who is a seriously irresponsible and probably an immoral person.

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  11. You're Kidding Me Right? by CyberSlammer · · Score: 4, Funny

    I played video games as a teenager and it never affected me at all HEAD SHOT!!! as a matter of fact my grades were above average MULTI KILL!!! and I feel that it's totally fine for kids to play video games as long as they get their homework done WICKED SICK!!!!

  12. Oh sweet irony by L4t3r4lu5 · · Score: 3, Funny

    Jack Thompson must just love that this has come out just after his appeal was rejected without hearing...

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  13. Re:Begging the Question by gadget+junkie · · Score: 5, Funny

    I'd discipline my son when he lies about homework, if only I could quit playing COD4.

    --
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  14. Re:pathological? by MoellerPlesset2 · · Score: 3, Informative

    "Pathologically" would mean in this context, like in most health contexts, "having a detrimental effect on your quality of life".

    Saying that something is an 'illness' depends entirely on the severity. For instance, my back isn't perfectly straight - I have a very slight scoliosis. But it has had zero impact on my life and its quality. So it's not something you would ever bother to treat medically, even if it's not 'normal'.

    People tend to think of medicine in binary terms, like with infectious diseases: Either you're infected or not. But that's not a realistic way to view medicine, and in particular, it fails completely when it comes to mental disorders.

    So the bottom line about whether a gaming 'addiction' is a 'pathological' addiction or not, is dependent on whether it's actually an addiction, proper. Does the person have control over it? If they don't, then it's pretty obvious that's a negative for their quality-of-life.

    For the same reasons, it'd also be stupid to define a gaming addiction in simplistic terms as "hours played", etc. And I'm skeptical of this particular study; the diagnostic criteria seem pretty simplistic. You can't really evaluate whether someone is addicted or not just from a few survey-type questions. I doubt any practicing psychiatrist would, either.

    But I don't see any reason to doubt the actual idea that computer-gaming addiction exists. Heck, I read about a lady who lost her life to Bingo. Yes.. *Bingo*.

  15. Re:Begging the Question by Asic+Eng · · Score: 4, Insightful
    Reminds me of a friend's daughter. Once her mother asked her: "Why do you have to act so childish?" Her answer? "Because I'm a child!"

    Measuring a child's behaviour with adult criteria is inappropriate. When you bring up children you need to teach them to become responsible adults, they are not born with these skills and it's normal for them not having them yet. Also the parent-child relationship is nothing like being married - it is not and should not be equal. It's a lot more similar to the relationship of an adult to their employer than their relationship to a spouse.

  16. Come on....come on! by hesaigo999ca · · Score: 3, Interesting

    Please, this is now as useless as doing studies to see how much tv is being watched in each household....in the 70s ok, it was when it was become the staple for home entertainment.
    Now we all know the TV is as much a part of a household as the toilet. No need to review any more
    studies about how TV is this or that, we have all accepted it as normal part of our American culture.

    Now , we move on to computers, since the 80s it has become more and more popular, to the point now of having multiprocessors at home (mini mainframes if you will). Even if you do no play games, but you download mp3s or listen to music, or download movies or watch them on your computer, or email, or read the news, or read up on specific information for homework related stuff, you will still have a sh*t load of time spent on the computer per week.

    It does not need any more studies about what it does, we know what it does, it educates the masses with controlled information. If I were to get you hooked on a game about learning special ops techniques, and warfare, and masked it as a regular game, guess what you could be a NAVY seals (yes they have their own game/war simulator).

    So it all depends on how we apply ourselves, and what we teach our kids about the use or pitfalls of computers. DO not blindly give a kid a computer, instead learn with him what is possible for his age, and let him see the possibilities that are there other then playing mario kart!!!

    The onus falls on the parents, and also teaching the kid the difference between fun and practical.

  17. Re:Begging the Question by L4t3r4lu5 · · Score: 4, Insightful

    I did both. I sincerely wish I hadn't.

    Experience is a bitch.

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