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Nintendo and the Decline of Hardcore Gaming

angry tapir writes "Chris Jager from GoodGearGuide argues that the rise of casual gaming means near-certain death for hardcore gaming. The sales of casual 'party-friendly' games are massively outstripping the sales of classic hardcore games, and the makers of other consoles are taking note of Nintendo's success in attracting non-traditional gamers to the Wii and DS. There is evidence that Sony and Microsoft are both trying to tap into the casual market, and it's only a matter of time before hardcore gaming goes the way of the Nintendo PowerGlove." Of course, the trend toward casual doesn't just involve Nintendo — World of Warcraft's success (and the huge effect it's had on the MMO genre) is often credited to its focus on casual gamers. While it's not unreasonable for game studios to want all players to see all of the game's content, perhaps there's a better way of catering to the more hardcore players than tacking on difficulty modes and "do it the hard way" achievements.

4 of 438 comments (clear)

  1. Re:My first gaming experience. by Anonymous Coward · · Score: 5, Interesting

    To the young'uns, these newfangled games have even more drawing power than Mario or Metroid ever did for us. Not only are they more shinny, but they also include Trendy Animated Character Du Jour, which kids have been getting trained to love for years before the video game tie-in is even made.

  2. Re:WoW is NOT casual gamer friendly! by VinylRecords · · Score: 5, Interesting

    I was a casual gamer who didn't buy gold and yet I enjoyed the game immensely. It's not that hard to make money in the game if you do a bit of research. I played no more than 20 hours a week and yet when I quit I had about 4000 gold at level 66.

    20 hours a week is a lot of time. Is that really casual? If you said you played a sport for 20 hours a week would you call that casual? "I play baseball casually 20 hours a week". Sounds hardcore to me as it's quite an investment.

  3. Re:My first gaming experience. by Josejx · · Score: 5, Interesting

    You mean Mario Galaxy, Wii Play (Duck Hunt+) and Metroid Prime 3? To be honest, I think Nintendo is the only one who has stuck to what they're good at: Making good games.

  4. Re:My first gaming experience. by ZeroExistenZ · · Score: 5, Interesting

    Not only are they more shinny, but they also include Trendy Animated Character Du Jour, which kids have been getting trained to love for years before the video game tie-in is even made.

    I suppose that could have some truth. otoh, the enjoyment in playing games while growing up with hasn't been surpassed by the new shinier things, even though I also was dragged in the 90s with the "upgrade to the next graphics card for more shinyness", always coming closer to "more reality", "better FPS", I've been there...

    I've played through the NFS titles, enjoyed how they evolved, got better, more realistic, but I never spent as much time on any title as NFS2. Same with GTA. Halflife is something else though, the submerging in HF2 was amazing for the few weekends I've spent on it.

    It's hard to tell, for me, wherever it's "nostalgia", the own reference and gameindustry playing on it. (remember the gameboy & tetris hype? Donkey Kong handhelds? Arcades even?) Today, my time is more limited, the context and stories of the games have changed which change the gameplay, and somehow I stopped caring for "better graphics", I was excited about DOOM3, before it came out, but soon the next-gen DirectX games came out and the novelty was lost. Maybe it's context, personal frame of refence (up from a fex pixel on a screen to DukeNukem was a very exciting improvement in 'graphics', today, the bottom standard is pretty high compared to the age where buying a 32mb RAM module would give you a smoother and more "detailed" experience), I don't know. I've stopped gaming because I work more then I have free time, so I make good use of my free time living in the real world as most of my professional life is behind a screen writing virtual things.

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    I think we can keep recursing like this until someone returns 1